Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 70 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“King of Meat is a serviceable co-op dungeon crawler that's best played with friends. Combined with a generous monetization model and plenty of replay value for $29.99, it shows a lot of potential for growth. However, entering a saturated multiplayer market, the game's greatest risk is failing to attract a consistent player base. Its unique aesthetic and player-made dungeons are its best hope for avoiding the worst-case scenario of being quickly abandoned.”
read full review ↗ - 70
“ With its barmy riff on a medieval dungeoneering game show, there's something very likeable about the odd world of King of Meat. The platforming, puzzling and combat is a bit too woolly for my tastes, lacking a bit of staying power, but with UGC gaming more relevant than ever, King of Meat provides a great onramp for players to explore their creativity in a constrained setting.”
read full review ↗ - 60
“A multiplayer driven dungeon crawler with flashes of comical entertainment, but which neither excels as a party game or as a captivating solo grind. ”
read full review ↗ - 60
“King of Meat serves up a colorful and chaotic dose of fun, especially with friends at the table. But beneath its cheerful façade lies shallow gameplay and repetitive dungeons, making the flavor fade all too quickly.”
read full review ↗ - 80
“A cooperative game that is simple and powerful, fun and generous, all at a low price: a combo that has everything to meet success.”
read full review ↗ - 80
“King of Meat might not redefine the action-platformer genre, but it carves out its own quirky niche with style, laughter, and a surprising amount of heart beneath all that carnage. With strong co-op play, a creative dungeon editor, and a wicked sense of humor, Glowmade’s game delivers a fun, messy spectacle that’s perfect for those who don’t mind getting their hands (and screens) a little bloody.”
read full review ↗ - 70
“King of Meat is effectively like one of the most eye-catching and elaborate LEGO kits you'll ever see. The composite parts are excellent, with soft-play-like visuals, a world that is wacky, silly, and engaging, and surprisingly nuanced combat and progression. Not to mention killer animation, a sublime creation kit, and cosmetic items that actually feel worth grinding for. However, like all LEGO kits, they don't come assembled, and you get out what you put in. As a solo experience, this game is hollow and quite one-note. Meaning that this game will only be successful and enjoyable if it gains a following, as community creations will be the lifeblood of this title. If the game gains that player base, it could be great, but it's a huge 'if'. The game doesn't have that lightning-in-a-bottle feel, and there's a genuine concern this game could be dead on arrival.”
read full review ↗ - 75
“King of Meat offers you dark fun in dungeons filled with deadly traps, where you risk your virtual life together with other challengers. However, the true strength of the action-platformer is revealed only in the extensive dungeon editor and the entertaining online co-op. A bitterly delightful pleasure.”
read full review ↗ - 70
“King of Meat is a fun cooperative experience with the potential to become even better, provided it receives the necessary support from the developer to improve the progression system and has an active community to keep the game updated with new scenarios.”
read full review ↗ - 50
“Players who get enjoyment from titles like Minecraft or even Super Mario Maker will find that King of Meat's suite of creation tools gives them plenty of options and is fairly easy to use. But much like the core gameplay loop, this creative mode lacks the depth and complexity of any of the aforementioned games to be something that could keep creative-minded players engaged for more than a handful of sessions. King of Meat is not an objectively flawed experience, but in a year when gamers are practically drowning in one incredible game after another, a title can't really afford to be this forgettable.”
read full review ↗ - 80
“ King of Meat is a splendid way to while away the hours with a few friends as you dash through devilishly designed dungeons in a never-ending quest for fame and fortune. ”
read full review ↗ - 70
“King of Meat is a game that fulfills a specific niche genre, aiming to provide a solid and entertaining party game experience for folks looking to play games with their friends. There's matchmaking and the potential to play solo, but the game at its core is much better with 1–3 others to play with. Crossplay helps with this, allowing the entire group to play on the console of their choice. Everything is straightforward and to the point; there isn’t much to do, but when done with a party, it can end up being fun. It isn’t going to be a game of the year contender by any means, but the world surrounding the game is over the top and hilarious. It allows everyone to have fun with simple weapon combos, fun customization options, a dungeon creator and unlocks that keep the core game interesting.”
read full review ↗
…and 6 more tracked reviews.

