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NookGaming
60

NookGaming

Press815 reviews on recordTrust score from 268 scored reviews vs. playerswebsite ↗

matches players
Bias
within ~9 pts
Vs player sentiment
0.29
Ranks like players
268
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

64
Alignment (40%)
73
Decoded accuracy (30%)
42
Player-side (30%)

Controversy record: on 80 games where press consensus and players sharply disagreed, this reviewer sided with players 43 times.

Computed 6m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Biggest disagreements with players

The receipts: games where this outlet's verdict landed furthest from player sentiment.

Recent reviews (408 tracked)

  • 70
    Starsand IslandAug 17, 2026 · Thomas Knight

    Starsand Island gets an incredibly begrudging recommendation, with a list of asterisks next to it. It’s a surprisingly fun core experience, and it implements a ton of features that I wish other life simulation games had with great-feeling gameplay. The way everything interlinks is done really well, and there’s tons to unlock. Sadly, it’s let down by the minimal content around the characters and an incredible number of bugs and other issues to the point that it feels like it should have never left early access before being dealt with. Yet despite all the problems it has, it’s just enjoyable enough in many ways to somewhat forgive the issues and keep playing for hours on end.

    read full review ↗
  • 90
    STEINS;GATE RE:BOOTAug 13, 2026 · John Rafael

    ​STEINS;GATE RE:BOOT is a science fiction visual novel that seeks to enhance the original STEINS;GATE visual novel’s reading experience by featuring redrawn art assets, rerecorded voice lines, an updated soundtrack, a few additional scenarios, and a polished modern UI. By drawing inspiration from the charm of the traditional visual novel format and the updated flow in STEINS;GATE ELITE, it brings its well-loved time travel story to 2026 for old fans to relive and for younger fans to experience for themselves. ​With the incorporation of the E-mote system as part of its visual presentation, STEINS;GATE RE:BOOT’s cast exudes liveliness previously unseen in previous versions. It achieves the balance of providing entertaining motions to the characters without transitioning into a fully animated title like ELITE, avoiding the weaknesses that format brings. Overall, I do think that despite its shortcomings (see: the handling of the character 4°C), STEINS;GATE RE:BOOT is now the best way to experience the Future Gadget Lab’s journey through Rintarou’s eyes. It’s definitely worth a try, and I highly recommend it for both old and new lab members. With that being said, there is still the consideration of prices across all of the available versions. In terms of experiencing the full story, the original STEINS;GATE fulfills that purpose well enough for half the price point ($30) of the two other versions, ELITE and RE:BOOT, which are both at $60. ELITE, on the other hand, is bundled together with the side story Linear Bounded Phenogram as a package. Honestly, it’s a pretty opportunistic move given that you’re forced to get the animated version of the visual novel if you wanted to read the spin-off. Fortunately, these versions go on sale frequently enough that getting both of them is still probably cheaper than RE:BOOT will be for a good while. You’d be missing out on the new features that RE:BOOT offers, but they’re more fanservice additions than requirements to fully appreciate the STEINS;GATE world. Regardless, RE:BOOT is definitely worth the try, and I highly recommend it for both old and new lab members alike.

    read full review ↗
  • 90
    BLUE REFLECTION QuartetAug 5, 2026 · Thomas Knight

    Blue Reflection Quartet is an impressive collection that goes surprisingly far in some areas while falling short in others. Blue Reflection is a good if flawed game that certainly could have used more comprehensive improvements, and the changes to Sun from the original gacha game go much further than I would’ve expected. Ray was admittedly not as good as I’d hoped, but I do appreciate that they made a new, albeit very short, game just for this compilation. The lack of inclusion of the existing DLC is also a slight letdown. In the end, Blue Reflection: Second Light is the star of this collection, and it brings with it all the titles that lead up to it and the context and character introductions they bring. Given that buying Quartet is cheaper than buying Second Light, which is already more than worth it at the higher price point, the inclusion of the other titles is icing on the cake.

    read full review ↗
  • 80
    70s-style Robot Anime Geppy-XJul 31, 2026 · Andrew Camac

    70s-style Robot Anime Geppy-X isn’t going to quite match the shmup genre’s elites, but it is absolutely a quirky, unique, and fun experience with an average, if janky, shmup attached to it. I, for one, feel it is absolutely going to resonate with its target audience of classic anime fans and those who crave something a little more unusual in their life. ​Like a dynamic time capsule from the 1990s emulating the 1970s, 70s-style Robot Anime Geppy-X does a fantastic job of being a playable and fun Saturday Morning Cartoon, with enough content and spirit to keep even the most casual of fans engaged in the battle of Geppy-X and the Space Devil Empire. Go, Geppy-X, win the war and inspire the hearts of the world!

    read full review ↗
  • 70
    Truxton ExtremeJul 28, 2026 · Andrew Camac

    I enjoyed my time with Truxton Extreme and appreciated the effort put into the story mode. It mostly feels feature-full as well. Though once you peel that layer off, you realise a lot of it is just the same content. A dedicated practice mode wouldn’t have gone amiss, and maybe some alternative enemy patterns or visuals for differing playthroughs of the Story Mode would have staved off the feeling of repetition. ​Much like the original Truxton, I have no doubt this game will garner a cult-like following, and I feel this title is strongly aimed towards them while trying to bring in the wider shmup demographic, albeit with mixed results. The bland visuals and initial few stages don’t help matters, so while this is a damn fine shmup in its own right, I just feel that more could have been done to truly make this title a little more extreme and less extremely bloated.

    read full review ↗
  • 80
    Gothic 1 RemakeJun 27, 2026 · Andrew Camac

    ​Gothic 1 Remake is a special title. It bottles all the magic of the original game and has managed to tinker with it enough to keep it authentic but accessible to an entirely new fanbase. It’s still rough as all hell, but this only helps make it captivating. And in a world of gaming where stories are often told through cutscenes, the Gothic Remake makes you tell your own story through its actions, setting, and sense of challenge and immersion. It might be a bit more on the niche side thanks to its rough parts and difficulty, but for you masochists and immersion seekers, Gothic 1 Remake is going to take you right into the Prison Colony, beat you up, steal your ore, and by the Sleeper, you are going to thank it and go back for more!

    read full review ↗
  • 80
    DEAD OR ALIVE 6 Last RoundJun 24, 2026 · Andrew Camac

    ​Dead or Alive 6 Last Round is a frustrating rerelease. I absolutely loved it, and I wholeheartedly recommend it as a game, but I’d say exactly the same about the original release. For those like me who already own it, I don’t feel enough was added to make this worth a repurchase. But if you don’t have the original, then it’s more than worth the purchase price. You’re getting a great game with tonnes of content, if with a somewhat lacking online experience by modern standards, at a rather budget price. ​While it is ironic to say the game may just be the other kind of DOA (dead on arrival), at least regarding its online features, the potential is there. If Koei Tecmo tweaks the multiplayer experience and gives players the chance to match up with solid netcode on the platform of their choice, I will happily come back and eat crow. But as it stands, this re-release simply isn't the best way to bring eyes back onto the franchise, despite being a release of an excellent fighting game.

    read full review ↗
  • 60
    River City Saga: Journey to the WestJun 19, 2026 · Andrew Camac

    ​Maybe it’s a mixture of burnout with the roguelike genre of late or the fact I went in expecting a fusion of two genres I really enjoyed, but River City Saga: Journey to the West just didn’t click with me. It felt too basic in all areas, and what was once a strong leader in the beat 'em up genre is now trailing behind the stronger releases from Dotemu. ​It’s still pretty serviceable without any particularly massive issues, there just isn’t that special sauce here that I needed to really enjoy my latest Kunio-Kun fix. It’s cheeky, it’s fast-paced, and it's chaotic, but sadly, it feels like a rare miss in the long-running River City series, eclipsed by its much stronger predecessors in the River City Saga spin-off series.

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  • Rec
    Axiom VergeJun 6, 2026 · Damien Booth

    On the whole, I did thoroughly enjoy Axiom Verge, and knowing that there’s a sequel to play too makes me happy. The setting is interesting, as are the characters, and things are well thought out and designed. There’s plenty of fun to be had with this game if you put in the time and effort and the retro aesthetic, while sometimes just a pinch irritating, overall, is quite charming and really succeeds in throwing you back to the era of gaming some of us grew up with.

    read full review ↗
  • 90
    Schrödinger's CallJun 3, 2026 · Wes Playfair

    Schrödinger's Call tells a simple yet profound story with breathtaking beauty, thoughtful meditation on its themes, and a full heart; it’s well worth experiencing for yourself.

    read full review ↗
  • 80
    Warhammer 40,000: Mechanicus IIMay 30, 2026 · Andrew Camac

    Warhammer 40,000: Mechanicus II is a decent sequel, but perhaps it lacks the weight of being a truly worthy successor. While the streamlined mechanics and expanded scope don't quite deliver that jaw-dropping "wow factor" needed to completely overshadow the original, it remains a thoroughly enjoyable experience. If you loved the original or are a fan of the franchise, it is certainly worth a look. Playable Necrons alone make this worthy of a purchase, and the slightly expanded scope does present the potential of a much bigger game in the future, be it another sequel or even DLC. For me, it will keep me coming back for more and more despite some missteps along that sequel path.

    read full review ↗
  • 90
    Mina the HollowerMay 28, 2026 · Rob MacIntosh

    Yacht Club Games have once again hit it out of the park. While Mina the Hollower’s influences are readily apparent, its gameplay features enough flourishes to stand out from the crowd of nostalgia-driven games that have emerged in the years since their splendid maiden voyage with Shovel Knight. Though the game’s story doesn’t quite live up to everything else in the game, the sense of adventure the experience provides makes up for it, leaving you to handle Tenebrous Isle as you see fit. It manages to capture what made the 8 and 16 bit eras of gaming so captivating, willingly pushing forward with its inventive and distinct ideas for dungeons and areas even with the occasional jaggedness that sometimes accompanies sticking with a particular idea or gimmick. All the while, it doesn’t feel like it depends on nostalgia to succeed, as it still feels fresh, taking the right lessons we’ve learned in the past few decades of game design, to combine the best of old and new into something absolutely worth playing for itself.

    read full review ↗
  • 80
    Psyvariar 3May 28, 2026 · Andrew Camac

    ​Psyvariar 3 is a fantastic new addition to the series and the shmup genre in general. It’s as close to a gateway game to the franchise as you’ll find outside of Angel at Dusk, and I mean that with all the respect and admiration intended. It is ideal for newcomers who want an easy entry into the genre, and shmup fanatics who want to really test their skills on the greater difficulties. ​SUCCESS made the right choice in handing the Psyvariar baton over to SophStar developer BananaBytes and Red Art Studio. The game is another feather in their ever-expanding shmup cap, and a title that should be commended for providing an impressive amount of content for a genre that often manages to get by with the bare minimum. It grazes by with near-perfect marks for gameplay, but sadly doesn’t stick the landing when it comes to the presentation.

    read full review ↗
  • 80
    Bubsy 4DMay 21, 2026 · Andrew Camac

    Bubsy 4D, for better or worse, is a Bubsy game. It still has some of the main irritations that the franchise is known for, but they are thankfully overshadowed by some outstanding gameplay. The platforming and feeling of speed and control are unmatched, and there is nothing quite like a complex platforming section that just comes off as seamless. It’s in these moments you forget you’re playing a game attached to the Bubsy the Bobcat franchise. I genuinely wouldn’t mind more Bubsy games of this quality. It’s been a nice palate cleanser and gave me some of my favorite platforming action I’ve experienced outside of a Nintendo game. Bubsy is always going to irritate, that’s just how he is, but when he has gameplay like this to back him up, I can’t help but love the mischievous, fourth-wall-breaking tyke.

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  • 70
    MOUSE: P.I. For HireMay 6, 2026 · Andrew Camac

    Mouse: P.I. For Hire was a really enjoyable, albeit drawn-out, experience that sadly suffers from horrendous performance issues on the Nintendo Switch 2. I loved the art, loved the story, and the action held up for the most part throughout. You might not get as much out of it though if you don’t have a love for the noir genre, or you want something more akin to its tighter “boomer shooter” peers. When Mouse: P.I. For Hire wandered into my office, I knew I was in trouble. The look, the action, it was all there. Hiccups aside, this is one case I was glad I took on, and here’s looking at you kid for the future. All I can say is “Forget it Jack, It’s Mouseberg”.

    read full review ↗