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The Evil Within 2

The Evil Within 2

Tango Gameworks · released Oct 12, 2017

ActionAdventure

Detective Sebastian Castellanos has lost everything, including his daughter, Lily. To save her, he must descend into the nightmarish world of STEM. Horrifying threats emerge from every corner, and he must rely on his wits to survive. For his one chance at redemption, the only way out is in.

85
VGC Score
Stablehigh confidence
86%
At launch
92%
Steam all-time
80%
Press
82%
Player sentiment
89%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 302 sampled Steam reviews (263 positive / 39 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Story & writing33% mention it
  • World & exploration15% mention it
  • Visuals & art11% mention it
  • Progression & loot9% mention it
  • Combat8% mention it

What negative reviews complain about

  • Story & writing46% mention it
  • World & exploration26% mention it
  • Visuals & art18% mention it
  • Combat18% mention it
  • Performance13% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

71%

35 reviews

5-15h

86%

87 reviews

15-40h

90%

157 reviews

40-100h

88%

17 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)8032
Creator reviews (4 tracked)881
All-time Steam reviews92%861000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)89%8367
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 190 reviews sampled · 156 total reviews in window · weighted 134 up / 17 down · computed 2h ago · full methodology →

Press & Creators reviews (155)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 78Oct 24, 2017

    The Evil Within 2 is one of the most great and emotional adventures of this year. Developers, sadly, did not have enough time for polishing of the game and expanding open areas, but we hope that all the problems will be solved in the third game, if it, of course, will be released.

    read full review ↗
  • 70
    trust 78Oct 21, 2017

    The Evil Within 2 is not a step forward. On the contrary, if it were not for an open world and a prettier picture, it would be a step backwards. Nevertheless, that core basis, which was in the first game, is still working, and it's because of it you will not drop a sequel halfway.

    read full review ↗
  • 60
    trust 77Oct 13, 2017

    There's no mystery to Union, which is grounded in exactly the way that the Beacon Mental Hospital was not.

    read full review ↗
  • 85
    trust 76Jul 12, 2026

    The Evil Within 2 is not only a worthy sequel to the first game, but in many respects a better game than its predecessor. It may lack some of the raw brutality and shocking unpredictability of the first instalment, but it makes up for this with a more polished design, a stronger atmosphere and a far more complex gaming experience. For fans of horror games, it is one of the best modern survival horror titles of recent years, and it continues to hold its own within the genre.

    read full review ↗
  • 80
    trust 75Oct 25, 2017

    While the main narrative can feel off at times, a move to more open-ended areas and sidequests makes sure that The Evil Within 2 remains a chilling, but rewarding experience.

    read full review ↗
  • 67
    trust 74Oct 20, 2017

    One thing that The Evil Within has done right so far? Improved with its second game. Let's hope that's one element of the formula that repeats with the inevitable third installment.

    read full review ↗
  • 80
    trust 73Dec 13, 2017

    Overall, The Evil Within 2 is a huge turn around from its original outing and for some, they will love all the changes, and for some, they will hate it, for me though it was a great outing in a horrific world, that I certainly would not like to visit anytime soon.

    read full review ↗
  • 70
    trust 70Oct 25, 2017

    The real issue with The Evil Within 2 is that it has tried to marry too many foreign gameplay elements to the genre, whilst not addressing a lot of technical annoyances that, if remedied, would have provided enough refreshment to the third-person horror experience alone. Whereas Resident Evil 7 shifted the perspective into first-person, and re-discovered its core emphasis - much to its advantage - The Evil Within 2 has expanded mechanically without really acting on the criticism of the first game. The controls are sluggish, the camera doesn't react fast enough, and it has the habit of limiting player perspective in an obnoxious way. Even though this experience is quite different to the original, and far more compelling and successful, it's disappointing that the abstract mind games it pulls couldn't be left to speak for themselves. All the same, this is a solid survival horror title, although in the end it borrows just a bit too much from Resident Evil 4.

    read full review ↗
  • 78
    trust 70Oct 15, 2017

    The Evil Within 2 will probably please horror gaming enthusiasts hoping for a refreshing new, more freeform approach to survival horror, but fans of Shinji Mikami’s first triumphant game might leave underwhelmed.

    read full review ↗
  • 70
    trust 69Oct 19, 2017

    Mixing open-world and linear survival horror is a brave experiment that largely pays off for this enjoyable, schlocky stealth-action horror title.

    read full review ↗
  • 80
    trust 69Oct 20, 2017

    The main problem of The Evil Within 2 is that as a horror game, it is not scary enough. but The game tells a great story and its gameplay, music, characterization and other features are good enough to make it an enjoyable game

    read full review ↗
  • 70
    trust 69Oct 15, 2017

    The Evil Within 2 has fine-tuned its solid mechanical base and visuals, and even crafted some big improvements to areas such as exploration and character direction. Yet it lacks creativity and diversity with its level design and bosses. The game may be more presentable and refined than its predecessor, but it's also lost some substance in the process.

    read full review ↗

…and 143 more tracked reviews.

Patch history