Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 56 | 11 |
| Creator reviews (1 tracked) | – | 15 | 0 |
| All-time Steam reviews | 68% | 65 | 972 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 52% | 54 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 11 reviews sampled · 9 total reviews in window · weighted 3.5 up / 3.2 down · computed 2h ago · full methodology →
Press & Creators reviews (25)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
- 50
“RIOT - Civil Unrest could have been something special, but its move to Nintendo Switch from other platforms hasn't seen that potential embraced any further. The lack of touchscreen support and the absence of a proper tutorial mode are odd decisions considering how difficult it can be to follow the action when playing in handheld/tabletop mode. Even its use of real-life clashes between protesters and police fails to bring anything insightful or interesting to the table. Sadly, this riot is already fizzling out.”
read full review ↗ - 50
“With political hotbeds from around the world acting as the backdrop you will take “control” of one side of the conflict or the other...”
read full review ↗ - 50
“Riot: Civil Unrest attempts to depict complex socio-political upheavals in an extremely unengaging and unintuitive manner, to the point that these events lose their impact in video game form.”
read full review ↗ - 50
“It’s a shame, as we complain we never get anything new to play. But something as too abstract as this chaotic affair doesn’t hit any specific mark to make it fun. I’d recommend if you want to try something a bit out there, or perhaps enjoy your interactive history lessons.”
read full review ↗ - 60
“Acceptable game with strong theme and decent gameplay. Will you join police or rebels?”
read full review ↗ - 65
“Riot: Civil Unrest has the look and feel a good RTS with entertaining yet challenging gameplay sections, but it all feels a bit weird when considering a) these sections are based on real events, and b) that the gameplay is fun and entertaining, but really only when you play as the protesters.”
read full review ↗ - 40
“RIOT - Civil Unrest pits the player in the midst of scenes of violent urban confrontations based on real life events and is worthy of praise for introducing such an unusual premise. When it comes to execution, though, RIOT is less likely to impress, especially when it comes to its control system and to problems when assessing the most relevant elements on the screen. The promise of future updates can sort out some of the game's flaws but until then, this is a title that's very difficult to recommend.”
read full review ↗ - 55
“Riot - Civil Unrest portrays a political firestorm based on personal experience. It challenges players to make tough choices in hard times, ushering in uncontrolled anarchy despite its shallow gameplay.”
read full review ↗ - 60
“ It’s grim and effective in that regard, but its gameplay really lets it down. RIOT, Civil Unrest‘s captivating art style and audio design is worth paying a visit to, and the game has some great ideas, but poor UI design, buggy AI and gameplay glitches really dampen the experience.”
read full review ↗ - 60
“A good idea with a great presentation that doesn't achieves its full potential due to it's low budget limitations.”
read full review ↗ - 10
“I won’t lie, I feel really let down by Riot: Civil Unrest. I felt like a kid at Christmas who was excitedly looking forward to opening a present under the tree to realise it was a potato and not what I had wished for. On the face value of it, I was intrigued by the concept and what I was going to discover, however, the way the game has been designed and drawn lets it down majorly. With polished graphics, better sound and a tutorial that helps you understand what the hell you are doing, this game could have had so much potential. For me, it is currently being deleted from my console. Harsh I know, but it is for the best.”
read full review ↗
…and 13 more tracked reviews.
Patch history
- March update including Sci-Fi level now liveMar 4, 2019
- RIOT: Civil Unrest full release version 1.0 out nowFeb 12, 2019significant · resets scoring window
- RIOT: Civil Unrest preparing for full release - 12 February 2019Jan 28, 2019significant · resets scoring window
- Core Game Update & Beta Level Editor Available NowDec 21, 2018significant · resets scoring window
- UPDATE! - 17th Sept 2018Sep 17, 2018
- NEW UPDATE - 31/07/2018Jul 31, 2018
- Update! - 3rd July 2018Jul 3, 2018significant · resets scoring window
- HOTFIX UPDATE - 4th June 2018Jun 4, 2018
- GLOBAL MODE BETA UPDATE!!!May 30, 2018significant · resets scoring window
- UPDATED - Update #15 - 6th March 2018 -Mar 6, 2018
- UPDATED - Update #15 - 6th March 2018 -Mar 6, 2018
- Update #14 - 26th February 2018Feb 26, 2018
- Update #14 - 26th February 2018Feb 26, 2018
- Update #13 - 19th February 2018Feb 19, 2018significant · resets scoring window
- Update #13 - 19th February 2018Feb 19, 2018significant · resets scoring window
- Update #12 - 12th February 2018Feb 12, 2018
- Update #12 - 12th February 2018Feb 12, 2018
- Update 11 - 6 Feb 2018Feb 6, 2018
- Update 11 - 6 Feb 2018Feb 6, 2018significant · resets scoring window
- Update #11 - 06 Feb 2018Feb 5, 2018
- Update #11 - 06 Feb 2018Feb 5, 2018
- Update #10 - 29 January 2018Jan 29, 2018
- Update #10 - 29 January 2018Jan 29, 2018
- Update #9 - 25 January 2018Jan 25, 2018significant · resets scoring window
- Update #9 - 25 January 2018Jan 25, 2018significant · resets scoring window
- Update News!Jan 19, 2018
- Update News!Jan 19, 2018
- Update #8 - 15 January 2018Jan 15, 2018
- Update #8 - 15 January 2018Jan 15, 2018
- Update #7 - 8 January 2018Jan 8, 2018significant · resets scoring window
- Update #7 - 8 January 2018Jan 8, 2018significant · resets scoring window
- Update #6 - Saturday 30 DecemberDec 30, 2017significant · resets scoring window
- Update #6 - Saturday 30 DecemberDec 30, 2017significant · resets scoring window
- Apple Mac version NOW AVAILABLEDec 23, 2017
- Apple Mac version NOW AVAILABLEDec 23, 2017
- Update #5 - Thursday 21 DecemberDec 21, 2017
- Update #5 - Thursday 21 DecemberDec 21, 2017
- Update #4 - Monday 18 DecemberDec 18, 2017significant · resets scoring window
- Update #4 - Monday 18 DecemberDec 18, 2017significant · resets scoring window
- Update #3 - Monday 11 DecemberDec 11, 2017significant · resets scoring window
…and 7 earlier patch announcements.
