videogamescritic
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60

Xbox World 360 Magazine UK

PressTrust score from 22 scored reviews vs. players

10 below players
Bias
within ~5 pts
Vs player sentiment
-0.18
Ranks like players
22
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

41
Alignment (40%)
85
Decoded accuracy (30%)
64
Player-side (30%)

Controversy record: on 3 games where press consensus and players sharply disagreed, this reviewer sided with players 1 time.

Computed 6m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Biggest disagreements with players

The receipts: games where this outlet's verdict landed furthest from player sentiment.

Recent reviews (53 tracked)

  • 70

    Some amazing moments, some truly abysmal. Saints Row is wildly imaginative but the lack of technical polish and the weak combat mar the creativity. [Feb 2012, p.100]

  • 48

    Lack of imagination and repetitive combat send this hurtling into Mount Doom. [Feb 2012, p.96]

  • 86
    Rayman® OriginsDec 28, 2011

    2D platforming is back. [Feb 2012, p.98]

  • 88

    I never expected Modern Warfare 3 to go toe-to-toe with EA's juggernaut this year, but it came out of the gates with a tour de force campaign and co-op mode. It loses points with a perhaps too-familiar multiplayer that caters to the juvenile on Xbox Live; though don't be mistaken, Modern Warfare 3 is one hell of a shooter and a highlight for a series that just won't die – no matter how much we wish it bloody would, at times.

    read full review ↗
  • 59

    We'd be happier with a full rebuild of the original game. [Christmas 2011, p.110]

  • 70
    RAGEOct 31, 2011

    Vision of the future, relic of the past - after such a long wait, Rage turns out to be both a triumph and a tragedy. In 2011, this just doesn't cut it. [Christmas 2011, p.104]

  • 81
    Renegade OpsOct 31, 2011

    A smart mix of retro twin-stick shooter and current tech, and a glorious throwback to arcade blasters of olden times. [Christmas 2011, p.111]

  • 60
    Rock of AgesOct 5, 2011

    Marbling madness epitomised, but Rock of Ages' rough mechanics could have done with more smoothing. Top marks for sheer oddness, nonetheless.

    read full review ↗
  • 76
    BastionSep 19, 2011

    Gorgeous on the surface but less stellar on the inside, Bastion's appeal hinges largely on its dreamy visuals and those dulcet Nattator's tones. [Nov 2011, p.108]

  • 100
    From DustAug 15, 2011

    An incredible piece of tech and an even better piece of design, From Dust is a place to lose yourself in. [Oct 2011, p.104]

  • 62

    Fails to make any great strides after a decade away, but for a 360 platformer, it's a wonder. [Sept 2011, p.90]

  • 86
    L.A. NoireJun 15, 2011

    Presents an insanely detailed world and a game unlike any you've played before. [Aug 2011, p.96]

  • 85

    Technical marvel with truly unique appeal - a Dead Space without the borders or boundaries.

    read full review ↗
  • 92
    Portal 2May 22, 2011

    A huge and stunning sequel, as witty as it is brain-bendingly challenging. [July 2011, p.98]

  • 100

    Consistently slick in almost every regard: animation, level design, and combat. Stylish and memorable. [July 2011, p.119]