Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 76 | 6 |
| All-time Steam reviews | 69% | 67 | 87 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“With 15 levels to romp through, gorgeous, irreverent cut-scenes and various challenges, WTF? proves that talented developers haven't completely deserted the Minis scene. Just most of them.”
read full review ↗ - 80
“Who's That Flying?! is a great game. It's evident that it's from the same studio as Monsters (probably) Stole My Princess as the visuals share a similar style, the sense of humour is spot-on and the presentation is slick and way above most minis out there.”
read full review ↗ - 80
- 90
“Overall, Who's That Flying?! is a charming, fun and cheap 2D shoot 'em up with a lot of personality and plenty of bang for your buck. ”
read full review ↗ - 70
“Ultimately, Who's That Flying? is a spirited, enjoyable and interesting release that, while not quite managing to mine its central concept to its fullest, is nevertheless worthy of a place in your collection.”
read full review ↗ - 90
“Who's That Flying? raises the bar for what minis are capable of.”
read full review ↗ - 80
“Played in increments, Who's That Flying?! is a brilliant addition to any PSN lover's collection. ”
read full review ↗ - 60
“The difficulty is pitched just right. [Jan 2011, p.115]”
- 70
“Mediatonic's experimental blend of tower defence, scrolling shooter and invincibility doesn't always gel, but approached as a survival score-attack in the vein of Canabalt, Who's That Flying?! becomes an uncommonly moreish Mini.”
read full review ↗ - 64
“A fairly conventional shooter. [Issue#202, p.96]”
Patch history
No patch announcements found on Steam yet.
