Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 82 | 10 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | 71 | 3 |
| Post-patch Steam reviews (trust-weighted) | 87% | 81 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 11 reviews sampled · 8 total reviews in window · weighted 5.2 up / 0.7 down · computed 1h ago · full methodology →
Press & Creators reviews (30)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“Fight'N Rage reminds you of a classic '90s arcade game, though the controls don't hold up. Otherwise, with nostalgic graphics and music, it'd be a great game.”
read full review ↗ - 90
“Fight’N Rage arrives on Switch and immediately positions itself as one of the must-own action games on Nintendo’s console.”
read full review ↗ - 77
“After many years where the classic beat-em-up wasn't getting much representation indie developers have really begun to rejuvenate the genre...”
read full review ↗ - 80
“Fight'N Rage has really done its research in ensuring it presents itself as a warm love letter to an adored genre. It also takes the time to give gameplay and combat mechanics real depth.”
read full review ↗ - 85
“Fight'N Rage is a good video game and an incredible tribute to the roots that saw a generation of gamers grow up.”
read full review ↗ - 80
“Fight'N Rage borrows heavily from classics like Streets of Rage and Final Fight, but its combat does a great job of building on the basics without making things too complex.”
read full review ↗ - 85
“Fight ‘N Rage is a fantastic beat ‘em up. It has simple controls, good mechanics, and a lot of diversity to go along with it. Fans of this genre should not hesitate to pick this one up and even if you only play solo, you’ll still have a fun time with it.”
read full review ↗ - 78
“Fight'N Rage is a lot of fun, and will definitely tickle the nostalgia in games like me that grew up on arcade style beat 'em up games like Streets of Rage, Final Fight, Double Dragon, Teenage Mutant Ninja Turtles and more. The visuals and music as spot-on, and the branching paths with multiple endings and unlockables provide some pretty solid replay value. Unfortunately the combat itself is still a bit too shallow for my liking, some of the stages can feel a bit cheap / frustrating as well. Brawler fans owe it to themselves to give this one a try.”
read full review ↗ - 85
“A Wonderful Throwback Title With Astonishing Depth”
read full review ↗ - 80
“Fight'N Rage may be short but that doesn't stand in its way of presenting itself as a fitting tribute to the golden age of arcade beat'em up games. Easy to learn but difficult to master, with plenty of content to unblock, multiple levels, marvelous looks and soundtrack, this is just what the doctor ordered for people who want to enjoy some good old classic-style beat'em up play.”
read full review ↗ - 80
“Fight'N Rage is a 16-bit-styled beat-'em-up that expands on the genre's strengths but also keeps a couple of its weaknesses.”
read full review ↗ - 80
“A gloriously amateur game that puts to shame all the constraints and compromises of so-called professional development.”
read full review ↗
…and 18 more tracked reviews.
Patch history
- Minor update (220120)Jan 20, 2022
- Against all odds ... Here comes a new Update! (211224)Dec 24, 2021significant · resets scoring window
- And finally… Here comes a new update! =) [200725]Jul 26, 2020significant · resets scoring window
- Technical improvements on input detection and refresh rates! (191215)Dec 16, 2019significant · resets scoring window
- New update with 144hz support! (190525) Smoother than ever!May 25, 2019significant · resets scoring window
- New update fixed (190322)Mar 22, 2019
- New Update!: Quick Save Feature! (181129)Nov 29, 2018significant · resets scoring window
- Here comes a new Content! (New Update! (181111))Nov 11, 2018
- New update (180602)Jun 2, 2018
- New Small Update (180324)Mar 24, 2018
- New Small Update (180324)Mar 24, 2018
- New Big Update! (Update #5)Mar 7, 2018significant · resets scoring window
- New Big Update! (Update #5)Mar 7, 2018significant · resets scoring window
- New Update! (Update #4)Nov 17, 2017significant · resets scoring window
- New Update! (Update #4)Nov 17, 2017significant · resets scoring window
- Technical UpdateNov 7, 2017significant · resets scoring window
- Technical UpdateNov 7, 2017significant · resets scoring window
- Second Update!Oct 15, 2017significant · resets scoring window
- Second Update!Oct 15, 2017
- First update!Sep 26, 2017significant · resets scoring window
- First update!Sep 26, 2017
