Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 82 | 7 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | 73 | 5 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 3 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 9 reviews sampled · 6 total reviews in window · weighted 6.4 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (23)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Definitely a new type of brawler full of fresh ideas. One of the best coop games, which is also fully enjoyable if you play solo.”
read full review ↗ - 90
“Full Metal Furies proves that Cellar Door Games is an impressively talented studio capable of producing quality games that can set new standards in some ways. We wish more developers would invest such considerable effort into this sort of puzzle design in action games, and coupling that with the deep RPG systems, punchy gameplay and memorable writing makes for an experience that no Switch owner will want to be without. Cellar Door Games has outdone itself with Full Metal Furies and we can't recommend this release enough; put in the time, and you'll find this is much more than just another beat ‘em up.”
read full review ↗ - 75
“As a game that you can enjoy with a group of friends (the more the merrier) Full Metal Furies is a unique take on a beat-em-up, peppering in some ranged characters elements of action RPG progression as well. It’s smart, sassy, and really forces you to work together to get through some tough spots that will require coordination. Unfortunately as a solo experience it suffers and ends up almost being a completely different game in the process, relatively forcing you to favor use of your melee characters and then hoping your ranged ones don’t become liabilities when you use them. If you have a group that’s looking for an action-based challenge with personality it’s a solid choice though.”
read full review ↗ - 50
“Full Metal Furies can be fun with friends, but then again, what isn't? With some enemies becoming annoying and forcing a play style, compounded with visuals that have player-characters being a bit too small, playing this can be slightly irritating. At best, it is on the same level as something like Castle Crashers - not Scott Pilgrim VS The World: The Game. Expect a somewhat shallow guilty pleasure that has more pros than cons, but is otherwise forgettable.”
read full review ↗ - 75
“Full Metal Furies works best as a local multiplayer game, but the developer makes a solid attempt at serving more common play styles by offering up a suitable online experience and a competent single-player alternative. This game is a much harder sell if you're only ever going to play it by yourself, but it's easy one if you have a few friends that want to mess around in a bright and lovely world with cute characters and a solid brawler with some light RPG upgrades.”
read full review ↗ - 100
“Overall, it’s hard not to like what Full Metal Furies does. It’s a perfect storm of great ARPG gameplay, brilliant storywriting, and a lot of heart.”
read full review ↗ - 85
“Full Metal Furies is a solid game providing countless hours of solo or cooperative action.”
read full review ↗ - 75
“A delightful co-op action RPG that's sadly stymied by its insistence on making it hard to play together.”
read full review ↗ - 80
“From the creators of Rogue Legacy, Full Metal Furies is a challenging co-op game that seamlessly ties together the brawler and puzzle genres while also telling a humorous story.”
read full review ↗ - 80
“Full Metal Furies surprised me in just how diverse the gameplay could get in a brawler/shooter hybrid. Some experiments don’t come off, but upgrades change character play styles nicely and the game is a joy to play with others. The teething problems that online play is suffering do make it hard to recommend for those with online co-op in mind, but once it’s all fixed or if you plan to play locally, Full Metal Furies is a decent way to spend a couple of evenings worth of co-op brawling action.”
read full review ↗ - 80
“Most of its effectiveness lies on the co-op component, which makes the experience very fun and involving thanks to its robust combat system and humorous plot. While the solo experience is properly balanced, it's on its co-op component that Full Metal Furies really stands out and nobody should forego their chance to get their hands on this.”
read full review ↗ - 84
“An excellent beat-em-up with tons of wit and great combat, Full Metal Furies belongs on any couch co-op playlist.”
read full review ↗
…and 11 more tracked reviews.
Patch history
- FULL METAL FURIES - PATCH v1.2.1Feb 4, 2019significant · resets scoring window
- FULL METAL FURIES - KOREAN PATCH - v1.2.0Dec 13, 2018significant · resets scoring window
- FULL METAL FURIES - LOBBIES BETA PATCH - v1.1.0Apr 3, 2018significant · resets scoring window
- FULL METAL FURIES - THE SHARPENED GRAPHICS PATCH - v1.0.5Feb 6, 2018significant · resets scoring window
- FULL METAL FURIES - THE SHARPENED GRAPHICS PATCH - v1.0.5Feb 6, 2018significant · resets scoring window
- FULL METAL FURIES - THE CONTINUITY PATCH - v1.0.4Feb 2, 2018significant · resets scoring window
- FULL METAL FURIES - THE ENDLESS FIXES PATCH - v1.0.3Jan 27, 2018significant · resets scoring window
- FULL METAL FURIES - THE INTERIM PATCH v1.0.2Jan 21, 2018significant · resets scoring window
- FULL METAL FURIES - THE INTERIM PATCH v1.0.2Jan 21, 2018significant · resets scoring window
- FULL METAL FURIES - THE NETWORK STABILITY PATCH #1 - v1.0.1Jan 20, 2018significant · resets scoring window
- FULL METAL FURIES - THE NETWORK STABILITY PATCH #1 - v1.0.1Jan 20, 2018significant · resets scoring window
- Day 1 Networking Issues UpdateJan 18, 2018
- Day 1 Networking Issues UpdateJan 18, 2018
- FULL METAL FURIES - PRE-RELEASE PATCH 3Jan 17, 2018significant · resets scoring window
- FULL METAL FURIES - PRE-RELEASE PATCH 3Jan 17, 2018
- FULL METAL FURIES - PRE-RELEASE PATCH 2Jan 11, 2018significant · resets scoring window
- FULL METAL FURIES - PRE-RELEASE PATCH 2Jan 11, 2018
- FULL METAL FURIES - PRE-RELEASE PATCH 1Jan 5, 2018significant · resets scoring window
- FULL METAL FURIES - PRE-RELEASE PATCH 1Jan 5, 2018significant · resets scoring window
