How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 20 games where press consensus and players sharply disagreed, this reviewer sided with players 4 times.
Computed 6m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
- +28EA SPORTS UFC 4outlet 79 · players 51 · Oct 2020
- +25Cyberpunk 2077outlet 93 · players 68 · Dec 2020
- -50SOMAoutlet 42 · players 93 · Nov 2015
- +24Pokemon Swordoutlet 78 · players 54 · Jan 2020
- +18Animal Crossing: New Horizonsoutlet 88 · players 70 · Apr 2020
- +23Pokemon Shieldoutlet 78 · players 55 · Jan 2020
- +31Halo Infiniteoutlet 85 · players 55 · Feb 2022
- +23Sid Meier’s Civilization® VIoutlet 82 · players 59 · Nov 2016
- +15Halo 5: Guardiansoutlet 74 · players 59 · Nov 2015
- -14Minecraft: Story Mode - Episode 1: The Order of the Stoneoutlet 52 · players 66 · Nov 2015
Recent reviews (245 tracked)
- 86Kingdom Come: Deliverance IIApr 7, 2025
“It’s easy to get overpowered to the point where you can enter a melee completely naked, and emerge victorious. But still, you’ll find yourself putting on your best armor just because it feels right. KCD2 isn’t about powergaming – it’s about immersion in a very unique setting that’s obviously a labor of love. [Issue#266]”
- 79MiSideApr 7, 2025
“The game keeps shifting the mood, going from upbeat light novel to horror, hitting all stops in-between. The same can be said about gameplay: developers did their best to make sure that MiSide never goes stale in the 4 hours it takes to complete a single playthrough. [Issue#266]”
- 77Frostpunk 2Dec 20, 2024
“11 bit studios were trying to improve core mechanics and expand the scope of the game, but ended up with a completely different gameplay formula. The number 2 in the title probably hurts the game more than helps. [Issue#265, p.76]”
- 78The Plucky SquireDec 20, 2024
“Since the story is told in-game via a book, and its main character can pop out into the “real” world to interact with said book, designers got really creative with puzzles. For example, you can replace adjectives to change the properties of an item, or lift a page to make objects on an illustration fall where you want them to. [Issue#265, p.80]”
- 60Nobody Wants to DieDec 20, 2024
“Art deco noir cyberpunk world has a lot of little details that really nail that “high tech, low life” feeling. But with the story so bland and by-the-numbers, it’s hard to recommend Nobody Wants to Die as anything but an interactive artbook. [Issue#265, p.54]”
- 79Black Myth: WukongDec 20, 2024
“Fresh setting and vibrant locations belie some serious gameplay issues, like very uneven difficulty and sluggish movement of the main character. [Issue#265, p.66]”
- 86NevaDec 20, 2024
“Nomada Studio is very open about Neva being inspired by Hayao Miyazaki’s works. And I have to admit – they’ve really hit the mark: the game is very heartwarming and emotional. [Issue#265, p.82]”
- 85Warhammer 40,000: Space Marine 2Dec 20, 2024
“A great entry point for people new to the Warhammer 40k franchise, as well as a nice throwback to the action games of old. No open world, no Souls-like mechanics, no “meaningful” story choices. Just you, your bolter and a whole lot of enemies to mow down. [Issue#265, p.72]”
- 69Outcast - A New BeginningAug 23, 2024
“Middle-aged Cutter just doesn’t cut it as a hero. Everything about him screams that he’s old, he’s tired, and instead of going on an adventure, he would’ve preferred to spend the day playing Farming Simulator. [Issue#264,p.54]”
- 82Rise of the RoninAug 23, 2024
“Combat in Rise of the Ronin is far more nuanced than in Ghost of Tsushima, so even after many hours of gameplay you may discover a new aspect to it that will come as a pleasant surprise. [Issue#264,p.68]”
- 91FINAL FANTASY VII REBIRTHAug 23, 2024
“The world is incredibly detailed, so instead of rushing to the next quest objective, make sure to take your time and let it all soak in. [Issue#264,p.58]”
- 80Stellar Blade™Aug 23, 2024
“There’s a lot to see here! [Issue#264,p.48]”
- 81Pacific DriveApr 23, 2024
“S.T.A.L.K.E.R. has made Roadside Picnic famous, but it harshly mangled the book: S.T.A.L.K.E.R.’s Zone was a zone of armed conflict between various factions and mutants, instead of being a place of mystery and supernatural. Pacific Drive, on the other hand, pays an unexpected tribute to the “feel” of the original book, despite nominally being “a car-driving game”. [Issue#263, p.62]”
- 87Like a Dragon: Infinite WealthApr 23, 2024
“Infinite Wealth is a kaleidoscopic parade of everything that made original Like a Dragon great. Except there’s more of everything, and everything is more interesting than before. [Issue#263, p.66]”
- 80Last EpochApr 23, 2024
““Modest” is the first word that comes to mind. Modest graphics, modest story about EEEEVIL, Diablo-esque gameplay... Except it’s not – the amount of skill customization is staggering, and unlike Path of Exile, you can change your build on the fly. [Issue#263, p.48]”