Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 9 |
| All-time Steam reviews | 82% | 76 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 64% | 63 | 5 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 13 reviews sampled · 8 total reviews in window · weighted 5.6 up / 3.1 down · computed 4h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 100
“It’s a decent enough strategy-RPG for fans of that genre, but really, this is a game for Gundam fans and it shows in just about every department. From the massive list of units and characters, to the engaging combat and storyline, there’s a lot to like here if you’re already a fan.”
read full review ↗ - 90
“There is very little to complain about with SD Gundam G Generation Cross Rays because what it does, it does very well indeed, with no other game on the system to compare it against, other than its previous non-English entry. ”
read full review ↗ - 60
“I think that it's moments like these that SD Gundam G Generation Cross Rays really plays upon, and plays upon them very well. Sure there are tactical aspects to your decisions, including customizing your troop gear, but where SD Gundam really grew on me … was in its ability to bring forth some of the most precious moments in my early Gundam fandom, and for that I say "well done."”
read full review ↗ - 80
“While I wish there was some Universal Century representation in the game, SD GUNDAM G GENERATION CROSS RAYS is a fun and detailed tactical RPG that nails the tone of each Gundam series it adapts with its excellent visuals and exciting music.”
read full review ↗ - 70
“SD Gundam G Generation Cross Rays is an excellent game for fans of the series but could do a better job of onboarding new players.”
read full review ↗ - 79
“Four eras from the Gundam multiverse (Mobile Suit Gundam Wing, SEED, 00 and Iron-Blooded Orphans) in this last chapter of a 20+ years long turn-based strategy games saga. Long, full of contents and a little bit bland in the graphic compartment.”
read full review ↗ - 60
“SD Gundam G Generation Cross Rays provides ample content across multiple stories of the Gundam universe, but its strategy RPG gameplay is too basic.”
read full review ↗ - 82
“Don't let first impressions deter you away from Cross Rays, as you will be delightfully surprised at the amount of content and eye-candy it possesses.”
read full review ↗ - 80
“SD Gundam G Generation Cross Rays is both a treat for Gundam fans and an introduction to the spin-off series.”
read full review ↗ - 80
“Overall, SD Gundam G Generation Cross Rays is a new upgrade to the series. There are more features that are convenient and new to the franchise. This will definitely stay in my game library for a long while.”
read full review ↗ - 75
“At the end of the day, Cross Rays still has room to improve for both presentation and gameplay elements, but the new changes result in a better game. In an era where many Gundam games are failing to improve over their predecessor, seeing Cross Rays try and succeed to be a better game is a much-needed sight. Hopefully the team at Tom Create keeps the trend going with the next one, because they have the foundation needed to create something special, especially if they make it a crossover entry.”
read full review ↗ - 50
“It’s a Gundam game featuring some of the most popular eras and mobile suites but with lackluster game-play, the fun seems to end once the novelty wears off. ”
read full review ↗
…and 5 more tracked reviews.
Patch history
- Update Notification Ver. 1.63Sep 28, 2020
- Update Notification Ver. 1.62Jul 28, 2020
- Report of issues occurring in Ver. 1.6Jun 18, 2020
- Ver. 1.60 Update PatchMay 26, 2020significant · resets scoring window
- Bug fixed notificationMar 31, 2020
- Patch Update Ver. 1.50 NoticeMar 23, 2020
- Patch Update NoticeMar 9, 2020
- [Patch 1.30] Update NoticeFeb 10, 2020
- STEAM® SD Gundam G Generation Cross Rays update patch release scheduleJan 21, 2020significant · resets scoring window
- Update patch release scheduleJan 6, 2020
- [Update Patch 1.10] PatchnotesDec 13, 2019significant · resets scoring window
- [Update patch] Release ScheduleDec 9, 2019
- 【Urgent Updates】Updates on bug reports foundDec 4, 2019significant · resets scoring window
