Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 18 |
| All-time Steam reviews | 62% | 62 | 294 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 1 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (33)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“Immortal Realms: Vampire Wars will keep strategy gamers busy for a while, so you get decent value for money. I think the experience would be much more enjoyable with some well-aimed tutorial, movement, and UI refinements. Hopefully, we will get some improvements with the next installment, as I'm looking forward to seeing where this story can go.”
read full review ↗ - 60
“Immortal Realms: Vampire Wars is a reasonably fun turn-based strategy affair with an excellent setting and some unique ideas of its own. The streamlined nature of its gameplay makes it pleasingly zippy stuff that's well-suited to strategy newcomers but a lack of real depth, a clunky UI and some dodgy enemy AI means the fun here is, unfortunately, pretty short-lived overall for anyone but genre enthusiasts and vampire fans.”
read full review ↗ - 70
“Some minor issues hold it back at times, but overall newcomers and strategy enthusiasts alike will have plenty to sink their teeth into.”
read full review ↗ - 67
“I'll admit that initially I was pretty excited for this...”
read full review ↗ - 60
“Immortal Realms: Vampire Wars is a decent game that suffers from repetition and poor AI making the game a tad too easy. It is a fun distraction and with 3 campaigns following different vampire clans, it is a long game. Unfortunately, you may get bored by the ease of winning long before you make it through the story and the different campaigns, but it does show promise and it is great to see strategy games make a comeback of sorts to PC and console.”
read full review ↗ - 75
“Immortal Realms: Vampire Wars presents a very satisfying mix of different genres and aside from some UI quibbles along the way, does a good job of porting over from PC to console. The presentation works well with the vampiric theme, and while the narrative itself is nothing all that unique, the different campaigns are fun to venture through all the same. Fans of single player strategy games with some RPG and card game mechanics should enjoy this offering despite some of its flaws.”
read full review ↗ - 50
“Average in every respect, and with little to reward or keep you playing, Immortal Realms Vampire Wars is a dull strategy sim, concealed behind an acceptable veneer. When the night is over and sunlight reveals its true form, it’s your will to play that’ll have dried to a husk.”
read full review ↗ - 70
“One noticeable issue with the game is lengthy load times before entering and exiting combat and when loading a scenario; these can take upward of 30 seconds. If you're thirsty for a bloody, in-depth strategy title, Immortal Realms: Vampire Wars may just slake your thirst. That's if the combat segments don't put a stake through your heart first.”
read full review ↗ - 50
“I still feel like Immortal Realms: Vampire Wars has some potential behind its flaws. The idea of a more streamlined strategy game, with less of a resource management and empire-building focus, is something that could be appealing for newcomers to the strategy genre. However, its huge maps and clunky combat drag the experience down. Furthermore, without multiplayer or a map editor, there is not really much more to the experience than the campaign, which is only somewhat engaging. Immortal Realms: Vampire Wars certainly has enjoyable elements, but feels difficult to recommend to fans of the strategy genre.”
read full review ↗ - 80
“At first glance, Immortal Realms: Vampire Wars may look like a simple copy of older titles but the new mechanics that has been put over the classic formula has made a world of difference. From the visual standpoint, Immortal Realms may not be something to write home about but the world building and characters that populate that world makes this a great new franchise starter in one the oldest video game genres.”
read full review ↗ - 80
“A valid entry in the genre of turn based strategy games. It offers some unique gameplay features but in some areas it suffers from oversimplification.”
read full review ↗ - 75
“It was just so refreshing to play a 4X game that wasn’t obsessed with making everything as needlessly complex as possible, while taking as much of your time as it could to do it. If only more games in the genre took the hint…”
read full review ↗
…and 21 more tracked reviews.
