Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 307 sampled Steam reviews (227 positive / 80 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Visuals & art10% mention it
- World & exploration4% mention it
What negative reviews complain about
Negative reviews don't converge on specific aspects.
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
47%
102 reviews
5-15h
87%
54 reviews
15-40h
84%
69 reviews
40-100h
89%
55 reviews
100h+
93%
27 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 66 | 38 |
| Creator reviews (2 tracked) | – | 35 | 1 |
| All-time Steam reviews | 78% | 72 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 77% | 72 | 1706 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Apr 22, 2026) · 300 reviews sampled · 1706 total reviews in window · weighted 203.1 up / 31.4 down · computed 2h ago · full methodology →
Press & Creators reviews (120)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Despite significant progress in comparison with the first game, The Crew 2 has a number of problems with graphics, weak AI, lack of PVP modes... Always online and races on the planes are also disappointing elements. But even so, you can spend hundreds of hours in The Crew 2 and have a lot of fun.”
read full review ↗ - 50
“Ubisoft didn't fix anything that was wrong about The Crew, and instead made a game similar to Steep. But without beautiful snow and funny fails.”
read full review ↗ - 50
“For what it's worth, the no-frills street racing is a major improvement over that of the first game.”
read full review ↗ - 50
“The Crew 2 does what it does with solid assuredness. It's just a shame that what it does is so bland and middle of the road.”
read full review ↗ - 60
“Even though its racing events and driving experiences are fun, The Crew 2 is not good enough for you to pay its full price.”
read full review ↗ - 50
“The Crew 2 is more of a half a step forward, ten steps backwards. Planes and boats add little to the enjoyment and the lack of interesting races and circuits makes the already barren world even more barren.”
read full review ↗ - 75
“The Crew 2 is a whisker away from being a great game. You can spend an entire afternoon just enjoying the cars and driving without a specific purpose, while taking in some of the marvelous views, and it feels really good. However, the major downsides, ubiquitous copy-pasting and a rather scanty number of genuine innovations, don't allow me to recommend this game to absolutely everyone; not just yet.”
read full review ↗ - 60
“It looked promising, but The Crew 2 falls wide of the mark, in infuriating fashion. It tries to grab people's attention with its technically impressive map, its instant vehicle-switching, and with even flashier motors, yet all of this is just a deluded sales pitch for a seriously lacking package. It doesn't address any of the fundamental flaws of the original, such as repetitive races and too many bland open spaces. The motors from within each vehicle type aren't distinguishable in handling at all, the physics are poor, and the voice acting and music are irritating. There's no sense of achievement from anything, thanks to a poor XP and unlock system. Worse yet, there's no real multiplayer to speak of - posing the question, why on Earth does it require an Internet connection to play? The Crew 2 might seem enjoyable for a couple of hours, but it quickly starts to feel empty. Stick with Forza Horizon.”
read full review ↗ - 75
“The Crew 2 is fast, fun and offers a flexible gameplay experience. But, a sense of imbalance throughout the game causes it to be a bit of a rough ride.”
read full review ↗ - 60
“While it's disappointing to see The Crew 2 fall into some of the same pitfalls as its predecessor, its open world remains one of the most impressive playgrounds, in terms of scale, out there. Sure, there's very little reason to explore its vast road networks outside of its visual appeal, but the sheer variety of different events, from nerve racking aerial races to coast-to-coast endurance runs, will still get your heart racing.”
read full review ↗ - 75
“Taking an American muscle car at 300 km/h along a gorge, falling hopelessly into the void and ending up maneuvering gracefully an aircraft in an instant is a pleasant driving experience that is rarely seen in the racing genre; but it's just one of the many activities that The Crew 2 has prepared. It's a game you either love or hate; while fun and accessible, not all of its elements shine as it could.”
read full review ↗ - 55
“Is The Crew 2 an improvement on the original? Without a doubt, yes. Should Forza Horizon be worried? Nope.”
read full review ↗
…and 108 more tracked reviews.
Patch history
- The Crew 2 Hybrid Mode UpdateApr 22, 2026significant · resets scoring window
- FERRARI TAKES THE WHEEL FOR SEASON 7 IN THE CREW MOTORFESTJul 8, 2025significant · resets scoring window
- TC2 Season 9 Patch NotesJul 5, 2023
- This Week in TC2 - March 28Mar 28, 2023significant · resets scoring window
- This Week in TC2 - March 21Mar 21, 2023significant · resets scoring window
- The Crew 2 Season 8 Patch NotesMar 21, 2023significant · resets scoring window
- The Crew 2 Season 6: Dominion Forsberg - Patch NotesJul 6, 2022significant · resets scoring window
- This Week In TC2 – March 15Mar 15, 2022significant · resets scoring window
- The Crew 2 Season 5: American Legends – Patch NotesMar 15, 2022significant · resets scoring window
- The Crew® 2 Season 4: The Contractor – Patch NotesNov 17, 2021significant · resets scoring window
