Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 63 | 20 |
| All-time Steam reviews | 74% | 70 | 40 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (26)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“For those who enjoy the Karate Kid movies and Cobra Kai TV series, there's fun to be had with this. It's simple but fairly effective, looks really nice, and has a few minigames to break up the action. Its combat can be an enjoyable economy of building gauges and pounding out super attacks amidst tap combos - but it tends to simmer rather than cook. The boss battles (with mostly Johnny Lawrence) are a little too placid for our liking, although the set-ups are pretty cool, especially when you find yourself in familiar movie territory. On the whole, it's nice to rumble with hordes of high school bullies, but once it's finished there's not a great deal to encourage repeat plays except the local multiplayer. Wax on, wax off, it's up to you.”
read full review ↗ - 79
“A solid beat-em-up take on the classic movie with nice character variety and enjoyable gameplay while it lasts”
read full review ↗ - 60
“The Karate Kid: Street Rumble almost has what it takes to be a classic beat ‘em up. I hope the team at Odaclick continues to update the game with more content and fixes some issues above, such as the core gameplay mechanics, which is a big issue. The game is still worth a try if it goes on sale if you are a massive fan of the genre and the films. For now, The Karate Kid: Street Rumble needs a bit more “wax on, wax off” action.”
read full review ↗ - 70
“Choose the fighter, roam the streets and beat the tar out of everyone who crosses your path, that's pretty much The Karate Kid: Sreet Rumble in a nutshell.”
read full review ↗ - 70
“Karate Kid: Street Rumble is a solid attempt at entering into the genre with a property that works well here. While it doesn’t add to the genre, and could be priced a tad too high, Street Rumble is exactly what it appears to be, a fun beat’em up brawler built around a movie property that many hold in high regard.”
read full review ↗ - 40
“Cobra Kai saved Karate Kid from drifting into irrelevance, plunging Daniel LaRusso and company into modern cultural consciousness. Sadly, there's nothing about The Karate Kid: Street Rumble that will save it from fading into obscurity. And based on the apathetic fisticuffs the game offers, that's probably a good thing.”
read full review ↗ - 80
“The Karate Kid: Street Rumble is a labor of love, filled with charm and clearly loads of passion. Experiencing the original three titles in pixel form is a joy for any fan, either new or old. Each of the four characters is fun to play as, with a variety of skills and moves to utilize. However, the lack of an online mode and the disappointing use of animated cutscenes hold it back from being something even greater.”
read full review ↗ - 70
“The Karate Kid: Street Rumble may not be the greatest beat 'em up you were hoping for, but it's still fun to play. Those who loved the movie will find many nostalgic moments since all the characters' personalities are kept intact in the game's presentation.”
read full review ↗ - 75
“Much like a karate student who's mastered the basics but hasn't progressed to advanced techniques, The Karate Kid: Street Rumble is competent yet ultimately fails to leave a lasting impression.”
read full review ↗ - 78
“The Karate Kid: Street Rumble sticks close to the source material in the way the story plays out and most of their likenesses. The combat is robust and fast paced and great to be played along with friends if you like games like the turtles beat ’em up games. It’s a shame there is no online co-op play but they have provided some ways to replay the game to improve the longevity, and it is quite fun to play through, especially if you are fans of the original films.”
read full review ↗ - 65
“The Karate Kid: Street Rumble is just alright. There’s nothing terrible about it, and there’s nothing that makes it truly stand out. Even if its gameplay is floaty, it is so damn easy you won’t even care about it. It’s full of content related to the first three movies in the franchise, but it doesn’t properly follow the trilogy’s “from zero to hero” premise, making it feel less like a tie-in and more of a “what if” fanservicey fest than an accurate tie-in.”
read full review ↗ - 50
“The Karate Kid: Street Rumble plays exactly how people who don't like Beat 'Em Ups would describe the genre. It's bare bones, doesn't do anything original, and gets repetitive very quickly. As a fan product, the game covers the films well, has enough fan-favorite characters, and is somewhat carried by a fun art direction and a fantastic soundtrack. If you love the Karate Kid franchise I would suggest picking this up on a deep sale.”
read full review ↗
…and 14 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
