Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 6 |
| All-time Steam reviews | 83% | 77 | 351 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“A solid arcade VR racer from the Survios team with a control system and movement mechanics that makes this VR title stand-out.”
read full review ↗ - 90
“Sprint Vector is a game that needs to be experienced by every PlayStation VR headset owner. The unparalleled sense of speed created by your Stride is one of the greatest feelings in virtual reality, and then combining it with the more advanced techniques on offer gives you a huge amount of depth to explore and master. Flying through the air is incredible, scaling a wall is thrilling, and using all of that momentum to launch yourself to the chequered flag is exhilarating. There's nothing else quite like Sprint Vector in virtual reality right now, and so this is one you absolutely need to experience for yourself.”
read full review ↗ - 80
“If you've got the stamina - and the space - then Sprint Vector is an awful lot of fun.”
read full review ↗ - 70
“If you’ve been hankering for a game in the vein of Kinect’s “your body is the controller” titles, Sprint Vector will be right up your alley, warts and all.”
read full review ↗ - 80
“Sprint Vector is a wonderful surprise and by far the best VR title I've played in 2018 so far. The feeling of movement is just so ridiculously fun and empowering yet precise and responsive at the same time. When it all comes together, the drifts, the jumps, and the well-timed manoeuvres, there's honestly nothing else like it.”
read full review ↗ - 80
“A milestone in fast action VR games, which solves most of the problems with motion sickness while also being an excellent first person racer.”
read full review ↗ - 75
“Sprint Vector is the newest VR sport title to be released and manages be fun to play while also providing a great workout for those who care. Some design flaws, including occasionally clipping into the environments and the MOVE controllers not performing intended motions, hinder the experience. Nevertheless, the core mechanics of Sprint Vector are done surprisingly well and is absolutely an experience you should try if you have access to VR.”
read full review ↗ - 100
“Sprint Vector is one of the best racing experiences in VR. It allows you to take a first-person perspective while skating through tracks, grabbing powerups and boosts, and attacking your opponents. You can climb, jump, and speed through multiple tracks if you can master the tutorials and learn how to play. It is more satisfying than most car-driven VR games like Driveclub or GT Sport, so it might satisfy headset owners until we get a real racing game.”
read full review ↗ - 75
“An original mix of many elements, which work surprisingly good in virtual reality. Sprint Vector is a dynamic and engaging racing game that lacks content.”
read full review ↗ - 75
“Sprint Vector definitely does more right than it does wrong and its unique form of movement in VR is something I think we'll see used by other developers going forward. It had me wanting a Mirror's Edge VR, but I don't see that happening anytime soon.”
read full review ↗ - 75
“Sprint Vector may have a lot of problems; however, I think the pros outweigh the cons, especially when you consider that Survios has redefined VR movement with its “Fluid Locomotion” movement. The real issue is whether or not Survios was able to tackle a big problem in VR gaming successfully: in a reductive way yes, yes they did. Several of the cons found in the game can indeed be fixed in future patches, however, the most significant risk that the game tackled was in-fact the game's movement. A prime example of high-risk, high-reward, Survios's Sprint Vector is a game every VR owner should certainly consider.”
read full review ↗ - 78
“Sprint Vector is an excellent idea for a VR game. Survios delivers a fast, fun and demanding (even on the physical side) experience, that falls short on game modes and circuits. One of the best multiplayer experiences we had in virtual reality.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- A BIG BANG of Content: Sprint Vector Update 1.3 Now Live!May 30, 2018significant · resets scoring window
- Hotfix 1.2.1 Now Live!Apr 5, 2018
- Hotfix 1.2.1 Now Live!Apr 5, 2018
- Welcome to the Space Race: Update 1.2 Now Live!Apr 3, 2018significant · resets scoring window
- Welcome to the Space Race: Update 1.2 Now Live!Apr 3, 2018significant · resets scoring window
- Racing with the Stars: Sprint Vector v1.1 Now Live!Mar 8, 2018significant · resets scoring window
- Racing with the Stars: Sprint Vector v1.1 Now Live!Mar 8, 2018significant · resets scoring window
- Hotfix 1.03 Now Live!Feb 23, 2018
- Hotfix 1.03 Now Live!Feb 23, 2018
- Hotfix 1.02 Now Live!Feb 16, 2018significant · resets scoring window
- Hotfix 1.02 Now Live!Feb 16, 2018
- Hotfix 1.01 Now Live!Feb 9, 2018
- Hotfix 1.01 Now Live!Feb 9, 2018
