videogamescritic
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54

Planet Xbox 360

PressTrust score from 30 scored reviews vs. players

matches players
Bias
within ~4 pts
Vs player sentiment
-0.20
Ranks like players
30
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

40
Alignment (40%)
88
Decoded accuracy (30%)
16
Player-side (30%)

Controversy record: on 4 games where press consensus and players sharply disagreed, this reviewer sided with players 0 times.

Computed 6m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Biggest disagreements with players

The receipts: games where this outlet's verdict landed furthest from player sentiment.

Recent reviews (66 tracked)

  • 80
    PidNov 28, 2012

    A bad game it isn't, it just takes time to adjust to. Once you get the hang of abilities and figure out the right tempo for puzzle solving, you're in for one moderately enjoyable trek.

    read full review ↗
  • 90

    Contracts is a huge addition, and one that'll add months of replay value long after you complete the single player mode. Throw in a "killer" presentation and you've got one of the year's most surprising sequels.

    read full review ↗
  • 93

    Graphical hitches and gameplay tweaks aside, it's still one of the best first-person shooters out there, loaded with exciting moments and a story that – wait for it – is actually worth experiencing. Throw in the hours' worth of addictive multiplayer and you have something that'll hook you well into the next generation.

    read full review ↗
  • 90
    DishonoredOct 8, 2012

    Though it's got its problems, Dishonored is a damn good game, one that makes use of a compelling storyline and wraps it into strong first-person gameplay, and a presentation that's pretty hard to beat.

    read full review ↗
  • 90
    Borderlands 2Sep 18, 2012

    The sound design isn't going to do much for you if you're not a fan of the direction electronic music has taken these days, but I personally feel that the game's soundtrack is of incredible quality and matches perfectly with Borderland's style and how it plays. It's intense, powerful, edgy and exactly what a videogame of this caliber needs in order to stay immersed with the atmosphere.

    read full review ↗
  • 90

    The music is sensational, and though it was done by an in-house team hired by Dodrill, they definitely keep the adventurous tone flowing throughout, even with the slower town exploration themes. The voicework is great too.

    read full review ↗
  • 70
    DeadlightJul 31, 2012

    Part of that fault lies in the game's dialogue. Some of it's rather cheesy, about on the same level as Resident Evil, while other lines just drag out the usual examples of poorly exploited horror. It just doesn't add up in spots.

    read full review ↗
  • 90
    SpelunkyJul 5, 2012

    The game is very difficult and will require you many playthroughs before you even reach the second world much less beat the entire game. Death takes you back to the beginning of the game and you'll lose all the treasure and items you've earned in your time with the game. Still, Spelunky has an undeniable charm that will have you laughing as you die the first time and the hundredth time.

    read full review ↗
  • 90
    Max Payne 3May 21, 2012

    The presentation is superbly polished, and having McCaffrey on board makes the Max magic happen all over again.

    read full review ↗
  • 90
    FEZApr 29, 2012

    Be warned: just like the games of our past Fez is a game that will constantly test you, frustrate you, and then reward you in ways only a game like this can.

    read full review ↗
  • 90
    Prototype 2Apr 23, 2012

    With a new lead and a story that actually clicks better than expected, it's a wonderful sequel that surpasses the original. Though some aspects can be questioned, the game as a whole gives you a bunch to do, online and off, and some incredible means to get it done.

    read full review ↗
  • 81
    Binary DomainMar 1, 2012

    Players should not come in expecting a balanced single player and multiplayer like the competition may offer, but instead be pleased by the solid campaign that is different from any other shooter.

    read full review ↗
  • 82
    The Darkness IIFeb 9, 2012

    Even though we liked the original game in limited ways, The Darkness II is a fresh sequel that avoids the pratfalls of most comic book licensed games, instead opting for ridiculously bloody gameplay, a solid (for the most part) presentation, and a multiplayer add-on that doesn't feel like a cheap addition, for once.

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  • 51

    Stop torturing those poor worms, Team 17!

    read full review ↗
  • 67

    War in the North is not a bad game, but it is an average one.

    read full review ↗