Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 61 | 5 |
| All-time Steam reviews | 88% | 82 | 263 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 81% | 75 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 1 total reviews in window · weighted 0.5 up / 0.1 down · computed 5h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Viviette is excellent at providing something different that takes the best elements of many different games to craft something fairly unique. Despite some minor gripes, it’s a brilliant single-player experience.”
read full review ↗ - 40
“Apart from the wonderful 16-bit audio-visuals, Viviette turns out to be nothing more than a repetitive search for key-item after key-item, with a little bit of puzzle-solving thrown in, next to a simple horror tale that won't really creep you out that much.”
read full review ↗ - 60
“If you’re down for a challenge and some frustrations, and enjoy the thought of turning out the lights and enjoying some creepiness, it’s not a bad experience. You may find the puzzles to be intriguing but also don’t be surprised if you find yourself needing to hit a walkthrough to figure something out, though that’s not unusual for adventure titles in general I suppose. I just wish its use of horror and suspense lived up to its initial promise, rather than just being something you need to deal with in roughly the same way throughout.”
read full review ↗ - 50
“If you want a game to really push you to the absolute limits of memorizing a whole area to identify every hidden clue, then Viviette may be the game for you. Otherwise, it’s best to look elsewhere, since you’ll probably spend more time looking up solutions online than actually figuring them out yourself.”
read full review ↗ - 60
“Vivette does quite a good job at drawing the player's attention towards exploring its world, something to which the game's marvelous art style and visual environment and its plot are certainly no strangers. The game does a less successful job when it comes to its difficulty level, which is rather inconsistent, too much repetitiveness and a short lifespan.”
read full review ↗ - 40
“If you’re looking for a game with not even a sliver of hand-holding, Viviette will scratch your itch. If you need no motivation to explore a spooky mansion, you’ll find that in the game. However, If you need either of those things even in the slightest, this is one game I would suggest you hide from.”
read full review ↗ - 60
“All considered it's a horror title that will certainly find its place in the hearts of fans of this sub-genre.”
read full review ↗ - 60
“Step through Vivette’s doors, by all means, but be prepared for an uneven stay. ”
read full review ↗ - 60
“Viviette tries to go gonzo with the jump scares and frenetic furnishings rather than showing a crumb of constraint, something that would have gone a long way to keeping the tension from the first 45 minutes or so alive through its conclusion. ”
read full review ↗ - 78
“Viviette is a breath of fresh air to the Indies catalog of Nintendo Switch. A very funny proposal that knows how to mix exploration and puzzles in an outstanding way and that has a suffocating atmosphere at the height of the great horror games of this generation that manages to put fear into our bodies at times.”
read full review ↗ - 75
“Viviette is not a game that invents the wheel, but its more than correct execution in all its aspects makes it a very important alternative for those thirsty for more traditional survival horror, all at a reduced price.”
read full review ↗ - 80
“'Viviette' attempts to recreate the mystery and horror of games like 'Resident Evil' within a more 16-bit setting, and for the most part works.”
read full review ↗
…and 2 more tracked reviews.
Patch history
- Viviette v1.1 - Adjustments and fixesJan 15, 2019
- v1.0.5 - AccessibilityOct 27, 2018
- v1.0.4 - Musical puzzle adjustmentsOct 25, 2018
- v1.0.3 - More bug fixes and tweaksOct 23, 2018
- v1.0.2 - Bug fixesOct 21, 2018
- v1.0.1 - Fixed Japanese translation issuesOct 20, 2018
