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Mighty No. 9

Mighty No. 9

Comcept, Inti Creates · released Jun 21, 2016

Action

Mighty No. 9 is a 2D Side-scrolling Action game that takes the best elements from 8 and 16-bit classics that you know and love and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!

53
VGC Score
Improvingmedium confidence
59%
At launch
50%
Steam all-time
52%
Press
80%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)5228
Creator reviews (2 tracked)401
All-time Steam reviews50%521000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)80%744
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 10 reviews sampled · 7 total reviews in window · weighted 3 up / 0.8 down · computed 4h ago · full methodology →

Press & Creators reviews (90)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 40
    trust 84CreatorJun 20, 2016

    Much like an anime fan on prom night, I would rather be at home playing Mega Man than here. I would rather be playing Shovel Knight. I would rather be playing most games in this genre. Mighty No. 9? More like Shitey No. 9!

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  • 50
    trust 76Jun 26, 2016

    Mighty No. 9 is not a terrible game, nor is it even a bad one - it's just plain mediocre. From its downright disappointing visuals to its flat music and bland-at-best level design, everything about Mighty No. 9 screams of mediocrity. And let's be clear - if this were a fan game made by a small group of devoted Mega Man fans it'd be deemed more impressive. Yet this is a budget retail title developed by one of Mega Man's lead designers, which also had involvement from Inti Creates, a proven studio with hits like Mega Man 9 and Azure Striker Gunvolt among its credits. We're not sure where things went wrong, but Mighty No. 9's finished product is just a "mega" disappointment.

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  • 20
    trust 74Jun 27, 2016

    9 fits that bill, and you're probably better off with Shovel Knight or Freedom Planet's oldschool-yet-new sensibilities. Every time I try to think about what the motivator for playing this game would be, I immediately dismiss it. I repeat: I have no idea who this is for.

    read full review ↗
  • 20
    trust 70Aug 20, 2016

    Mighty No. 9 fails on so many levels it is tough to forgive. Despite a huge budget, it feels incredibly cheap. The platforming is not smooth, the voice acting is horrendous, the story ham-fisted, the challenge more frustrating than fun, and it's impossible to not be compared to better platformers. It fails to use so many modern conventions, all while still lacking any sort of retro style, leaving it in a weird lurch where it neither has nostalgia going for it, nor any modern sense of fun. Not even fans of the genre will enjoy this as a lesson for what not to do. It is lacking in anything that might redeem it, such as style, or heart, and, unfortunately, tries to slide by mere virtue of a Mega Man-clone and fails even at this task.

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  • 60
    trust 69Jun 20, 2016

    Mighty No. 9 appears to be caught in two minds about whether it wants to make a Mega Man-style game for novices or veterans, and that indecision unfortunately prevents it from being anything close to mighty. Combine the release's well-meaning but misguided attempts at accessibility with sub-par graphics, puzzles, and an insane difficulty spike towards the end, and you end up with a title that's not very mega at all.

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  • 50
    trust 69Jun 28, 2016

    Mighty No. 9 isn't a bad game, but it's generic in gameplay quality and suffers from technical issues that hamper the experience. If you wanted a brand new 2D platforming experience in the vein of the old Mega Man games, then this is probably something worth your time. Just don't expect anything more beyond that, and be ready to restart your Wii U in case of a bug or two.

    read full review ↗
  • 80
    trust 69Jun 20, 2016

    Mighty No. 9 went through a tough development and was rightfully scrutinized but it's a challenging game with great controls. The graphics could be better and the framerate doesn't stay at 60 but those problems don't ultimately hurt the game. What hurts Mighty No. 9 is that it's not Mega Man. So if you want Mega Man, you're better off playing Mega Man. If you want a game in the spirit of Mega Man, Mighty No. 9 will satisfy you.

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  • 70
    trust 68Jun 27, 2016

    Quote not yet available

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  • 33
    trust 68Jun 27, 2016

    It's worth a peek, but probably not until it's on sale

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  • 50
    trust 67Jun 27, 2016

    At the end of the day, Mighty No. 9 is simply an average game. That is not a terrible thing, it is not what I would call a bad game. Certainly the hype surrounding it helped to elevate expectations that it did not and probably could not have met, so tossing aside the Mega Man comparisons and taking Mighty No. 9 for what it is? You have a bland-looking game with some interesting mechanics that deliver some entertainment without doing anything to make itself a memorable experience. There are worse things than that, but there are also better.

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  • 40
    trust 66Jul 1, 2016

    Mighty No. 9 is a trying experience, good when it works but exhausting when it doesn't.

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  • 75
    trust 66Jun 20, 2016

    A tribute to and evolution of Keiji Infaune's Mega Man, Mighty No. 9's moments of brilliance are tempered by its preposterous challenge.

    read full review ↗

…and 78 more tracked reviews.

Patch history

No patch announcements found on Steam yet.