Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 24 |
| All-time Steam reviews | 90% | 84 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 84% | 78 | 1445 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Sep 28, 2023) · 300 reviews sampled · 1445 total reviews in window · weighted 207.8 up / 36.3 down · computed 2h ago · full methodology →
Press & Creators reviews (28)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Exciting, spectacular and fun, Fights in Tight Spaces is a fine candidate for a couple of evenings.”
read full review ↗ - 80
“It takes a lot for a roguelike to feel truly fresh on Switch, but Fights in Tight Spaces does a great job of taking a well-worn format and making it feel just that. The turn-based combat means you'll constantly be weighing up the right strategy while the unique difficult levels mean that completing your first run is only the start of the fun. Though it isn't quite optimised for the Switch, it still looks and plays very well. Recommended.”
read full review ↗ - 82
“With a great visual style and differently-themed take on roguelike deckbuilding, Fights in Tight Spaces makes a case for your attention”
read full review ↗ - 80
“Fights in Tight Spaces don’t forget to make all this planning look cool. All cards have a corresponding animation that features meaty strikes coupled with satisfying audio feedback. The game is usually compared to Superhot due to its dispassionate removal of details, highlighting certain bright colors in a washed-out white background. The different audio tracks are also commendable due to them hitting the exact tone to denote intense action, yet not too noisy to distract you from your planning. With creative cards, threatening enemies, and aesthetics that drips style, Fights in Tight Spaces is a worthy addition to any veteran deck builder's library. It is also a great game to introduce new players to deck-builders and roguelites, as well as other gamers who were initially turned off by the genre.”
read full review ↗ - 85
“If you are a fan of action/tactical games, be sure to check Fights in Tight Places out.”
read full review ↗ - 80
“The intense card game creates a solid experience of fighting and Gun Fu.”
read full review ↗ - 90
“Landing on the PlayStation at long last, Fights In Tight Spaces retains its first-in-class deck-building, roguelike gameplay and a stellar addictive quality. If you’re even a passing fan of martial arts or action movies, you owe it to yourself to jump in and release your inner roundhouse kicks. A game of the year contender in 2021 that stands right up there in 2023.”
read full review ↗ - 75
“It's a great concept, and it's perfectly enjoyable, but it lacks the excitement and flourishes it needs to really come alive.”
read full review ↗ - 75
“Turn-based battles in Fights in Tight Spaces are great, but not always well balanced. Mainly due to very limited treatment options.”
read full review ↗ - 70
“Fights in Tight Spaces combines deck-building with clever tactics in a roguelike format that is as satisfying as it is punishing.”
read full review ↗ - 85
“Some small inconveniences aside, Fights in Tight Spaces, by combining ideas of turn-based strategy and deckbuilding titles into a very good package, offers intriguing and deep fights with a variety of strategies, each of which can be repeated many times with a different approach.”
read full review ↗ - 90
“Fights in Tight Spaces is a really unique and stylish take on the deck building genre with a level of strategy on offer that will be enough to keep people coming back for a long time. Fights in Tight Spaces is worth your attention.”
read full review ↗
…and 16 more tracked reviews.
Patch history
- Build Notes (1.2.11831)Nov 14, 2025
- Hotfix (v1.2.11822)Oct 29, 2025
- Hotfix (v1.2.11796)Oct 20, 2025
- Build Notes (1.2.11621)Oct 3, 2025
- Build Notes (1.2.11599)Oct 2, 2025
- Hotfix #2 (1.2.11564)Sep 27, 2025
- Hotfix (1.2.11562)Sep 26, 2025
- Minor Patch (1.2.9514)Dec 4, 2024
- 1.2.9512 Minor UpdateNov 27, 2024
- Version 1.2.9501 (Minor Update)Apr 11, 2024
- Weapon of Choice DLC + 1.2 UpdateSep 28, 2023significant · resets scoring window
- v1.1 HotfixJan 21, 2022
- v1.1 Minor UpdateDec 14, 2021
- Fights in Tight Spaces v1.0 Available NowDec 2, 2021significant · resets scoring window
- Early Access v0.23 UpdateOct 21, 2021significant · resets scoring window
- Early Access v0.22Oct 1, 2021
- Early Access v0.21 UpdateAug 27, 2021significant · resets scoring window
- v0.20 HotfixAug 7, 2021
- Early Access v0.20 UpdateAug 5, 2021significant · resets scoring window
- V0.19 HotfixJun 23, 2021
- Early Access v0.19 UpdateJun 10, 2021significant · resets scoring window
- v0.18 hotfix 2May 10, 2021
- 0.18 HotfixMay 7, 2021
- Early Access v0.18 updateMay 6, 2021significant · resets scoring window
- v0.17 hotfixApr 14, 2021
- Early Access V17 UpdateApr 8, 2021significant · resets scoring window
- Early Access v0.16 Update - Bug FixesMar 18, 2021significant · resets scoring window
- Fights in Tight Spaces Update RoadmapMar 5, 2021significant · resets scoring window
