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4News.it
54

4News.it

Press560 reviews on recordTrust score from 311 scored reviews vs. playerswebsite ↗

5 above players
Bias
within ~11 pts
Vs player sentiment
0.24
Ranks like players
311
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

62
Alignment (40%)
67
Decoded accuracy (30%)
39
Player-side (30%)

Controversy record: on 49 games where press consensus and players sharply disagreed, this reviewer sided with players 18 times.

Computed 26m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Biggest disagreements with players

The receipts: games where this outlet's verdict landed furthest from player sentiment.

Recent reviews (409 tracked)

  • 75

    The Adventures of Elliot: The Millennium Tales is a rather unusual game, with many strengths but not without its flaws, and I cannot help but regard it, in some respects, as a missed opportunity. It had all the potential to be a masterpiece, but this was unfortunately undermined by a somewhat banal script and controversial design choices. It is a game with solid, satisfying and technically well-balanced gameplay, but one that stumbles due to a narrative lacking in spark and a map design that relies too heavily on reused elements. The path taken by the team with this HD-2D-style action RPG is a bold one, but probably not yet fully realised. If the aim was to set a new benchmark for the genre, the result has only been partially achieved. We’re looking at a decent adventure, perfect for those seeking a well-crafted action game; it won’t revolutionise the genre, but it can certainly serve as a good starting point for refining and improving this formula in the studio’s future releases. We’d like to remind you that *The Adventures of Elliot: The Millennium Tales* is available from 18 June 2026 on PC, PS5, Nintendo Switch 2 and Xbox Series X|S, and that you can also try it out for yourself thanks to the free demo.

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  • 79
    DEAD OR ALIVE 6 Last RoundJun 24, 2026 · Riccardo Amalfitano

    Dead or Alive 6: Last Round is, first and foremost, a repositioning exercise. It does not alter the historical trajectory of Dead or Alive 6, nor does it automatically erase its ambiguities, but it allows us to view it in a more compact, more orderly and more easily justifiable form in terms of what it offers. Its main merit lies in having retained a combat system that is still recognisable and enjoyable to master, one that rewards both timing and spatial awareness, without sacrificing that immediate spectacle which has always been the series’ most popular feature. At the same time, Last Round fails to entirely shake off the feeling of being a consolidation rather than a relaunch. Those hoping for a truly in-depth overhaul or a fresh creative direction might perceive it as a neat conclusion, but not a fully revitalising one. It remains, however, a version worth recommending for those wishing to experience the sixth instalment in its most complete and polished form, particularly on modern consoles. And it is precisely this balance between actual value and modest ambition that defines its critical profile.

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  • 75
    NBA THE RUNJun 18, 2026

    NBA The Run is a project that knows exactly what it wants to be: it isn’t a simulator, nor does it try to be a forced revival of NBA Street, but rather a competitive arcade game that knows exactly what to offer the player: short matches, a fast pace, clutch moments, intuitive controls and solid gameplay, all set against a streetball atmosphere. The game works because it wholeheartedly embraces its limitations: it doesn’t offer immense tactical depth, and it isn’t designed for those who want to devise sophisticated strategies, but rather for those who want to feel instantly at home on the court. The signature moves, the momentum system, the quick tournaments and the variety of set-ups make the experience replayable (it’s a shame there aren’t any proper single-player modes). The game isn’t revolutionary, but it manages to prove that a forgotten genre can be brought back to life if approached with honesty and the right ambition. NBA The Run is an engaging street basketball experience and is the perfect game to play whenever the mood takes you. For those who love the pace, the spectacle and the competitive edge, it’s well worth the price of admission!

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  • 75
    Gothic 1 RemakeJun 14, 2026 · Vincenzo D'Alcantara

    The return to the Colony turned out to be a profoundly dichotomous experience. A journey of the mind and heart that leaves you with a sweet, conscious, and almost heart-wrenching melancholy. Alkimia Interactive has performed a veritable philological miracle in terms of atmosphere, demonstrating immense courage in its determination to preserve at all costs that ruthless ecosystem and that sense of isolation and total immersion that made Piranha Bytes’ original work so successful. The title’s main problem, however, does not lie solely in a technical implementation that drags too much baggage along with it—including unstable frame rates, crippling tearing, sudden freezes, and bugs that risk compromising the gameplay experience and progression. The real knot to untie lies, in reality, within each of us. Gothic 1 Remake acts as a mirror that forces us to come to terms with our own evolution as gamers. And, in a broader sense, as human beings. It is a work we cannot help but love for its moving conceptual integrity. Yet at the same time, we struggle to digest it because of that very structural slowness and ruthlessness that clash violently with the syncopated rhythms of our lives. For those who still have a deep desire—and, above all, the “luxury of time”—to be able to “slow down,” the Valley of Mines offers one of the most visceral, authentic, and rewarding adventures of recent years. For everyone else, the encounter with this glorious, rugged, and uncompromising relic of the past may prove difficult to handle.

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  • 67
    WILL: Follow The LightJun 4, 2026 · Riccardo Amalfitano

    WILL: Follow The Light is a sincere, auteur-driven and – at times – evocative adventure that finds its best balance when it lets the sea and the wind do the talking. Unfortunately, this isn’t enough to achieve the desired result: the gameplay is mostly a walking simulator (characterised by decidedly repetitive and unconvincing puzzles), the narrative – despite a twist at the end and a touching message about the time we have and the choices we make – proved too fragmented and underdeveloped, whilst the audio is convincing in terms of the soundtrack and effects but not in the dialogue (at times disastrous). In short – ultimately – it has some interesting ideas that still manage to give the game an identity, thanks above all to its truly stunning setting and the way it uses the journey as an emotional mirror, which will be most appreciated by fans of narrative walking simulators.

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  • 70
    RumbralJun 4, 2026 · Riccardo Amalfitano

    Rumbral is a small, deeply contemplative and evocative indie platform-puzzle game; it is short and highly derivative, but by no means without merit. Its main strength lies in having found a strong central concept and set it within a compelling world, one capable of leaving a lasting impression long after you’ve put down the controller. Its main limitations are its short lifespan (reduced to the bare minimum), its almost non-existent replay value and a few technical glitches. For this reason, the final verdict remains positive but measured: it is a successful experience that builds upon and pays homage to the blueprints first established by Playdead with Limbo and later with Inside, but it is by no means revolutionary.

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  • 83
    LEGO® Batman™: Legacy of the Dark KnightMay 31, 2026 · Vincenzo D'Alcantara

    LEGO Batman: Legacy of the Dark Knight proves to be a massive, incredibly fun game, crafted with such attention to detail that every single Batman fan should experience it. Despite a gameplay system inherited directly from the Arkham series that falls short in polish (both in terms of gameplay and technical execution) and an underlying humor that, in rare moments of the campaign, feels overly pervasive and out of place, its encyclopedic scope, the extraordinary variety of main missions, and a spine-tingling audiovisual presentation make it an incredibly solid, massive, and satisfying product. If you’re looking for a total, reverential, and visceral journey into the history and immortal myth of Batman, this is practically a must-buy. TT Games has hit the mark once again, crafting a splendid and memorable declaration of love. We’re betting it will remain in the hearts of The Dark Knight fans for a long time to come.

    read full review ↗
  • 92
    Forza Horizon 6May 14, 2026 · Riccardo Amalfitano

    Forza Horizon 6 isn’t a game that rewrites the rules of the series, but it’s much more than just a minor update. It’s the classic example of a sequel that knows its strengths inside out and chooses to build on them in the smartest possible way. The choice of Japan as the setting for the new Horizon Festival finally gives the series an identity perfectly suited to its nature: drift-friendly roads, illuminated cities, mountain passes and picturesque coastlines seem tailor-made for the kind of freedom and spectacle the series has always pursued. The overall impression is of a self-assured work, generous in content, immediately entertaining and, at the same time, richer in cultural subtext than in the past, all enhanced by a social-creative ecosystem that transforms the player into a protagonist and creator, rather than a mere spectator of the festival. The main limitation, if anything, is precisely its fidelity to the classic formula: those seeking a revolution might be disappointed that, all new features aside, the core of the experience remains the same as ever. But for those who love Forza Horizon, this is also its greatest strength, because the game never betrays its nature and indeed manages to give it a new, fresh and far more captivating look. Furthermore, the philosophical contrast with Forza Motorsport remains stark: here, there is none of the rigour of a track simulator, but rather a celebration of excess, freedom and spectacle that makes light-heartedness its hallmark; for some it is a virtue, for others a limitation, but it is a clear and consistent choice, which Horizon 6 embraces wholeheartedly, becoming the flagship of the Forza ecosystem On the Xbox Series X, then, the switch between 4K/30 fps and dynamic 4K/60 fps allows you to choose an experience truly suited to your taste (whether to prioritise image clarity or the smoothness of 60 fps), whilst the soundtrack – featuring 9 radio stations, the debut of J-pop and the largest tracklist ever seen in the series – is set to become one of the most memorable soundtracks ever for a driving game. All of this is framed by an exemplary focus on accessibility and quality of life, making the Japan of Forza Horizon 6 not only spectacular to look at, but also a delight to experience for a vast audience of players. Ultimately, Forza Horizon 6 stands as the culmination of Playground’s open-world racing vision: a gigantic automotive playground set in one of the settings most desired by fans, underpinned by top-tier technical production and a rare focus on accessibility and soundtrack. For fans of the series and anyone looking for a driving game that’s accessible, spectacular and vast, this new instalment has everything it takes to establish itself as the new gold standard of the genre on Xbox Series X.

    read full review ↗
  • 79
    Call of the Elder GodsMay 13, 2026 · Riccardo Amalfitano

    Call of the Elder Gods is a successful sequel, particularly when judged on the strength of its world-building, the quality of its puzzles and the solidity of its authorial identity. It isn’t perfect: the attempt to expand on the formula established in Call of the Sea results in a slight loss of cohesion, the overall impact may feel a little less immediate than its predecessor, and the narrative – though equally compelling – ultimately culminates in a disappointing and forgettable twist. Nevertheless, the game excels in other areas, thanks to the richness of its environments (which help recreate that Indiana Jones atmosphere), a gradual and well-balanced difficulty curve that sees the puzzles become progressively more complex, and a pair of likeable protagonists. The overall impression is, ultimately, that of a first-class adventure that is absolutely worth experiencing, and thanks to a generous hint system, Call of the Elder Gods is a game that everyone will be able to enjoy.

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  • 88
    ConstanceMay 10, 2026 · Vincenzo D'Alcantara

    Constance is a game that knows when to begin and, above all, when to end—a rare quality these days. It offers a masterfully balanced experience that doesn’t waste a single minute of the player’s time, yet leaves a slight sense of longing for extra content that could have made it timeless. It is a tribute to resilience in the purest and most modern sense of the word. It’s not just the resilience of the artist who falls and gets back up in front of the canvas, but our own daily resilience. That of those who must fit their passion into days overflowing with commitments, deadlines, and responsibilities. In an era that bombards us with endless titles that almost feel like a second job, Constance’s compactness is an act of respect for our time. It teaches us that to leave a mark, you don’t need to be immense, but rather dense, honest, and capable of transforming effort into something beautiful. It is a challenge that tests us but rewards us with immense satisfaction, reminding us that, despite the limited time available and life’s difficulties, there is always room for a work that can truly move us. A must-have for anyone craving a product that is not just entertainment, but a small, great personal victory to hold in their hands.

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  • 65
    I Am Jesus ChristApr 30, 2026 · Riccardo Amalfitano

    I Am Jesus Christ is a title that is difficult to judge by the usual gaming standards, because it starts from such a unique concept – almost to the point of seeming unreal – and translates it into a video game that genuinely attempts to do something different from the norm. The problem is that the project’s originality is not enough to make up for a presentation and gameplay that are often more interesting in theory than in practice. It remains, however, a curious, bold and divisive experience, which will be appreciated above all by those drawn to narrative experiments that break the mould!

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  • 78
    AphelionApr 28, 2026 · Riccardo Amalfitano

    Aphelion is a project that impresses above all for its ambition, identity and coherence: DON’T NOD has chosen to move away from its best-known and tried-and-tested formula with the clear intention of creating an adventure that is more compact, more direct and less branching, yet no less personal. The linear narrative could have been a risk but – in reality – it is the best way to give strength – thanks also to a top-notch soundtrack and sound design – to a story of survival and relationships set in a scientifically credible context. The gameplay, whilst less brilliant than the narrative and artistic aspects – partly due to less-than-ideal input lag and questionable precision, as well as the excessive presence of scripted sections (which unfortunately affects the final rating) – completes a formula that is certainly not flawless but which ultimately offers an experience that, however imperfect, we are sure will be appreciated especially by lovers of science fiction and films such as Interstellar, Gravity, Ad Astra and The Martian!

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  • 83
    Cthulhu: The Cosmic AbyssApr 16, 2026 · Riccardo Amalfitano

    Cthulhu: The Cosmic Abyss struck us as an ambitious and intriguing project that successfully blends Lovecraftian horror, science fiction and psychological thriller elements within a fascinating and oppressive underwater setting. The gameplay revolves around analysing clues, manipulating objects and environmental deduction, offering tools such as sonar, the Crypt and Key, the support AI, as well as the ability to unlock new frequencies, which give a different twist to the usual Lovecraftian experience, in what we might call a disturbing and mind-bending adventure. It’s a choice consistent with the source material and, for this very reason, we’re sure it will win over those who love elegant, slow-paced, cerebral horror, but it might also leave those wanting a faster pace or greater variety in terms of action feeling a bit perplexed. The visuals are excellent, with environments – thanks to Unreal Engine 5 – that are meticulously crafted and full of detail, though there are a few rough edges; it’s a shame about the technical side, which isn’t always up to scratch but can easily be improved with a patch!

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  • 80
    Super Meat Boy 3DApr 15, 2026 · Danilo Di Gennaro

    Super Meat Boy 3D succeeds in the feat of translating all the hallmarks of an inherently two-dimensional series into a thrilling 3D platformer. Team Meat and Sluggerfly have created a new incarnation of the iconic indie game that debuted sixteen years ago, yet one that retains the same gritty, edgy identity. Once again, we’re faced with an extremely demanding title that requires high precision and Olympian calm, yet offers immense satisfaction thanks to its absolutely rich and satisfying content—even if there are a few inaccuracies in the spatial perception of this new iteration. At the same time, the franchise remains, as it always has, not for everyone: but if you’re among those who love being pushed to the limits of your skills (and your patience), this is the game for you.

    read full review ↗
  • 90
    REPLACEDApr 14, 2026

    What can I say? This is a great game. You could argue that indie games are for a niche audience, that it’s too short, or that it doesn’t offer anything groundbreaking. That may be true, but the fact remains that Replaced excels at what it sets out to do and keeps you glued to the screen without you even noticing the time passing. The cyberpunk settings in a post-apocalyptic world, the story to uncover, the highly realistic battles against enemies, and the urge to ask yourself more and more questions and see the world from the perspective of a computer that has just taken on the body of a human being. If you want to do the right thing, try Replaced and you won’t be disappointed. There are many doubts about human nature, but one thing is certain: indie games can convey much more than big-budget titles, as Sad Cat Studios has proven.

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