Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 78 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | – | 0 |
| Backloggd ratings | – | 77 | 363 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (21)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“With new features, modes, and various quality of life upgrades from its mobile origins, Part Time UFO on Switch continues to exemplify the fun and quirky sensibilities of HAL Labs without losing a step or grip.”
read full review ↗ - 90
“The mobile version of Part Time UFO already had the charm of a Kirby game, the physics-based chaos of World of Goo and the compelling claw machine mechanics of Nintendo Badge Arcade. This new Switch port builds on top of that already impressive stack by adding a co-op mode that betters Snipperclips and chucks in an infinite mode that provides the sort of quick-fix joy that hasn't been seen since Paper Plane on DSiWare. It may be a game about picking things up, but the real challenge will come when you try to put it down.”
read full review ↗ - 70
“No pun intended, but Part Time UFO is the very definition of a pick-up-and-play effort. You know… pick up… with a claw… Ahem! Anyway, it's rewarding for short bursts and designed very well for this kind of play, with a level of polish not found in some other 'short burst' titles. It also saves some of its best surprises for the endgame. ”
read full review ↗ - 85
“The lovable Jobski and his part-time endeavors are absolutely worth checking out on Switch. Even if you’ve already played the mobile version of Part Time UFO, this latest release adds co-op, and the adventure and stacking modes I mentioned earlier, so there’s reason to jump back in. We all need a dose of pure happiness now and again, and if there’s anything that comes out HAL’s version of the classic claw machine, it’s joy.”
read full review ↗ - 80
“Part Time UFO is a delightful little gem that boasts plenty of charm and is sure to keep you smiling throughout. While I often find the claw machines in arcades to be a frustrating time, Part Time UFO is anything but and a strong recommendation if you’re after something easy to jump into alone or with a co-op partner in tow.”
read full review ↗ - 80
“It was a joy to visit Part Time UFO again outside of a smart phone. Being on Switch gives the game new life, and it’s more enjoyable than ever. Thanks to its varied levels and its ridiculously cute characters, you’ll come back to it again and again. Just don’t expect too much from its multiplayer mode. ”
read full review ↗ - 71
“The variety of maps, tasks and challenges is one of the strong suits of Part Time UFO. Even though the gameplay mechanics are pretty simple, clever puzzle design keeps the player entertained for many hours. [Issue#251, p.71] ”
- 70
“Although I enjoyed my time with Part Time UFO, the later levels crossed the line from challenging to frustrating due to the physics and time limit in the game. It’s best enjoyed in short bursts of gameplay to minimize the frustration. That being said, if you like previous HAL games and physics-based puzzle games, I think you'll enjoy Part Time UFO. It's well-made and entertaining, just ultimately not my cup of tea. ”
read full review ↗ - 78
“Two years ago, Part Time UFO was launched on Android, and now, that game arrives to Nintendo Switch, with changes and new additions like coop, physical controls, new modes and all the graphics adapted to horizontal handheld mode. A joyful and fun proposal, for those looking at something lighthearted, replayable and ideal for short sessions.”
read full review ↗ - 70
“For those expecting a Kirby-like platformer experience due to the game being from HAL Laboratory, you will likely be disappointed. Instead, Part Time UFO feels more like a series of wacky extended WarioWare type levels that will keep you addicted as you strive to earn every medal in the game.”
read full review ↗ - 80
“Part Time UFO is a wonderful puzzle title that’s worth picking up for anyone looking for a unique and sometimes bizarre creative challenge.”
read full review ↗ - 70
“I had a good time with Part Time UFO for what it was: a quick puzzle game and a good way to kill a few minutes. It's not going to monopolize anybody's time, but the game is competently put together, has a fun premise, and fits great on the Switch. There aren't a lot of failings here outside of the difficulty spike and its simplistic visuals that make it feel closer to a 3DS game. It's just good, clean fun.”
read full review ↗
…and 9 more tracked reviews.

