Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 96% | 92 | 43 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 98% | 94 | 44 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Dec 1, 2024) · 44 reviews sampled · 21 total reviews in window · weighted 9.1 up / 0.2 down · computed 1h ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 55
“Mostroscopy is one of the most random games I've played in recent times. It has the look and soul of an independent project, with limited gameplay and questionable presentation, but it still manages to be fun. Its unique aesthetics and cultural references are charming in their own right, even if they're exaggerated. Not everything works: the lack of balance, the translation issues, the weak soundtrack and the disjointed story may put off many players. But there's something special here, a sincere effort to create something different. And that deserves recognition.”
read full review ↗ - 75
“There’s a certain appeal to a monster-based fighting game, and I appreciate its varied aesthetics, but in terms of play it’s somewhat middling”
read full review ↗ - 70
“Mostrocopy is a fun diversion and freak side-show at best. It’s basic but makes up for it with flair and personality. There needs to be more to do in it. For its price, it’s a fair exchange, but if it stays as an intensely austere experience, then it’s a tough recommendation for anyone serious about fighting games or party games.”
read full review ↗ - 50
“Mostrocopy is the fighting game equivalent of a bargain-bin DVD compilation a janky, thoughtless collage of better games’ ideas. Only for the truly desperate.”
read full review ↗ - 45
“While Oribe Ware Games definitely has a clear vision for Mostroscopy, the execution is sorely lacking. The gameplay feels inconsistent, imprecise, and janky. Throw in the rough and unappealing visual style, and this is one 2D fighter that simply isn’t fit to step into the ring.”
read full review ↗ - 80
“Mostroscopy is a delightful blast from a past you never lived but will instantly recognize. With its colorful cast, punchy gameplay, and unwavering commitment to style, it delivers a fighting game experience that is light on depth but heavy on heart.”
read full review ↗ - 68
“This is a niche game that probably won't appeal to a large portion of the fighting game community and the lack of an online mode doesn't help. However, its concept is very appealing, and fans of the films it references will inevitably be drawn to it, even if only to give it a look. It's a game made for a very specific and small group of players, but you may belong to that group and not even know it.”
read full review ↗ - 80
“Mostroscopy is a fun indie fighting game, with a very interesting art style and great character design. Every character is unique, and the simple combat system allows even newbies to fighting games to pick up a controller and combo like a pro. It has some rough edges, but it is a good start to something that has the potential to be great. It lacks in main single player content, and has a handful of smaller issues, but it is still a fun game to sit down and play with friends. If the developers continue to expand upon the game, then the series can easily have a bright future.”
read full review ↗ - 75
Patch history
- Mostroscopy Patch 2.9Feb 9, 2025
- Mostroscopy update 2.8!Dec 11, 2024
- A New Mostroscopy Version Arrives!!Dec 1, 2024significant · resets scoring window
- Patch 2.5.5Nov 9, 2024
- UPDATE 2.4Oct 14, 2024
- Patch 2.1.3Sep 27, 2024significant · resets scoring window
- Little Patch 2.0.1Sep 19, 2024
- LITTLE PATCHSep 15, 2024
- Update 1.9Sep 13, 2024
- lITTLEJul 24, 2024
- PARCHE 1.5.1.2Jul 23, 2024
- 1.1.5 updateDec 9, 2023
- Small fixNov 16, 2023
- Small update 1.03Nov 1, 2023
