Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 301 sampled Steam reviews (279 positive / 22 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing12% mention it
- Music & audio7% mention it
- Combat5% mention it
What negative reviews complain about
- Story & writing27% mention it
- Combat23% mention it
- Controls & UI23% mention it
- Music & audio14% mention it
- Visuals & art14% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
91%
182 reviews
5-15h
97%
96 reviews
15-40h
89%
18 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 48 |
| Creator reviews (1 tracked) | – | 97 | 0 |
| All-time Steam reviews | 96% | 90 | 1000 |
| Metacritic user ratings | – | 79 | 30 |
| Post-patch Steam reviews (trust-weighted) | 97% | 93 | 40 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.9, but scores above 88 must be earned in front of a mass audience; this verdict rests on 28,713 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 106 reviews sampled · 113 total reviews in window · weighted 51.9 up / 1.6 down · computed 2h ago · full methodology →
Press & Creators reviews (124)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 95
“Altogether, My Friend Pedro is a speedrunner’s paradise, offering a charming story with good gunplay for its price tag. But if you are looking for pure replay value you won’t find that here (unless you are a speedrunner).”
read full review ↗ - 90
“My Friend Pedro is an incredibly exciting, entertaining and fun project with stunning choreography of shootings, excellent style and good humor. Of course, I would like a little more length and plot, but the success of the original must give us a sequel. And it's going to be great.”
read full review ↗ - 80
“My Friend Pedro has its flaws, but the gunplay here is freaking amazing.”
read full review ↗ - 80
“Every shootout is an opportunity to execute a thoroughly balletic performance of sorts.”
read full review ↗ - 85
“My Friend Pedro is a fantastic action game that, even three years after its release, still delivers fast-paced action and surprisingly brutal fun. With its mix of action, acrobatics, bullet time, and Pedro’s hilarious one-liners, this game is sure to entertain you and provide a great way to unwind.”
read full review ↗ - 90
“My Friend Pedro is a reminder of the great things a single person can achieve when they have a clear vision and the skills to deliver it. The polish afforded by working with Devolver is the cherry on the cake. Nice one, Victor.”
read full review ↗ - 70
“My Friend Pedro, for the most part, delivers on its promise to provide you with an almost endless variety of ways with which to carry out the flashy brand of OTT violence that’s had gamers eagerly awaiting its release. The controls can be cantankerous at times and the levels are far from being an eclectic mix, but it adds enough diversions to the action with light puzzling and platforming elements to keep things interesting enough to see through to the end. Also, your best friend is a banana.”
read full review ↗ - 50
“My Friend Pedros’s action packed sequences are a sight to behold and at the same time little memorable. A game which forgot its original original roots, tries to do too much to achieve too little.”
read full review ↗ - 70
“For fans of action movies and stylish shooters that have wanted to experience The Matrix as a side-scroller, My Friend Pedro is a go, and at the current price point, it’s almost easy to recommend. Just move on to a higher difficulty after a while and on your repeat plays.”
read full review ↗ - 70
“A short but enjoyable game, though much of the game is based on score attacks and leaderboard competitions. If this appeals to you, great, but everyone else might want to skip it.”
read full review ↗ - 85
“All in all My Friend Pedro handily delivers what it promises, bonkers gunplay, challenging scenarios, and when you’re on top of things a ballet of violence...”
read full review ↗ - 80
“Despite some minor bruising, My Friend Pedro is a perfect blend of synth music, blood, action, and slow-motion thrills. Stop worrying; bullet time is cool again. ”
read full review ↗
…and 112 more tracked reviews.
Patch history
- Code Yellow Update is LiveOct 17, 2019
- Version 1.02 is live!Jun 27, 2019
