Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 72 | 6 |
| All-time Steam reviews | 89% | 83 | 760 |
| Metacritic user ratings | – | 85 | 2 |
| Post-patch Steam reviews (trust-weighted) | 71% | 68 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 6 reviews sampled · 3 total reviews in window · weighted 2.4 up / 1 down · computed 2h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“While The Inner World certainly doesn’t push the envelope, neither does it cut any corners in delivering top-notch fun for the family.”
read full review ↗ - 80
“Despite small flaws, I have to admit, that I really liked the game. It is probably not the perfect adventure, but undoubtedly a great game. ”
read full review ↗ - 70
“The Inner World is a game of opposites. While the puzzle design and characters of this debut manage to pleasantly surprise, the voice acting is in parts atrocious. Also, the stark contrast between the quality of the background art and the rather crudely drawn characters is a bit jarring. Still, this unevenness only really hits home because the rest of this point-and-click adventure is really well done.”
read full review ↗ - 60
“Takes its lessons from the old school classics like Monkey Island but won't take a stand alongside them due to weak production values and a story that sinks over time. [Nov 2013]”
- 74
“Perfect for classic point-and-click lovers who can't stop randomly combining items.”
read full review ↗ - 80
- 70
“Majority of the contemporary adventure games is more playable than this one. However, let us give the developers a second chance. Just for this time. They made an atypical game balance of the child's stylization and mature narration. Which we haven't seen for a while, and which will hardly come again in the future.”
read full review ↗ - 70
“The Inner World turned out to be a very charming game with an interesting setting. If you're drawn to cartonesk looking games and are really into the point-and-click kind of puzzles, than you will certainly have a blast with this one. However, it's still missing some important elements so don't expect it to rock your world.”
read full review ↗ - 50
“Even if you don’t like the gameplay, the story and setting are solid enough to where you can get at least some minimum level of enjoyment out of the game. If you are the type of person who enjoys playing adventure games with puzzles like the ones found in The Inner World, then you may get more than that out of it.”
read full review ↗ - 77
“A nice short fairytale. There is nothing particularly clever or inventive about it, but you can’t help but enjoy playing it.”
read full review ↗ - 80
“Despite some shortcomings (a couple of minor technical issues, ugly cut-scenes) The Inner World is a charming point’n’click game that blows Memoria out of the water. [01/2014, p.61]”
- 72
“The Inner World is a classic point and click adventure with two-dimensional graphic. With some interesting theme and a technical achievement above the average, The Inner World missing a couple of goals that would been able to transform the graphic adventure from a simple game for enthusiasts, to a must-have title.”
read full review ↗
…and 6 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
