Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 297 sampled Steam reviews (223 positive / 74 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing34% mention it
- World & exploration11% mention it
- Multiplayer & servers8% mention it
- Combat7% mention it
- Visuals & art6% mention it
What negative reviews complain about
- Story & writing36% mention it
- Bugs & crashes15% mention it
- Controls & UI9% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
62%
69 reviews
5-15h
70%
120 reviews
15-40h
87%
68 reviews
40-100h
91%
33 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 16 |
| Creator reviews (2 tracked) | – | 67 | 1 |
| All-time Steam reviews | 78% | 73 | 1000 |
| Metacritic user ratings | – | 80 | 39 |
| Post-patch Steam reviews (trust-weighted) | 82% | 76 | 73 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 208 reviews sampled · 185 total reviews in window · weighted 132.5 up / 29.6 down · computed 4h ago · full methodology →
Press & Creators reviews (71)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“Resident Evil Revelations 2 isn't even notable enough to be considered bad either, that's probably the bitterest pill. It's simply old fashioned, greedy, and pointless, very much like the so-called "AAA" market attitude is so beautifully reflects.”
read full review ↗ - 75
“Revelations 2 is a great port for the Nintendo Switch. It looks good and the motion controls work really well. The game wasn't as scary as it could have been and I didn't like the recycling of enemies, but I enjoyed Raid Mode and being able to play with a friend.”
read full review ↗ - 80
“Remixing the episodes into even smaller segments and then populating them with super-powered zombies is the action-packed gauntlet fans of the original Resident Evil never knew they wanted.”
read full review ↗ - 80
“The replay value is extended quite a bit with Raid mode and with fun gameplay, and some humorous nods to previous RE titles in the script, gamers will definitely want to check this title out.”
read full review ↗ - 80
“Resident Evil Revelations 2 is a nice entry in the franchise. A good balance between shooting and exploration, it could be a great link to the next entry in the series. However, the lack of online co-op campaign it's a big mistake.”
read full review ↗ - 100
“But each cleansing of the palimpsest leaves the material beneath pulpy and weak, and Resident Evil was weak in the first place. The soap opera pleasures of this installment can be replicated in the next, but there are only so many times the series can get away with having action that's only serviceable set in a place that's entirely forgettable.”
read full review ↗ - 70
“While it plays solid enough, there are a few hiccups along the way like poorly coded AI, missing animation or some sluggish character controls. Episodic structure ultimately was pointless and the way it was handled ended up hurting the flow of the game by having players redo areas back to back with different characters. ”
read full review ↗ - 90
“This might not be a main entry in the Resident Evil series, but it doesn't mean it can't compare to the best. Revelations offers quite the punch when it comes to quality and content.”
read full review ↗ - 70
“The low price point and episodic release of Resident Evil: Revelations 2 don't hide its status as a budget title. It has its strengths, including some pretty cool monster design and fun puzzles, but by and large, almost everything it does has been done better by another RE title. RE fans will enjoy themselves, but otherwise, there isn't a ton to boost Revelations 2 above its predecessor. It's not a bad game, but it lacks any real strengths. The Raid mode is the meat of the game, but it can only hold one's interest for so long. ”
read full review ↗ - 80
“Revelations 2 is a great spin-off title, and manages the uncommon balancing act of making series fans happy while offering something new.”
read full review ↗ - 80
“A mostly successful mix of the best of classic and modern era Resident Evil, with some of the most enjoyably unique co-op options of any recent game.”
read full review ↗ - 70
“Despite ending on a horribly rushed note, Resident Evil: Revelations 2 provides tons of replayability through extra modes, bonus episodes and a mostly enjoyable campaign.”
read full review ↗
…and 59 more tracked reviews.
Patch history
- For Windows🄬 7 operating systems (OS) usersJan 24, 2022
- Patch Version 5.00 Now AvailableJun 9, 2015
- Patch Version 5.00 Now AvailableJun 9, 2015
- Patch Version 4.10 Now AvailableMay 21, 2015significant · resets scoring window
- Patch Version 4.10 Now AvailableMay 21, 2015
- Patch Version 3.20 Now AvailableApr 14, 2015
- Patch Version 3.20 Now AvailableApr 14, 2015
- Patch Version 3.10 Now AvailableApr 7, 2015significant · resets scoring window
- Patch Version 3.10 Now AvailableApr 7, 2015
- Patch Version 3.00 Now AvailableMar 31, 2015significant · resets scoring window
- Patch Version 3.00 Now AvailableMar 31, 2015
- Patch Version 2.30 ReleasedMar 24, 2015
- Patch Version 2.30 ReleasedMar 24, 2015
- Patch Version 2.20 ReleasedMar 20, 2015significant · resets scoring window
- Patch Version 2.20 ReleasedMar 20, 2015
- Beta patch #2 for Raid Mode crash/soft-lockMar 20, 2015significant · resets scoring window
- Beta patch #2 for Raid Mode crash/soft-lockMar 20, 2015
- Patch Version 2.10 ReleasedMar 19, 2015significant · resets scoring window
- Patch Version 2.10 ReleasedMar 19, 2015
- Patch Version 2.0 ReleasedMar 18, 2015
- Patch Version 2.0 ReleasedMar 18, 2015
- Patch Version 1.30 ReleasedMar 11, 2015
- Patch Version 1.30 ReleasedMar 11, 2015
- Patch Version 1.01 ReleasedMar 3, 2015
- Patch Version 1.01 ReleasedMar 3, 2015
- Update on local split-screen coopFeb 26, 2015
- Update on local split-screen coopFeb 26, 2015
