Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 11 |
| All-time Steam reviews | 88% | 82 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 3 total reviews in window · weighted 1.4 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (34)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Arriving almost four years after the Wii U version, The Fall still manages to offer one of the most engaging takes on the age-old 'robot starts to feel alive' concept without feeling tired or rote. Sadly, the limitations of its gameplay haven't been addressed for this port, so while there's a great story to be experienced, the game itself remains a forgettable miasma of genres.”
read full review ↗ - 67
“The Fall is still a great, unique title on the eShop, but you need to know what you're getting into before you play it. In terms of gameplay, The Fall struggles to deliver anything special. But if you're looking for a game with a genuinely dark sci-fi setting and an intriguing story, then you'll definitely enjoy exploring as ARID.”
read full review ↗ - 60
“If you're looking for a thoughtful sci-fi story and/or a point-and-click adventure in the LucasArts mold, and can tolerate the short running time, this is a good pick.”
read full review ↗ - 60
“If you enjoy a decent sci-fi yarn and exploring concepts around AI, its limitations, and how systems designed to protect humans could conceivably also get in the way The Fall may be worthwhile for you. However, if that isn’t a pull and you don’t have a particularly high threshold for frustration it can be tough to recommend. With a relatively diverse set of adventures already available on the system this feels a bit more awkward than most.”
read full review ↗ - 70
“The first instalment in a planned trilogy, The Fall does a respectable job at feeling complete while setting up upcoming entries. Although shorter than most adventures, the length does work in its benefit, as the slow pacing would likely overstay its welcome in a longer journey. Worth noting, the pacing is by no means perfect, with the ending coming off feeling especially rushed, but the rest of the experience makes good use of a slow, methodical approach. Atmospheric and appropriately lonely, with enough narrative weight to think on, this makes for some enjoyable point-and-click fun.”
read full review ↗ - 70
“This is supposedly the first of multiple chapters to this story, and if the writing stays as strong throughout then it's going to be a tale well worth exploring, but hopefully the next title will reduce the difficulty a tad.”
read full review ↗ - 60
“The first half was so frustrating I almost cried, and the second half was actually pretty entertaining. Oh, and the whole game was 3 hours long. And you can't use either mouse or arrow keys on the main menu for some reason. In short, fix these problems Over The Moon and maybe the second episode of The Fall will be all fun and not just the last hour.”
read full review ↗ - 75
“Ultimately, The Fall feels like you're playing your way through a movie. Aside from a few control hiccups, it's a playable movie in a genuinely good way.”
read full review ↗ - 90
“The game offers a great story, brilliant voice acting, a notable aesthetic progression and an innovative combat system. And while a little short the only thing left to say is: you should play this game.”
read full review ↗ - 70
“The control system needs some improvement, though, and the voice acting is far from the best ever done, but the narrative and exploration suit well those who are looking for a sci fi adventure in the Wii U's eShop.”
read full review ↗ - 90
“The puzzles overall are really fun to work out and are challenging at the same time.”
read full review ↗ - 78
“The Fall is the first game of a trilogy where the subject of artificial intelligence - what it means and its consequences - are a heavy focus of. Over The Moon excels in this department. For a point & click genre with shooting, they've done the job quite well providing a believable atmosphere and notable plot surprises. It's a pretty short game, but it is sweet. It's worth seeking out its playtime for those interested getting into this series. If you enjoy The Fall, you'll want its sequel as well.”
read full review ↗
…and 22 more tracked reviews.
Patch history
- V 2.5 is now liveDec 8, 2017
- V 2.5 is now liveDec 8, 2017
- The Fall 1.52 - new stuff!Feb 9, 2015
- The Fall 1.52 - new stuff!Feb 9, 2015
- The Fall 1.5 Released - Trading Cards Added!Dec 18, 2014
- The Fall 1.5 Released - Trading Cards Added!Dec 18, 2014
- The Fall 1.5 Released - Trading Cards Added!Dec 18, 2014
- The Fall 1.5 Released - Trading Cards Added!Dec 18, 2014
