How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 1 game where press consensus and players sharply disagreed, this reviewer sided with players 0 times.
Computed 26m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
Recent reviews (15 tracked)
- 60Rogue Trooper ReduxOct 17, 2017
“Rogue Troopers Redux is a well-made remaster, it offers a look back to how we use to play games and shows the way cover mechanics evolved”
read full review ↗ - 80Battle Chasers: NightwarOct 8, 2017
“Battle Chasers: Nightwar is a fun experience it packs in a lot of content and replayability.”
read full review ↗ - 60Marvel vs. Capcom: InfiniteSep 29, 2017
““With the exclusion of the X-men, the game feels like it’s missing some of the charm it once had””
read full review ↗ - 80Destiny 2Sep 14, 2017
“Destiny 2 feels like the game we were promised with the original Destiny and more. The story and the world are interesting and can keep players entertained for hours.”
read full review ↗ - 80Agents of MayhemAug 15, 2017
“Agents of Mayhem had a lot to live up to with a built franchise like Saints Row, but I feel the spinoff accomplishes its goal and more. The open world was a fun world to play with and the story is very charming and enjoyable. The only real flaw with the game is it can drop in frame rates and there were a few bugs that required me to restart the game but none of that was a deal breaker.”
read full review ↗ - 80Cities: SkylinesAug 15, 2017
“Cities: Skylines is a great pick up and play for anyone who enjoys creative gameplay, especially for those strategically minded. It feels like this game still has so much future potential, let’s hope that Colossal Order are just laying the foundations for future content.”
read full review ↗ - 100TyrannyNov 10, 2016 · Amanda Bower
“It’s no doubt that Tyranny’s replay value is through the roof. Undergoing everything Tyranny has to offer in one playthrough isn’t probable – the possibilities appear endless.”
read full review ↗ - 80Shadow Warrior 2Oct 20, 2016 · Alessandro Cossidente
“While Shadow Warrior 2 doesn't feature a complex economy system and the whole world seems to rely on a single blacksmith and two tiny shops, there's somehow plenty of wares to go through.”
read full review ↗ - 80HeadlanderAug 5, 2016 · Patrick Sinclair
“Headlander continues to demonstrate that simplicity isn’t necessarily a bad thing with its upgrade system. While most games in the genre have you picking up dozens of different powers to get to new areas, Headlander only has a few, making many areas accessible early and eliminating the need for lots of backtracking.”
read full review ↗ - 40Lifeless Planet Premier EditionJul 28, 2016 · Tyler Treese
“Lifeless Planet: Premier Edition doesn't fix its issues on PlayStation 4, and instead adds new ones.”
read full review ↗ - 80Poly BridgeJul 18, 2016 · Alessandro Cossidente
“What Poly Bridge does best is providing you with the right environment for the job. The game features a minimalistic, but solid art-style that perfectly delivers all of the information you need on screen that never gets in the way.”
read full review ↗ - 60Dungeon PunksJul 13, 2016 · Stephen Wilds
“Dungeon Punks is a game that captures the dream of the developers, but that dream may involve finding friends to play with. Raid through some colorful yet repetitive landscapes to collect gear and level up. The characters are colorful and switching between them to use various spells to stack combos can be fun, but many of the missions can be tough. The game is cynical and has an attitude that is easy to fall in love with, and may be addicting for those who enjoy a good grind.”
read full review ↗ - 807 Days to DieJul 7, 2016 · Amanda Bower
“Ultimately, 7 Days to Die emits an incredible amount of potential, but could still be vastly improved all around. However, the countless recipes and environments mold quite the inventive experience.”
read full review ↗ - 60FuriJul 4, 2016 · Stephen Wilds
“I love the ideas, it’s imaginative and doing something different, but I will probably give the soundtrack more attention than I do the actual game.”
read full review ↗ - 90Electronic Super JoyJan 11, 2016 · Tyler Treese
“Few games completely nail being a difficult game as well as Electronic Super Joy does.”
read full review ↗
