Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 77 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 71 | 47 |
| Xbox store ratings | – | 45 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (29)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“#IDARB is a 2D platform competitive game. It's dirty, action-packed, and filled with Internet memes. It's genuinely fun and best played with friends locally or head to head in online matchmaking. #IDARB is a game made from the ground up to be a spectator title thanks to social interactions with Twitch and Twitter, which is a lesson developers can learn from and implement.”
read full review ↗ - 100
“I highly recommend #IDARB, and this comes from someone that doesn’t play sports games, yet I knew the moment I yelled at my TV during a slow motion instant replay victory, this was special.”
read full review ↗ - 70
“Playing with others is amazing, but #IDARB doesn't help me out if I don't have quite that many friends available. Instead, it's watchable.”
read full review ↗ - 80
“It stands as proof that all it takes to make a fantastic game, even with today's available technology, is a solid set of core gameplay mechanics with inherent depth.”
read full review ↗ - 90
“Chaotic, fun and fantastic, #IDARB may just be the best multiplayer experience currently available on the Xbox One.”
read full review ↗ - 75
“With the right composition of friends holding controllers, IDARB becomes a ridiculous, intense sports game that is much smarter and more technical than its silly presentation may lead you to believe. ”
read full review ↗ - 80
“#IDARB gives us the answer to what happens when the whole Internet gets to play game designer. The result is an inviting and simplistic e-sport with unexpected depth of play. Unfortunately multiple players is a must to enjoy the game. However the support for up to eight players, if enough controllers were available, makes this a guaranteed hit and one of greatest multiplayer experiences on the Xbox One. Perfect for a game night with friends.”
read full review ↗ - 70
“Brilliantly simple. [Apr 2015, p.84]”
- 70
“A fun, accessible and utterly bonkers 4v4 team sport that allows onlookers to get involved in crazy and unpredictable ways. It's a local multiplayer revelation, though long-term appeal and value is questionable especially once it returns to £11.99.”
read full review ↗ - 80
“#IDARB reminds me of the core reason why I play videogames, the honest fun and good spirit of the design with the tight competitive gameplay make this a perfect game to sit back and let the world slip away.”
read full review ↗ - 80
“As a standalone arcade game it isn’t worth much. The multiplayer is what makes it great, whether it be local or online. It offers a face paced and ever-changing game space that can be fun for everyone.”
read full review ↗ - 78
“It seeks to shake up the familiar co-op sports game with simplistic controls and unstoppable energy and creates an ultra-competitive gameplay that’s easy to play or watch. And while the game shines at 2v2, it falls victim to its own frenzy with any additional players.”
read full review ↗
…and 17 more tracked reviews.
