Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (172 positive / 128 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing19% mention it
- Grind & repetition13% mention it
- Multiplayer & servers13% mention it
- Visuals & art9% mention it
- Progression & loot8% mention it
What negative reviews complain about
- Story & writing24% mention it
- Grind & repetition18% mention it
- Multiplayer & servers13% mention it
- Progression & loot13% mention it
- Bugs & crashes10% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
35%
62 reviews
5-15h
59%
46 reviews
15-40h
60%
63 reviews
40-100h
69%
64 reviews
100h+
63%
65 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 33 |
| All-time Steam reviews | 81% | 75 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 66% | 64 | 723 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Mar 3, 2025) · 300 reviews sampled · 723 total reviews in window · weighted 151.9 up / 77.7 down · computed 2h ago · full methodology →
Press & Creators reviews (33)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Even without the endgame content, Temtem is worth a look for anyone who has enjoyed a Pokémon game in the last two-and-a-half decades, especially those who have wanted a steeper challenge to go along with their critter collecting. It's a familiar, imitative experience in so many ways, yet we came away satisfied with just about every tweak made to the well-established formula. Sure, the main quest becomes a bit of a slog, and yes, the Nintendo Switch does struggle to keep up at times. Despite these qualms, Temtem's engaging battles enshrine it as one of the most innovative additions to the genre in recent memory.”
read full review ↗ - 70
“Temtem is not simply a Pokemon Clone, the game offers a lot of its own unique content as well. You can catch, tame, or breed the monsters as expected, but it also builds upon certain shortcomings of the gameplay of the Pokemon franchise.”
read full review ↗ - 60
“Temtem is enjoyable, pretty, and has cool combat, but it’s hardly amazing. It’s not unique, nor is it a real MMO.”
read full review ↗ - 90
“There's finally a legit upstart contender for the monster-collecting throne...”
read full review ↗ - 80
“Temtem takes on one of the biggest licenses in the world and manages to pull it off. While some titles that remain in early access for several years never offer a final release, Crema studio's goal was clear from the start. To offer players a massively multiplayer adventure and a very serious alternative to the Pokémon franchise. If the game doesn't reinvent the wheel and offers an artistic direction that won't please everyone, I have to admit that it's a solid option offering a more than consistent content and a flawless technique. All you have to do is gather your team and go on an adventure!”
read full review ↗ - 70
“By and large, Temtem is a well-made, generous monster-taming RPG that differentiates itself enough from the obvious competition. The battle system is perhaps its main strength, offering quite challenging 2-on-2 fights even against wild encounters. It's jam-packed with stuff to do, and its online integration means connecting with other players is easy. The creature designs could be better, and the writing and human characters aren't particularly memorable, but if the game clicks for you, those weaknesses will fade into the background.”
read full review ↗ - 80
“It's easy to write it off as a copy-pasted clone, but the additional features of co-op battles, deep synergy combat mechanics, and rich endgame content culminate in a real diamond in the rough for those finding the competitors lacking. The main story content can be rote but for those hardcore fans wanting something deeper, Temtem may be what you're looking for. Temtem is both better and worse than the opposition, and I think that's okay.”
read full review ↗ - 70
“While players may not be playing TemTem for the next 10 years, if Pokémon games are your jam, then TemTem will offer you a great experience for the foreseeable future.”
read full review ↗ - 70
“Temtem is a fun monster-catching game that offers plenty of twists on the well-worn Pokémon formula.”
read full review ↗ - 85
“Crema has developed an over-the-top and fantastic title that should not be missing from a genre fan's collection.”
read full review ↗ - 70
“Temtem isn't just a copycat Pokémon. Incorporating MMO elements and engaging characters into fan-favourite gameplay is an overwhelming success, with an abundance of addicting endgame content. Unfortunately, Temtem suffers from optimisation issues and needs to present its most captivating features at the forefront rather than behind the MMO grind and a slow main story. I can't deny how much fun it is to play Temtem, it just needs more time and polish to be the best there ever was.”
read full review ↗ - 75
“Temtem is definitely worth getting for something different, yet familiar. It's worth the price of admission, but that's all you should spend on it.”
read full review ↗
…and 21 more tracked reviews.
Patch history
- Temtem: Swarm has reached 1.0!Apr 2, 2026
- Patch 1.8.3 lands on Temtem!Mar 3, 2025significant · resets scoring window
- The road well-traveled: Patch 1.8 and all its meaningFeb 7, 2025significant · resets scoring window
- Patch 1.8.2Dec 9, 2024significant · resets scoring window
- Patch 1.8.1 is now live!Oct 14, 2024significant · resets scoring window
- Patch 1.8 is here to revolutionize the world of Temtem!Sep 2, 2024significant · resets scoring window
- Patch 1.7.1 is live!Jul 4, 2024significant · resets scoring window
- Dance under the neon lights in patch 1.7, live now!Jun 10, 2024significant · resets scoring window
- Take a sneak peek at patch 1.7, launching in early June!May 22, 2024significant · resets scoring window
- Patch 1.6.2Mar 25, 2024significant · resets scoring window
- Patch 1.6.1Feb 22, 2024significant · resets scoring window
- Welcome to the tundra! 1.6 is now liveJan 29, 2024significant · resets scoring window
- Patch 1.5.2Nov 21, 2023significant · resets scoring window
- Patch 1.5.1Oct 24, 2023significant · resets scoring window
- Patch 1.5 is now live! Meet a new Temtem, discover its Lair and a huge secret...Sep 25, 2023significant · resets scoring window
- 1.5 approaches! Here are a lot of spoilers about it.Sep 7, 2023significant · resets scoring window
- Patch 1.4.1Jul 4, 2023significant · resets scoring window
- Patch 1.4 and Season 4 are now live!Jun 19, 2023significant · resets scoring window
- Patch 1.4 is happening soon! Here's the early look into it.Jun 6, 2023significant · resets scoring window
- Patch 1.3.1 is now live. Here are the patch notes!Apr 17, 2023significant · resets scoring window
- Patch 1.3 and Season 3 are now live!Mar 13, 2023significant · resets scoring window
- An early look at patch 1.3, and this Season's Ranked rewards!Feb 24, 2023significant · resets scoring window
- Patch 1.2.2 is now live. Here are the patch notes!Feb 2, 2023significant · resets scoring window
- Patch 1.2.1 is now live! Here are the patch notes.Jan 9, 2023significant · resets scoring window
- Temtem 1.2 is here. Welcome the Days of Yore, Temtem Showdown and more!Dec 5, 2022significant · resets scoring window
- Temtem's next update: Showdown, events, Ranked rewards. Here's what and when!Oct 27, 2022significant · resets scoring window
- Temtem 1.0.1 is now live.Sep 23, 2022significant · resets scoring window
- Temtem 1.0 is now available!Sep 6, 2022
- Temtem 1.0 launches at 4 pm UTC today! Last tip from us: Tamer's ParadiseSep 6, 2022significant · resets scoring window
- New 1.0 features trailer!Aug 10, 2022
- The Golden Week of 1.0 spoilers, part IV: Tamer’s Paradise and FeathersJun 16, 2022significant · resets scoring window
- The Golden Week of 1.0 spoilers, part II: Competitive scene and approach to PvPJun 14, 2022significant · resets scoring window
- Golden week of 1.0 spoilers, day 1!Jun 13, 2022significant · resets scoring window
- Content Update 1 is here! Mounts, Dojo Wars, Trade Houses and more!Apr 21, 2022significant · resets scoring window
- A first look into CU1!Mar 10, 2022significant · resets scoring window
- The Arbury update is now live!Dec 16, 2021significant · resets scoring window
- Patch 0.7.3 is live!Jul 6, 2021significant · resets scoring window
…and 7 earlier patch announcements.
