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Nightmare Boy

Nightmare Boy

The Vanir Project · released Oct 25, 2017

ActionAdventureIndie

Nightmare Boy is a metroidvania, action/adventure 2D game where you'll meet weird and unique friends and foes. But tread carefully: Quirky characters and their reactions can have game-changing consequences. Be prepared to collect rare items, vanquish enemies, and eventually face your deepest fears.

68
VGC Score
·No trend datalow confidence
n/a
At launch
61%
Steam all-time
59%
Press
n/a
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)595
All-time Steam reviews61%6121
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)0
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →

Press & Creators reviews (13)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 50
    trust 76Jan 15, 2018

    Nightmare Boy throws a whole heap of platform-adventure ideas at the wall, but only a few of them manage to stick. It's a Metroidvania with a distinctive style all of its own, but there are some glaring issues with its narrative, controls, pacing and performance. If you're after something completely different in the platformer category and have a high frustration threshold, however, there's a certain amount of quirky fun to be had here.

    read full review ↗
  • 70
    trust 73Feb 19, 2018

    Overall, Nightmare Boy is a lot of fun, despite it’s many flaws. It’s not the best Metroidvania on Switch in terms of gameplay by a long shot, but the sense of style it embodies is enough to carry it, and the overall experience does improve the more you play.

    read full review ↗
  • 60
    trust 70Jan 27, 2018

    In the end Nightmare Boy offers up something thoroughly different from a visual standpoint and it can be quite challenging, just not always for the right reasons either. If you give it some time it does pick up momentum and you can get into a groove but when you hit the spots where you’re not sure where you’re going things understandably drag quite a bit. Probably only recommended for the most die-hard Metroidvania fans who have blown through what’s already available on the system, show patience with Nightmare Boy and some fun can be had with it.

    read full review ↗
  • 50
    trust 70Dec 12, 2021

    Nightmare Boy is a fun experience for a few hours, and a lot of the glaring design choices around the gameplay can be overlooked or ignored for the most part. While Billy may feel heavy to control, he does almost always make it to the platforms, while the fighting systems are quite basic, but it allows for the focus to be on the exploration side of things instead. In terms of the aesthetic of the various areas as well, The Vanir Project has done a terrific job in stylising the different sections and making every area feel fresh and new, without getting bogged down with repetitive enemies. While the platforming-based abilities work well, the combat-based abilities leave a lot to be desired, as they lack any flexibility within the combat arena, and even when those abilities are fired off, they do little damage to be worth its while compared to the base attacks. While this can be replayed, there's very little incentive to do so.

    read full review ↗
  • 60
    trust 69Feb 26, 2018

    In the end Nightmare Boy offers up something thoroughly different from a visual standpoint and can be quite challenging, just not always for the right reasons. If you give it some time it does pick up momentum and you can get into a groove but when you hit the spots where you're not sure where you're going, things understandably drag quite a bit. Probably only recommended for the most die-hard Metroidvania fans who have blown through what's already available on the system, show patience with Nightmare Boy and some fun can be had with it.

    read full review ↗
  • 70
    trust 62Jan 22, 2018

    Looks like the next S2S title for PSVG to take a look at is The Vanir’s Project’s latest work, Nightmare Boy. As per the usual, Nightmare Boy has been out for a while on the PC platform, giving the developers a healthy chance to fix bugs and smoothly port over to the Nintendo console. Also per the usual, it’s one of those games I never heard of thanks to Valve’s horrifying game representation system and with that frame of mind, I can assume that being a single player platformer, the game is at risk of not being well known by the masses. I am here to fix that, for better or worse. Check it out!

    read full review ↗
  • 80
    trust 57Jan 26, 2018

    Nightmare Boy pays homage to classic 16 bit platform games. It´s colorful, well animated and fun to play, although you can finish the game in less than four hours.

    read full review ↗
  • 75
    trust 55Nov 21, 2017

    PSN Price (PlayStation 4): $12.99

    read full review ↗
  • 67
    trust 53Jan 19, 2018

    Without being the perfect Metroidvania, Nightmare Boy is still a good affordable title, with a fun story and simple gameplay mechanics to appeal to the genre newcomers.

    read full review ↗
  • 70
    trust 52Nov 3, 2017

    By all means jump into the world of Billy and his nightmares, but you should be aware that the difficulty and horrible screen shake that is on offer may just be seeing you losing some sleep of your own.

    read full review ↗
  • 83
    trust 49Oct 26, 2017

    A most effective metroidvania with referents such as such as Decap Attack, Cool Spot or Global Gladiatiors. But is not another game built on nostalgia, it takes his predecesor to achieve it's own personality. A solid gameplay and a beautiful art desing complete a game that should be and instant classic for arcade lovers.

    read full review ↗
  • 40
    trust 47Nov 11, 2017

    Nightmare Boy had the potential to be a quirky and fun take on the Metroidvania platform, but it squanders that potential by falling flat in nearly all the fundamental components of what makes those types of games fun to play in the first place.

    read full review ↗

…and 1 more tracked reviews.

Patch history

  1. Update 1.0.2
    Dec 21, 2017
  2. Update 1.0.2
    Dec 21, 2017
  3. Update 1.0.1 + OST
    Nov 10, 2017
  4. Update 1.0.1 + OST
    Nov 10, 2017