Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 4 |
| All-time Steam reviews | 84% | 78 | 264 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 0 total reviews in window · weighted 0.6 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“While lacking in certain areas, THOTH remains a really fun game at a very affordable price. Pick it up.”
read full review ↗ - 75
“When it comes to shooters minimalist looks can work nicely, but with quite a number of budget shooters already in that vein on Switch it can be hard to make an impression...”
read full review ↗ - 70
“THOTH seems almost upset you've come to see what lies in its depths. While it excels at creating tension and feelings of uneasiness, it occasionally feels like it was left unfinished on purpose, like it was meant to make you feel abandoned upon. This may be enough to turn away a lot of players, but still it's hard to match the feeling of dread as an empty vessel of your former foe hunts you down faster and harder than before. Non-shmups fans should pass by this gem, but be forewarned, because it seems at times, THOTH can't wait to see you fail.”
read full review ↗ - 50
“All in all, this is a game that is trying to set itself apart from the classic conventions of the genres it is placed in, and while it is an interesting experience, I think it follows too many of those old-school mechanics that were made to eat up your coins, not give you a pleasant time.”
read full review ↗ - 60
“However, the game is still very basic and doesn’t feel offer much that wowed me over compared to the many other twin stick games I’ve played. Combine that with the infuriating fact that if you so much as try to pause, you’ll get booted to the level select menu, and you have a decent shooter that isn’t anything special, but is still a fun ride as it lasts, and definitely a good local co-op afternoon.”
read full review ↗ - 100
“THOTH is neither bloated nor even comfortably full. It is an exercise in restraint in every possible way, from its visual design to its length of less than a movie, to its soundtrack which dips in and out as if just checking in on how you’re doing. What THOTH is not is hollow.”
read full review ↗ - 70
“Thoth is a refreshing change of pace and an enjoyable shooter.”
read full review ↗ - 60
“Thoth’s main addition to the twin-stick shooter is its constant intimidation tactics. The short segments you set out to beat, 64 in all, keep you aghast constantly, and you’ll learn quickly that even when things look peaceful it can mean that something deadly hasn’t shown itself to you yet. Silence is just an opportunity for a bomb to go off.”
read full review ↗ - 80
“THOTH by Carlsen Games is a geometrical twin stick shooter with an attitude. With a kaleidoscope of killer shapes impeding your progression, twin stick fans will find THOTH a worthy adversary. Despite a few design decisions meant to extend the speed of completion, like checkpoints only available every few levels, and increased difficulty of levels upon death, THOTH still manages to provide an enjoyable experience.”
read full review ↗ - 70
“The result of all its elements is a shooter that requires thought and planning, but Thoth won’t let you go light on the arcade reflexes, either.”
read full review ↗ - 80
“THOTH is a blissfully difficult twin-stick shooter that challenges your reflexes and puzzle-solving skills on the fly. Never have 2D shapes been creepier.”
read full review ↗ - 80
“Colorful, chaotic geometry simultaneous made me want to run to the hills and try "just one more time" when playing through Thoth. Excellently polished game that deserves a spot on everyone's Nintendo Switch without a doubt.”
read full review ↗
…and 2 more tracked reviews.
Patch history
- THOTH minor compatibility updateSep 16, 2019
- Update: Major Difficulty AdjustmentsJun 30, 2017significant · resets scoring window
- Update: Major Difficulty AdjustmentsJun 30, 2017significant · resets scoring window
