Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 15 |
| Creator reviews (1 tracked) | – | 15 | 0 |
| All-time Steam reviews | 89% | 83 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 81% | 75 | 3 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 9 reviews sampled · 3 total reviews in window · weighted 3.5 up / 0.8 down · computed 2h ago · full methodology →
Press & Creators reviews (48)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“Immortal Redneck isn't especially thought-provoking, but it's a fiercely entertaining shooter complete with magic, mythology and a great sense of humour.”
read full review ↗ - 80
“Its visual and audio niggles aside, Immortal Redneck is an absolute blast. By combining well-crafted room design with randomly generated maps and then giving the player the ability to smoothly run, leap and blast through them with all the grace of a shotgun-wielding swan while constantly upgrading their abilities, it offers a massively satisfying experience that's likely to remain permanently installed on your Switch long after you've deleted other games to make space.”
read full review ↗ - 70
“Those who appreciate a good, straightforward shooter or a gritty, oldschool dungeon crawler should find plenty of enjoyment from this off-the-wall FPS.”
read full review ↗ - 80
“As a whole package Immortal Redneck is a bold first step and demonstrates that the FPS genre, too, can definitely benefit from the addition of roguelike elements. As you unlock your skill tree you won’t feel quite as helpless and will hopefully stumble into a starting configuration that helps you kick some ass in earnest. When you’re just in the zone and shooting things up for the most part everything feels good, it’s really only when you have to try to complete some jumping puzzles that things start to unravel. The good thing is that in any given run you may not notice the problem almost at all since everything is generated procedurally, just when you need to do some jumping and have enemies coming at you at the same time that it can feel a bit unfair. I look forward to more attempts on this formula as it shows a great deal of potential for further fun.”
read full review ↗ - 60
“It fails to retain any lasting attention, and amounts to something that is fun, but ultimately disappointing.”
read full review ↗ - 80
“Immortal Redneck is a fun roguelite first person shooter that will provide countless hours of enjoyment for action enthusiasts thanks to its fast paced combat and randomized level layouts.”
read full review ↗ - 80
“Immortal Redneck is an exciting roguelike FPS with enjoyable procedurally generated dungeons that encourage fast-paced gunplay. Although it can be repetitive at points, it has a fair but challenging difficulty curve and a wide variety of enemies, weapons, and abilities that keep things interesting. If you're looking for something to really get wrapped up in, then Immortal Redneck is well worth your time.”
read full review ↗ - 70
“However, buying enough stat boosts to really feel the impact takes a long time, and long runs that result in no meaningful progress frustrate. If you're looking for a solid, retro-influenced, first person shooter on Switch then this game is worth a look. Just be prepared to die and restart a lot.”
read full review ↗ - 80
“Immortal Redneck is a blistering fast and excellent FPS bridging the perfect amount of dungeon crawling.”
read full review ↗ - 80
“This roguelite shooter is a beautiful piece of work.”
read full review ↗ - 50
“A fun, simple game, let down by misguided design decisions.”
read full review ↗ - 80
“All in all, Immortal Redneck is a fun and challenging combination of old school first person shooter design and rogue-lite mechanics.”
read full review ↗
…and 36 more tracked reviews.
Patch history
- 1.3 Update - New game mode: Infinite Tower!Oct 3, 2017significant · resets scoring window
- 1.3 Update - New game mode: Infinite Tower!Oct 3, 2017
- 1.2.3 PatchAug 24, 2017significant · resets scoring window
- 1.2.3 PatchAug 24, 2017
- 1.2.1 PatchJun 8, 2017
- 1.2.1 PatchJun 8, 2017
- 1.2 Patch - Gunplay Rework, Daily/Weekly Challenges, Free Class Selection, Last Resort System...Jun 5, 2017significant · resets scoring window
- 1.2 Patch - Gunplay Rework, Daily/Weekly Challenges, Free Class Selection, Last Resort System...Jun 5, 2017significant · resets scoring window
- 1.1.5 PatchMay 15, 2017
- 1.1.5 PatchMay 15, 2017
- 1.1.4 PatchMay 8, 2017significant · resets scoring window
- 1.1.4 PatchMay 8, 2017
- 1.1.3 PatchMay 4, 2017significant · resets scoring window
- 1.1.3 PatchMay 4, 2017significant · resets scoring window
- 1.1.2 Patch - Rework on the Ammo systemApr 28, 2017significant · resets scoring window
- 1.1.2 Patch - Rework on the Ammo systemApr 28, 2017significant · resets scoring window
- 1.1.1 PatchApr 27, 2017significant · resets scoring window
- 1.1.1 PatchApr 27, 2017
- Day 1 PatchApr 25, 2017significant · resets scoring window
- Day 1 PatchApr 25, 2017
