Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 71 | 20 |
| Creator reviews (1 tracked) | – | 97 | 1 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 54 | 177 |
| Backloggd ratings | – | 58 | 118 |
| Xbox store ratings | – | 70 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (26)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“It’s nothing particularly new, as Telltale games go, but I think that playing with a more family-friendly property has been good for the studio. Those trademark life or death choices were getting a little contrived, so it’s nice to just hang around with a likeable group of characters and go off on a fun, mostly light-hearted adventure. With the occasional eldritch abomination thrown in.”
read full review ↗ - 60
“The Order of the Stone suggests that Minecraft: Story Mode is - so far - the least interesting game from Telltale. Adventure is enjoyable, but never surprises and will speak mostly to people who know and like Minecraft. Others can be bored at times.”
read full review ↗ - 70
“It's a pleasant start, packed with individual events but featuring little in the way of narrative propulsion. When I reached the end of this episode, I wanted more. I'm hoping that, like most outstanding Minecraft creations, Minecraft: Story Mode just needs a little more time to build.”
read full review ↗ - 70
“An extremely slow start to Minecraft’s first story adventure, but it’s a game made with a clear love for the original and is bound to please most younger fans.”
read full review ↗ - 80
“Aimed towards a younger audience but still has enough depth to appeal to mature gamers. [Dec 2015, p.62]”
- 80
“It’s a subtle and sweet work made with an awareness that the best part of a journey comes when you realize that you are the story.”
read full review ↗ - 73
“The drama might not be as heightened as something like The Walking Dead, but I still found myself surprisingly invested in the choices I had to make about my companions, undeveloped as they may be, and smiling at the Minecrafty in-jokes.”
read full review ↗ - 100
- 52
“This is the first Telltale game to have such an obvious stench of “Nothing personal, just business”. [Issue#203, p.74]”
- 70
“Fans of Minecraft might enjoy it on the surface for its in-your-face references, which is fine, because not much exists beneath the surface. If you're thinking about purchasing Telltale's newest title, do so with these considerations in mind. Similarly, if you buy it, approach it knowing what to expect and be prepared for light, childish adventure.”
read full review ↗ - 50
“The Telltale developers show you can made a surprisingly functional narrative game even without the story. The fact that "it works" doesn´t automatically mean it is also terribly funny. The first episode of Minecraft: Story Mode relies on way-too-familiar gameplay, primitive humor, dull dialogues and predictable plot. So the result is unfortunately quite boring. Perhaps next time it will be more thrilling ride.”
read full review ↗ - 50
“So far, Minecraft: Story Mode is like a Saturday morning cartoon. Sure, there is conflict, but it doesn't feel dire. Sure, there are funny bits, but the comedy isn't sharp or intelligent. Sure, there is a story, but it doesn't feel like it matters yet.”
read full review ↗
…and 14 more tracked reviews.
