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Dungeon Munchies

Dungeon Munchies

maJAJa · released Jul 26, 2022

ActionAdventureIndieRPGPCPlayStation 5, PlayStation 4Nintendo Switch

Hunt down monsters to cook and eat them! You’ve been revived in a massive underground complex and you must leave this bizarre facility. Aided by the undead Necro-Chef Simmer, you must stay safe, get fed, find a way to get out

89
VGC Score
Stablemedium confidence
89%
At launch
97%
Steam all-time
56%
Press
72%
Player sentiment
100%
Recent sentiment

PC 89 · PlayStation 73

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)5613
All-time Steam reviews97%931000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)100%975
Calibration prior (typical game)7250

Acclaim gate: the raw blend lands at 91.3, but scores above 88 must be earned in front of a mass audience; this verdict rests on 7,222 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).

Scoring window: last 30 days (no significant patch detected) · 15 reviews sampled · 13 total reviews in window · weighted 12.7 up / 0 down · computed 2h ago · full methodology →

Press & Creators reviews (15)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 50
    trust 80Nov 14, 2022

    I went into Dungeon Munchies with high hopes. But unfortunately, it left me with a sour taste in my mouth. The base is there for an interesting experience, but it needs polish. The cooking feature doesn’t allow for experimenting, and the level design lacks creativity, but the combat hurts the game the most. Maybe it’s because too many things are going on in the game instead of focusing on one or two features and making them work well.

    read full review ↗
  • 40
    trust 76Dec 27, 2021

    Dungeon Munchies is the kind of game that feels like it might be good in another two or three years. Despite the shoddy visuals, awful performance, sloppy movement mechanics, and unoriginal crafting systems, it feels like there could be a good game somewhere in here. With a few tweaks, this combat system might have some promise, and the core loop of crafting, fighting, repeat seems like an interesting riff on the main idea of Monster Hunter. Unfortunately, that potential has yet to fully present itself here, this is an Early Access release with all the issues and lack of cohesion that implies. We’d recommend you pass on Dungeon Munchies, and instead suggest either looking into Dead Cells or Dragon: Marked for Death. There are some quality traits here, but it’s not enough to redeem Dungeon Munchies.

    read full review ↗
  • 71
    trust 70Dec 15, 2021

    I'm always down to check out games that are a little off-center, and from its basic description Dungeon Munchies certainly fits that bill...

    read full review ↗
  • 50
    trust 69Jan 7, 2022

    There is quite a bit to like about Dungeon Munchies, but unfortunately, the major components that matter in a video game, especially one that is a side-scrolling action platformer, let the rest of its parts down. The platforming is extremely unwieldy and frustrating. The fact that I have to intentionally injure my character to try to progress through a stage should tell you enough. Throw in the combat that’s just kind of there, and it ultimately just winds up as an unsatisfying gameplay experience. It’s sad really because I liked the story enough to want to keep pushing through, the characters are silly and funny, and it has good music and art design as well. It is quite possible that Chapter 3 gets added to the game eventually, maybe by then some of these issues will be fixed.

    read full review ↗
  • 65
    trust 69Jan 5, 2022

    Dungeon Munchies surprised me with its poor level design and platforming but shined in its story and characters. I wanted more from the characters and would probably have really dug this as a visual novel. As it is, however, the drifty platforming with floors that feel like ice are a slog. Combat wasn’t bad, but I always generally wanted more of the better parts of the game, like the slick soundtrack. By the end of my time with Dungeon Munchies, I certainly wasn’t full. I felt like it deserved more and could be more, maybe a little more time in the oven.

    read full review ↗
  • 95
    trust 67Aug 26, 2022

    Overall, I have to say that Dungeon Munchies is by far one of my favorite games I’ve played recently. I had so much fun with it, and I really enjoyed what it had to offer, especially considering the small size of the team that put it together. If you’re looking for some 2D action platforming experience, I highly recommend you give Dungeon Munchies a try.

    read full review ↗
  • 60
    trust 60Jan 9, 2022

    Dungeon Munchies has one really clever idea, which, sadly, doesn’t make up for how mundane the rest of its gameplay and presentation are. The novelty of cooking parts of your fallen enemies and acquiring their powers wears off quickly once you realize the rest of the game is still an ugly platformer with really simplistic combat.

    read full review ↗
  • 55
    trust 60Aug 12, 2022

    In the end, the impression that I have is that for every positive point, there seem to be at least two negatives. I'm not saying the game is bad altogether. Let's just say it doesn't appeal to everyone. Perhaps the game works better if we savor it slowly, returning to it sporadically to tackle a dungeon or two.

    read full review ↗
  • 60
    trust 59Jan 4, 2022

    After seeing the trailer for Dungeon Munchies on the Latest Nintendo Direct Indie Showcase I thought it looked like a fun game that may be right up my street. Unfortunately, even though Dungeon Munchies does have a few things going for it, I found it hard to get through and found myself, in the end, forcing myself to play. I am, however, glad for games like this. The indie space is where the developers can push the boat out and try new things, even if sometimes they don’t quite come off.

    read full review ↗
  • 70
    trust 56Aug 17, 2022

    Despite the weaker parts of the game, such as the awkward and unclear control setup and the overly demanding boss battles, I still really enjoyed my time with Dungeon Munchies. It’s a unique game with a truly twisted and delightful sense of humor. Combined with a unique cooking mechanic and tons of ways to customize your experience, I feel it’s a game any fan of the indie scene should check out. I just hope developer maJAJa is able to implement some tweaks to improve the experience, or use what they’ve learned from this game to make their next one even better.

    read full review ↗
  • 60
    trust 56Oct 3, 2022

    Dungeon Munchies is an interesting concept and I always want to support indies where I can. However, Dungeon Munchies feels like it’s a game that needs a bit of work before it’s worth picking up. I will say it is fun in its food and crafting mechanics and the plot is great. If they can patch the control mechanisms to make them better, then this would be a solid platforming experience.

    read full review ↗
  • 35
    trust 55Jan 1, 2022

    Dungeon Munchies looks like a demo of itself or at least a hollow shell of a project that stopped trying before it started. Not all unique indies hit the mark at first but this title seems to get almost everything wrong. There are many similar games on the Nintendo Switch that are much more fun and interesting. Stay away and move on.

    read full review ↗

…and 3 more tracked reviews.

Patch history

  1. patch 1.5.3.10
    Jun 2, 2026
  2. 1.4.2.0 OpenBeta Update
    Jul 27, 2022significant · resets scoring window
  3. 0.3.1.57 Update
    Jul 14, 2021
  4. 0.3.1.55 Updates
    Jul 12, 2021
  5. 0.3.1.53 Update
    Jul 7, 2021
  6. A Series of Mini-Updates
    Jun 27, 2021significant · resets scoring window
  7. 0.3.1.24 Update
    May 8, 2021
  8. 0.3.1.22 Update
    May 6, 2021
  9. Update 0.3.1.17
    Apr 27, 2021
  10. 0.3.1.15 update
    Apr 22, 2021
  11. 0.3.1.13 Update
    Apr 21, 2021
  12. 0.3.1.12 Update
    Apr 21, 2021
  13. openBeta 0.3.1.10
    Apr 19, 2021
  14. Bug fixing
    Apr 15, 2021
  15. Bug fixing
    Apr 14, 2021
  16. Update 0.3.1.5
    Apr 13, 2021
  17. Mini-Update
    Jan 6, 2021significant · resets scoring window
  18. Ver. 0.2.8.2 Open Beta
    Dec 12, 2020significant · resets scoring window
  19. Ver. 0.2.7.1 Patch Notes
    Dec 5, 2020significant · resets scoring window
  20. Monthly Devlog #1
    Jun 28, 2019