Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 82 |
| Creator reviews (1 tracked) | – | 60 | 1 |
| All-time Steam reviews | 82% | 76 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 79% | 73 | 22 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 62 reviews sampled · 56 total reviews in window · weighted 35.3 up / 9.6 down · computed 3h ago · full methodology →
Press & Creators reviews (97)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Controls are great, battle system is impressive, and story is nice to follow. Chorus - is a little love letter to space shooters' fans.”
read full review ↗ - 70
“After a long time, a pretty simple, good-looking space fast-shooter that entertains. The ills are offset by a good dark atmosphere.”
read full review ↗ - 70
“Chorus is a good space combat arcade game, but it's a budget title and it shows. Because of a weak story and sometimes boring open world Chorus won't be remembered for too long.”
read full review ↗ - 80
“When The Circle comes calling again, encroaching on Nara’s meager existence, she also needs Forsa to stand a chance of fighting the cult, and even the ship has a deep recognition that it’s the product of reprehensible crimes. Their bonding over shared pain should be ridiculous, but in practice, it’s absolutely enthralling. All this runs parallel to the Lovecraftian cosmic horrors at the game’s heart, but even as unnerving as that material gets, it’s all the more effective thanks to the very human and understandable reasons they’ve been allowed to exist. There are dozens of space shooters that will take up more of your time, and very few of them are dedicated to making this much of an impact as an engrossing, thoughtful adventure.”
read full review ↗ - 70
“The action-packed space shooter Chorus is a high-quality, entertaining, and enjoyable game that left me with an overall positive impression. Were it not for a few minor shortcomings, such as the untapped potential of the open world or the repetitive side activities, Chorus could have ranked among the best games the gaming world has brought us this year. Even so, the game will appeal to all fans of action games, especially space shooters. On behalf of our editorial team, I’m giving the game seven out of ten points.”
read full review ↗ - 60
- 80
“Some writing oddities aside, Chorus is a wonderful return to form for the genre.”
read full review ↗ - 50
“I felt like begging the game to try something, anything new, no matter how badly it was implemented, just to break up the monotony. But Chorus rarely takes any swings, so in theory it lacks any "misses," with few glitches or moments where one element butts up against the rest. That might mean that people won't hate it, but it also means it's a game that people won't really love, either.”
read full review ↗ - 70
“If you’re a fan of space combat and can push your way through the first couple hours, I’m fairly confident you’ll find a lot to like in Chorus. The core dogfighting is just plain fun, and the setpiece fights are something to see. If you’re not already a genre fan, however, I’m not entirely sure this will be the game to win you over.”
read full review ↗ - 70
“Chorus aims for the stars, and blasts it sky-high.”
read full review ↗ - 60
“If you can look past the flaws, there are some real highs in the kinetic brilliance on display in the fight and flight element of Chorus, making it worth considering, even if it can’t be wholeheartedly recommended based on all elements of the game.”
read full review ↗ - 80
“Well rounded, brilliantly designed and engaging, it’s a space shooter with a lot of heart and soul that keeps you on your toes and eager for more.”
read full review ↗
…and 85 more tracked reviews.
Patch history
- Update notes for 23 June 2023Jun 23, 2023
- CHORUS - Ray-Tracing & HOTAS Update 1.6Mar 15, 2022significant · resets scoring window
- Chorus - Hotfix 10/02/2022Feb 10, 2022
- [Chorus] PostLaunch fixesDec 17, 2021significant · resets scoring window
