Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 30 |
| Creator reviews (1 tracked) | – | 50 | 1 |
| All-time Steam reviews | 82% | 76 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 89% | 83 | 6 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 17 reviews sampled · 13 total reviews in window · weighted 8.4 up / 1.1 down · computed 2h ago · full methodology →
Press & Creators reviews (46)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“The theme, gameplay, and the excellent visuals in Raji: An Ancient Epic make for a fun session every time you fire it up. The limitations are minimal, and the very few critiques I might have are not major detractors. This is a good game and worth a playthrough.”
read full review ↗ - 60
“Raji: An Ancient Epic can offer you some scenic locations, plenty of platforming, and a rather boring combat system. The main selling point here is not Raji herself, but the godlike beings, telling the tales of the Indian mythology, heavily intertwined with with the game's overall storyline.”
read full review ↗ - 70
“For a debut effort, ... it's proof that Indian studios with the right push can deliver titles for major consoles, and not be stuck in the free-to-play mobile mess that dominates Indian game development.”
read full review ↗ - 70
“Raji: An Ancient Epic is a strong debut for Nodding Head Games but it's just a shame there isn't more of it. It brings a respectful take on Hindu and Balinese mythology, one which has a strong narrative hook that invests you in Raji's personal adventure whilst offering enjoying gameplay. Though it suffers from some unfortunate technical issues, this is one journey we still recommend experiencing, especially if you're a fan of the genre.”
read full review ↗ - 75
“While this statement may inspire some eye-rolling for some people out there as a life-long gamer I deeply appreciate attempts to expand inclusiveness in video games...”
read full review ↗ - 70
“Great art and an intriguing story set a strong premise for Raji: An Ancient Epic. It's backed by some impressive experimental gameplay and combat that has a few flaws, but it is far from broken. Playing as Raji is a joy and many Prince of Persia fans may see some things they liked from that series reflected here. Exploring the mythology and beliefs presented is an experience that only this has provided - a unique premise, if you will. It's in need of some polish but it feels like the developer realised its dream and with this commendable effort it's a shining start for the team. Raji comes recommended to all players looking for a new mythological action title!”
read full review ↗ - 55
“Unparalleled presentation and atmosphere spoiled by unwieldly combat and clumsy level design. The most memorable moments happen when your hands are off the controls.”
read full review ↗ - 85
“It is truly exceptional that a small team has been able to develop a game like Raji, Nodding Head Games can be very proud of what they accomplished. Learning more about the Indian culture while playing a gorgeous game is rare and time well spent.”
read full review ↗ - 70
“It's worth noting the developer announced a bugfix update is in the works, but tread with caution if you decide to buy-in beforehand. But all that said, those demerits weren't enough to sour my experience with Raji: An Ancient Epic. The well-worn game structure is adorned with a decorative style that's wholly unique in video games; a striking soundtrack with heavy sitar notes and an ancient Hindu history lesson compel you to see this personal story of sister and brother to its conclusion. Even with performance caveats in mind, there's a lot of beauty to uncover here if you give it a chance.”
read full review ↗ - 65
“Raji was a decent experience. While it never stood out from the combat focused platformer crowd, it never buried itself in the crowd either. It’s fine game that I think fans of this style of game will enjoy even with the issues I had. If only the loading screen wasn’t so long, I wouldn’t have had as many issues with failing at my jumps and at the combat with several enemies. In the end, this is a different take on a familiar style of game that is just fine, but doesn’t stand out.”
read full review ↗ - 70
“The game plays similarly to the original God of Wars with fixed moving cameras over a 3D world, although the camera feels incredibly far away making Raji almost a speck on the map. Combat is a standard affair with normal/heavy attacks and the dodge button, but Raji can also pull out some Prince of Persia moves with her wall jumps and swinging around poles to attack the beasts that show up.”
read full review ↗ - 30
“However, the gameplay is outdated, its worlds although impressive, they quickly prove to be uninspired and the story never reaches a satisfying ending.”
read full review ↗
…and 34 more tracked reviews.
Patch history
- Raji: An Ancient Epic Update “Developers vs Code Demons!”Nov 26, 2020significant · resets scoring window
- Important Update to Raji: An Ancient EpicOct 19, 2020significant · resets scoring window
- Patch Notes 0.4May 11, 2018
- Patch Notes 0.3Nov 24, 2017
- Patch UpdateNov 24, 2017
- Patch Notes 0.2Nov 15, 2017
- Patch UpdateNov 15, 2017
- Demo Patch is now live!!Nov 13, 2017
