Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 66 | 4 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 91% | 85 | 71 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 175 reviews sampled · 202 total reviews in window · weighted 86.2 up / 8.5 down · computed 3h ago · full methodology →
Press & Creators reviews (12)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Poly Bridge is a great game because it can both be played in small chunks in between longer gaming sessions or for a quick pick-up-and-play experience but can also be the type of experience you can sink a lot of time and effort into and not get bored with. With an easy to use control scheme (so long as you stick to the touch screen), an appealing presentation and open-ended solutions, Poly Bridge is a game worth coming back to again and again.”
read full review ↗ - 70
“A really solid bridge building simulator that does very little to teach it’s rules such as how drawbridges work. It’s good if you want to build bridges but otherwise, it’s probably safe to skip.”
read full review ↗ - 55
“Touchscreen controls are better but also have 2 problems, one of them for now crippling...”
read full review ↗ - 50
“Poly Bridge is another typical example of these titles that don't really have any issues, but, at the same time, don't really have anything else to give but casual fun for a few minutes per day… and that's mainly through its Sandbox mode, where one can freely experiment with level creation.”
read full review ↗ - 50
“With all the building blocks in place, it seems like we'd have a great physics based puzzle game that allows freedom and creativity on our hands. However a rushed port with horrendous controls and a game altering bug turn this into an utterly frustrating experience on the Switch. It's almost impossible to recommend in its current state, but with promised patches coming, all hope might not be lost. Keep your eyes out for our thoughts on future patches/updates as they release.”
read full review ↗ - 80
“Poly Bridge is a title that will thrill those who enjoy the genre - it has very few flaws and a lot of playability. Cute, creative and challenging, it's a thoroughly enjoyable title.”
read full review ↗ - 70
“While the earlier levels may have you believing you've taken to bridge construction like a fish to water, some levels of incomparable difficulty dotted sporadically around the campaign will instead have you believing you've taken to bridge construction like a fish to high-speed off-road dirt biking”
read full review ↗ - 70
“"Poly Bridge relies heavily on the idea of positive punishment. You're beaten down time and again as you move through the levels, but the uplifting music and cartoony visuals keep you coming back for more bridge-building fun. This is definitely a title that should appeal to anyone that enjoys building structures; even more-so if they're filled with too much self worth and belief in their own abilities."”
read full review ↗ - 80
“What Poly Bridge does best is providing you with the right environment for the job. The game features a minimalistic, but solid art-style that perfectly delivers all of the information you need on screen that never gets in the way.”
read full review ↗ - 65
“Poly Bridge is more of a builder's toolbox than a traditional game. Overcoming these engineering challenges is rewarding, but reaching the solution takes a lot of work”
read full review ↗ - 70
“While not exactly one of the best simulation games out there, Poly Bridge still manages to be quite unique and enjoyable, and easily has enough content to satisfy players for quite a while.”
read full review ↗ - 100
“At the moment, you're getting a fair amount for less than £10: two campaign worlds right away, each with 12 challenges, almost 260 Steam Workshop challenges and the ability to make your own. And it all works, which makes a nice change. If you have a burning desire to build lots of silly bridges or help tiny vehicles make some crazy leaps of faith, Poly Bridge can scratch that itch already.”
read full review ↗
Patch history
- Recent updates and 1.0.7 patchMay 11, 2020
- 1.0.5 PatchJan 20, 2017
- 1.0.5 PatchJan 20, 2017significant · resets scoring window
- 1.0.4 PatchJul 26, 2016
- 1.0.4 PatchJul 26, 2016significant · resets scoring window
- 1.0.3 PatchJul 21, 2016
- 1.0.3 PatchJul 21, 2016significant · resets scoring window
- 1.0.2 PatchJul 18, 2016
- 1.0.2 PatchJul 18, 2016
- 1.0.1 PatchJul 14, 2016
- 1.0.1 PatchJul 14, 2016significant · resets scoring window
- 1.0 - Crossing the bridge out of Early Access!Jul 12, 2016
- 1.0 - Crossing the bridge out of Early Access!Jul 12, 2016significant · resets scoring window
- Build 0.77b-p3Jun 28, 2016
- Build 0.77b-p3Jun 28, 2016
- Build 0.77b-p2Jun 27, 2016significant · resets scoring window
- Build 0.77b-p2Jun 27, 2016significant · resets scoring window
- Build 0.77b-p1 (Reinforced Roads)Jun 17, 2016significant · resets scoring window
- Early Access Update #9 - Build 0.77bJun 16, 2016
- Early Access Update #9 - Build 0.77bJun 16, 2016significant · resets scoring window
- Early Access Update #8 - Build 0.76bJun 7, 2016significant · resets scoring window
- Early Access Update #8 - Build 0.76bJun 7, 2016significant · resets scoring window
- 0.75b HotfixesMay 8, 2016
- 0.75b HotfixesMay 8, 2016significant · resets scoring window
- Early Access Update #7 - Build 0.75b - Sandbox 2.0May 2, 2016significant · resets scoring window
- Early Access Update #7 - Build 0.75b - Sandbox 2.0May 2, 2016significant · resets scoring window
- Early Access Update #6 - Build 0.74bMar 11, 2016significant · resets scoring window
- Early Access Update #6 - Build 0.74bMar 11, 2016significant · resets scoring window
- Beta branch update - 0.74bMar 8, 2016
- Beta branch update - 0.74bMar 8, 2016
- Biggest update ever! Build 0.73b (Early Access Update #5)Nov 18, 2015significant · resets scoring window
- Biggest update ever! Build 0.73b (Early Access Update #5)Nov 18, 2015significant · resets scoring window
- Opt-in beta for 0.73bNov 15, 2015
- Opt-in beta for 0.73bNov 15, 2015
- Early Access Update #4 - Build 0.72bSep 27, 2015significant · resets scoring window
- Early Access Update #4 - Build 0.72bSep 27, 2015significant · resets scoring window
- Opt-in beta for 0.72bSep 24, 2015significant · resets scoring window
- Opt-in beta for 0.72bSep 24, 2015significant · resets scoring window
- Update DelayedAug 25, 2015
- Update DelayedAug 25, 2015
…and 9 earlier patch announcements.
