Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 19 |
| All-time Steam reviews | 87% | 80 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 77% | 72 | 3 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 8 reviews sampled · 2 total reviews in window · weighted 2.3 up / 0.7 down · computed 2h ago · full methodology →
Press & Creators reviews (57)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“More a work of art than a game, Last Day of June depicts a beautiful, powerful story that works wonders when combined with Steven Wilson’s music and aesthetic.”
read full review ↗ - 70
“Looking past the mediocre puzzle and adventuring elements as well as the cinematic repetition, Last Day of June excels at storytelling, conveying emotion on-screen in a way few other games manage to achieve. The developer has admittedly done a sound job at making a title involving such depressing themes as beautiful as possible, through its unique animation, perfectly synced soundtrack and stunning visuals. If you do intend on playing this, the ending is as catastrophic as it is comforting.”
read full review ↗ - 80
“An amazing story, that had me wanting more, and wanting to see what would happen next. It’s not without some minor flaws, but if you are willing to go along for the ride, the story will be enjoyable.”
read full review ↗ - 85
“I’m sorry if this review is somewhat evasive but I don’t wish to do anything to ruin the outstanding story in the game concerning love, loss, and even sacrifice for the sake of others. There’s no getting around the somewhat repetitive nature of the core gameplay as you relive the same events multiple times and try to affect different outcomes. There were also a few times where I wasn’t 100% sure what I was expected to do but the thing is, if you are a sucker for a great story, Last Day of June will absolutely suck you in and help prove that games have an amazing power to connect you to a meaningful story.”
read full review ↗ - 70
“Last Day of June is a great example of how to turn a short tale into an engaging interactive experience, one that importantly does not overstay its welcome. There may be one or two frustrations along the way but, all-in-all, it tugs at the heart strings in the right places on the story front, and also engages the brain on the gameplay side of things enough to make everything feel extremely satisfying once it reaches its conclusion.”
read full review ↗ - 70
“Last Day of June is a beautiful rumination on the ways death and fate are indelibly intertwined. It's also a competent puzzler with a winning sense of style. Repetitiveness and a slightly predictable structure stymie the proceedings somewhat, but never enough to ruin what is an otherwise lovely experience.”
read full review ↗ - 75
“Last Day of June is mostly quite good. It's a story-driven game with one of the best-told stories I've seen in some time, and it offers an emotional edge that's likely going to leave you with a lot of feelings by the time you reach the credits. The gameplay, however, is passable at best and annoyingly repetitive at worst, and while it didn't fully keep me from wanting to reach the end, it added a somewhat frustrating slog to get there.”
read full review ↗ - 70
“Shortly after the intro moments, when I realized that The Last Day of June wasn't a title about the end of summer but the last day of a person's life, the reality set in that this was going to be an emotional rollercoaster, and it surely is.”
read full review ↗ - 84
“Last Day of June is an emotional roller coaster that explores the themes of love and loss in interesting ways. Its simple story is an effective showcase for the diverse and charming cast. Its puzzles serve as fun palate cleansers that, despite their easiness, guide the narrative from start to finish. The stingy auto-save might have caused me some grief and an hour of lost progress, but that shouldn't deter fans of the genre from giving it a try. Be sure to keep an eye out for that pencil-and-paper symbol!”
read full review ↗ - 80
“Last Day of June is a touching story of love and loss, its emotional weight cemented by eerie visuals and a spine-tingling soundtrack.”
read full review ↗ - 60
“Although Last Day of June's story has impactful moments of grief, loss, and companionship, it's limited by a frustratingly repetitive gameplay loop.”
read full review ↗ - 70
“The true test for any game of this kind is whether it can keep player hungry enough to see it through to the end. Although I wasn't completely enthralled (the repetitive puzzles and a couple of bugs broke my immersion) it still managed to lodge its hooks in me and I'd be lying if I said those final moments didn't make me feel anything. Last Day of June is a emotive, sometimes enchanting story of love and loss that, while it doesn't break new ground, will resonate with plenty of gamers out there.”
read full review ↗
…and 45 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
