Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 83 | 6 |
| All-time Steam reviews | 94% | 89 | 1000 |
| Metacritic user ratings | – | 80 | 6 |
| Post-patch Steam reviews (trust-weighted) | 87% | 80 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 11 reviews sampled · 9 total reviews in window · weighted 6 up / 0.9 down · computed 2h ago · full methodology →
Press & Creators reviews (13)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“A challenging game full of tactical puzzles and some really engaging mechanics. [Dec 2014, p.62]”
- 84
“Door Kickers is a difficult, rewarding puzzler so obsessed with its tactical ideas that it rejects all else, which is probably for the best anyway.”
read full review ↗ - 90
“Simply put, Door Kickers is a wonderful exercise in bloody minded fun that brings out the inner SWAT leader in all of us.”
read full review ↗ - 80
“Traditional top-down tactical action never bores. Thanks to the community the game would only grow better. Increased difficulty is another bonus. [Issue#247]”
- 70
“Excellent tactical game that suffers from occasional megalomania and also a lack of testing. Moments when everything works as it should are a true balm for every strategist's soul.”
read full review ↗ - 87
“Door Kickers is perfect lunch-break entertainment, and it’s immensely addictive.”
read full review ↗ - 90
“A very addictive and hugely enjoyable game with heaps of replayability thanks to the level generator and level builder.”
read full review ↗ - 70
“A great game both for those who like to polish their tactics for hours and those who just want some fun in a spare moment. [02/2015, p.66]”
- 87
“A tactical gem that’s designed almost like a puzzle game. [March 2015]”
- 85
“Tense, dynamic, relentless. Even though the campaigns lack a solid narrative this is a refreshingly different real time tactic game that delivers adrenaline by the bucket.”
read full review ↗ - 80
“Addictive and surprisingly deep tactical game about kicking doors and killing whomever's on the other side.”
read full review ↗ - 76
“There are plenty of missing features that may or may not be coming at a later date, but take it for what it is for the time being, a flawed experience, but one that's hugely rewarding when everything goes just right.”
read full review ↗
…and 1 more tracked reviews.
Patch history
- a few fixes to tie up loose endsNov 26, 2021
- Coop "fixing stuff" updatesDec 18, 2017significant · resets scoring window
- Coop "fixing stuff" updatesDec 18, 2017
- Cooperative Multiplayer - Check!Nov 23, 2017significant · resets scoring window
- Cooperative Multiplayer - Check!Nov 23, 2017
- Announcing Door Kickers: Action SquadAug 2, 2017
- Small bug-fixing updateMay 8, 2017
- Small bug-fixing updateMay 8, 2017
- Update! (translations and new content)Oct 6, 2015significant · resets scoring window
- Update! (translations and new content)Oct 6, 2015
- Door Kickers updated + iPad version!Jun 24, 2015significant · resets scoring window
- Door Kickers updated + iPad version!Jun 24, 2015
- Winter Update completed! (new campaign, items and more)Jan 12, 2015significant · resets scoring window
- Winter Update: Part 2/3Dec 23, 2014
- Winter Update: Part 2/3Dec 23, 2014
- Winter Update: Part 1Dec 21, 2014significant · resets scoring window
- Winter Update: Part 1Dec 21, 2014
- Update 1.03 Released, and a contestNov 27, 2014significant · resets scoring window
- Update 1.03 Released, and a contestNov 27, 2014
- Next update(s)Nov 11, 2014
- Next update(s)Nov 11, 2014
- Post-release patch #2Oct 27, 2014
- Post-release patch #2Oct 27, 2014
- Post-release patchOct 24, 2014
- Post-release patchOct 24, 2014
- Door Kickers is out!Oct 20, 2014significant · resets scoring window
- Door Kickers is out!Oct 20, 2014significant · resets scoring window
- Small updateAug 28, 2014
- Small updateAug 28, 2014
- New update, modders read here!Aug 14, 2014
- New update, modders read here!Aug 14, 2014
- Door Kickers Final Beta and the road forwardAug 14, 2014significant · resets scoring window
- Next update & final stretchAug 7, 2014
- Next update & final stretchAug 7, 2014
- Post-beta update 0.1.2Jul 9, 2014
- Post-beta update 0.1.2Jul 9, 2014
- Update 0.0.103Apr 25, 2014
- Update 0.0.103Apr 25, 2014
- Door Kickers Alpha 9Feb 28, 2014significant · resets scoring window
…and 9 earlier patch announcements.
