How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 2 games where press consensus and players sharply disagreed, this reviewer sided with players 0 times.
Computed 6m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
Recent reviews (29 tracked)
- 100
“A game designed to excel in all areas with one goal ' making the player feel at the centre of the action and in control. The level of interaction with the world is breathtaking and heightens the sense of danger and the rewards for success.”
- 80
“A technically and graphically stunning port of a game that was already pretty damn good, with the potential to deliver bigger and better things in future. And you can’t complain too much about that.”
- 80
“Despite the rough edges, Killing Floor can be considered a resounding success.”
- 70
“A solid and enjoyable racing game, with some nice quirky features, but one that falls short of greatness by lacking something really special.”
- 90
“I asked you at the start of this review to buy a copy of this game - buy two - and not to let it become another "ICO." If it does, it's YOUR fault, dear reader.”
- 90
“The best PC strategy game I've played for ages, since Rome: Total War in fact. Even if you aren't entirely happy about the period covered, it being something of a retread, there's so many new features and depth in this release to make any comparison with the first Medieval: Total War rather pointless.”
- 80
“My only strong disappointment is the multiplayer aspects of the game. The CTF, Assault and Deathmatch games are fine enough, but the different trooper types were just crying out for some kind of class-based multiplayer action.”
- 70
“World At War puts on a great show, but it's the last time I'm going to be able to watch this same show without getting bored. Activision will most likely continue to make a lot of money selling us the same magic tricks even though we've been able to see the wires for some time. Where's the ambition in that though? Don't excellent games sell more than okay games?”
- 80
“There are two issues that make the campaign less than perfect. First is the length. Given the price gouging Activision has embarked on with this release the centrepiece of the game is insultingly short. Played on normal you have one evening's play here for your 50 or so pounds...Secondly the pace of the game is very one note.”
- 90
“Warhead was great fun and even the ending is better, and certainly less annoying than that of Crysis, but I did find it slightly too easy.”
- 80
“Give it time to circulate and new content will come pouring in, but what's there is by far the best in the series, and I can say that because the advent of seamless city exploration, fully integrated character traits and less dumbfounded AI in The Sims3 would make it difficult to return to its predecessors.”
- 70
“Warband extends the gameplay with new features and multiplayer antics, and the hardcore enthusiasts will be able to overlook the flaws; it is the best medieval horseback combat and real time strategy kingdom building sim role playing game on the market. But then, it's the only one, and the execution of Warband never quite lives up to the excellent concept.”
- 90
“Special praise also has to be dealt to Turbine for creating an MMO that managed to ship in a fairly completed state, and with stability issues kept to a minimum.”
- 90
“Ikaruga is the best shoot-em-up on the current generation of consoles. With perfect gameplay, perfect difficulty curve, and beautiful graphics, it provides an intense experience like no other.”
- 90
“San Andreas' greatest success is that it gives us more space for our imaginations than most other games do, and ties together the edges neatly with a well-crafted story and missions, adding up to a whole that few games can compare to.”