Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 64 | 8 |
| All-time Steam reviews | 94% | 89 | 359 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 95% | 89 | 52 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Feb 3, 2026) · 52 reviews sampled · 45 total reviews in window · weighted 37.1 up / 2.2 down · computed 4h ago · full methodology →
Press & Creators reviews (22)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“While its platforming mechanics are still a tad unpredictable at times, and the huge gaps between save points still rankle, Sphinx and the Cursed Mummy's quality nonetheless shines through. Weaving melee combat, environmental puzzles and plenty of platforms with a fun and interesting take on Egyptian mythology, it's an action-platformer that really holds up well, despite the years on its clock. Its camera might still be a bit rubbish, but with a new lick of HD paint, this is a hidden gem that deserves a little time in the limelight.”
read full review ↗ - 70
“You owe it to yourself to play this hidden jewel of the sixth gen.”
read full review ↗ - 70
“Starting out as the title Sphinx you’ll be charged with obtaining the Blade of Osiris, trying to avoid the attention of beam-firing evil castle that is feeling very Eye of Sauron...”
read full review ↗ - 70
“While it may not be of the same quality as the greats of its era, this is a solid and enjoyable title. The puzzle sections are by far the highlight, but the exploration and Zelda-style progression are all good enough to keep the players coming back. Many, many players who have fond memories of the generation missed out on this one, and its resurrection here gives them a chance to experience something new yet nostalgic. Instead of a new game trying to capture the feel of an era, this is a lost relic, a chance to experience a "new" action-platformer from the past.”
read full review ↗ - 70
“All this said though there is a decent romp buried (no pun intended) within the confines of this experience. Sure it isn’t going to go down in history as a great platformer, but I thoroughly enjoyed revisiting it.”
read full review ↗ - 50
“If you like early 2000s 3D third person platformers, this is worth a look, but be aware that it isn’t as modern as the current promotional material might make it out to be.”
read full review ↗ - 70
“Sphinx and the Cursed Mummy brings forth a gameplay that features combat and puzzle-solving in an Ancient Egypt background and with lots of humor all around, especially from a protagonist who's supposed to be dead. As an example of a good port from a previous generation, Sphinx and the Cursed Mummy is an enjoyable experience that can easily find its place with nearly everyone.”
read full review ↗ - 80
“Sphinx and the Cursed Mummy is a must play classic that acts as a great example on how to make a timeless title. Despite having a few quirks that remind us of its age, this Egyptian escapade is just as enjoyable as it was back in 2003, if not even more so on the Switch.”
read full review ↗ - 60
“ Its aesthetic may still carry some charm, but next to the likes of Super Mario Odyssey, or even the remakes of Crash and Spyro, it just doesn’t hold up.”
read full review ↗ - 65
“Sphinx and the Cursed Mummy is a surprising title to see remastered but it is a welcome surprise. Its strong 3D puzzle platforming and sense of nostalgia will endear it to a niche audience. Remnants of old game designs may frustrate those looking for a modern experience. Poor keyboard controls are hopefully only a temporary flaw in this otherwise good quality port.”
read full review ↗ - 40
“THQ Nordic has ported 2003's Sphinx and the Cursed Mummy to Nintendo Switch and the game feels its age”
read full review ↗ - 68
“For the price and the ability to play it in portable mode, Sphinx and the Cursed Mummy is a solid purchase”
read full review ↗
…and 10 more tracked reviews.
Patch history
- 2026-02-03 changelogFeb 3, 2026significant · resets scoring window
- 2024-04-21 changelogApr 21, 2024significant · resets scoring window
- 2023-10-09 changelogOct 9, 2023significant · resets scoring window
- 2023-08-27 changelogAug 27, 2023significant · resets scoring window
- It's been a long timeAug 22, 2023significant · resets scoring window
- Soundtrack: Improved sound quality, advanced looping support and a new trackMar 11, 2022significant · resets scoring window
- Pretty big cumulative update with a good mix of HD visual upgrades, bug fixes and modding improvementsFeb 16, 2019significant · resets scoring window
- Now with dynamic lights, better gamepad support, new achievements and more stuffJan 10, 2018significant · resets scoring window
- Ten days of daily updatesNov 21, 2017significant · resets scoring window
