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52

Playstation Official Magazine UK

PressTrust score from 154 scored reviews vs. players

matches players
Bias
within ~11 pts
Vs player sentiment
0.16
Ranks like players
154
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

58
Alignment (40%)
68
Decoded accuracy (30%)
14
Player-side (30%)

Controversy record: on 35 games where press consensus and players sharply disagreed, this reviewer sided with players 6 times.

Computed 7m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Biggest disagreements with players

The receipts: games where this outlet's verdict landed furthest from player sentiment.

Recent reviews (338 tracked)

  • 80
    It Takes TwoApr 6, 2021

    A surprisingly meaty, touching miniaturised romp. Ready up a player two! [Issue#187, p.79]

  • 90

    Not being able to carry over save data is a huge drawback. However, we enjoyed uncovering the bureau’s secrets all over again, with ray-traced drama. [Issue#186, p.88]

  • 90

    Two of the best in the genre are running better than ever natively on PS5. While not startlingly novel, if you missed out before, you’re in for a treat. [Issue#186, p.94]

  • 80

    If you’ve already sampled the delights of this series one way or another, rebuying content you already own is understandably a hard sell.But if you’ve never embraced the heat of the kitchen, allowed it to burn bridges between you and your loved ones, on the couch or online: you owe it to yourself to add this tasty treat to your PS5 library. [Issue#183, p.81]

  • 80

    When Valhalla is at its best, it evolves series mechanics. And when you’re cruising down river, about to blow your raiding horn, there’s nothing quite like it. [Issue#183, p.71]

  • 70

    This isn’t a game for hunting high scores or even for getting your hands on new lore (you get about 20 minutes of new, low-stakes cutscenes), but it is a good fit for lovers of Kingdom Hearts music or young players who are usually put off other rhythm games by the high difficulty. [Issue#183, p.81]

  • 90
    Demon's SoulsDec 14, 2020

    Even old Demon’s Souls hats will find plenty new to marvel at in this faithful and stunning recreation that showcases just why PS5 is so impressive. [Issue#183, p.83]

  • 80
    BugsnaxNov 15, 2020

    While far from pushing PS5 to its technical limits, this is definitely one of the most delightful launch titles. Dial ‘D’ for ‘different’ to learn how you can begin your own Snaktooth adventure. [Issue#182, p.134]

  • 80

    More than a simple re-release, Vicarious Visions has pulled off the impressive trick of delivering definitive versions of two legendary games. No fakie, this is the real deal. [Issue#181, p.97]

  • 80

    Precise platforming and readable challenge delivers on the Crash 4 promise. There’s heaps of challenge, but some new additions are a bit of a letdown.[Issue#181, p.81]

  • 80

    There’s less focus on building up a single party than in some games in the series. There are so many characters you’ll often switch them around without having time to outfit everyone to perfection. But it’s fun to see everyone come together for this finale, and being an ensemble piece means that four games in, this is an epic-feeling send-off. [Issue#182, p.136]

  • 80
    NHL 21Nov 15, 2020

    It looks fantastic, with animation delivering the TV-standard realism EA always aims for2 while offering gaming cues for eagle-eyed players to spot; using the stick skills to shuffle keepers out of position for a slap shot will leave you wide-eyed and fist-punching the air. See, that Nicolas Cage opener paid off. [Issue#182, p.160]

  • 70
    FIFA 21Nov 15, 2020

    A consummate package of shooting, slide tackling and swearing, but with some familiar current-gen frustrations. The saving grace could be FIFA 21’s free PS5 upgrade. [Issue#182, p.137]

  • 70
    NBA 2K21Nov 15, 2020

    It loses a point because of its Virtual Currency (VC) obsession, a recurringissue in 2K games. It’s supposed to ensure that all your actions in every mode – career, MyTeam, even watching 2KTV – secure rewards, but they’re often someagre that the entire game comes across as a grind, aimed at funnelling you towards the PS Store to part with real cash.Please don’t do that. The only way games like this and FIFA will change in the next gen is if their players make a sustainedeffort not to exchange any of their hard-earned dosh for digital trading cards. Otherwise this is solid, but on that front 2K (and EA, and the rest) must do better. [Issue#181, p.94]

  • 80
    PacerNov 15, 2020

    Taking us back to the ’90s in a mostly good way, Pacer is a solid WipEout clone with enough new ideas to slowly reveal its own personality. [Issue#182, p.161]