Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 51 |
| Creator reviews (1 tracked) | – | 80 | 1 |
| All-time Steam reviews | 90% | 84 | 496 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 92% | 86 | 3 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 8 reviews sampled · 6 total reviews in window · weighted 2.9 up / 0.3 down · computed 3h ago · full methodology →
Press & Creators reviews (73)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“We hope that Skeleton Crew Studio will not stop at one game, and we'll learn the further story of relationships between Faraday and Olija in the sequel.”
read full review ↗ - 80
“Philosophic and touching story which doesn't quite suit its gameplay.”
read full review ↗ - 80
“Olija has a fun gimmick, great visuals, and is only occasionally let down by levels that don't quite fully make use of its fun, core mechanic.”
read full review ↗ - 70
“Olija is a piratical adventure that really, really pays attention to atmosphere. From its bombastic music, which echoes similarly pirate-themed Return of the Obra Dinn, to its arthouse-cinema-style sudden cuts to black, Olija is possibly the most cinematically dramatic indie game we've seen in quite some time.”
read full review ↗ - 70
“It all comes down to the aesthetic-the muted color palette, the hushed tones when characters speak, the overarching sense of loss and despair that permeates the game. And most notably, those archaic visuals that look like they're from the latest Sierra game you and your friend play on his Tandy computer every afternoon after school. Olija roots its mysteries in the ever-distant, increasingly forgotten past, with all the warmth and sadness that implies.”
read full review ↗ - 70
“But some of this might just be me being cantankerous. I can’t say Olija is all that great, but it’s definitely a solid game that aimed at what it wanted to be and hit it squarely. It’s unlikely to be anyone’s favorite game, but it is, at least, doing its own thing with no small degree of confidence.”
read full review ↗ - 70
“If you're fond of cinematic platformers, mysterious settings, and swashbuckling adventure, you've washed up in the right place.”
read full review ↗ - 80
“With it’s very retro pixelated look you could walk into Olija expecting a similarly old-school experience, but you’d be wrong...”
read full review ↗ - 90
“Olija is a unique, intriguing adventure that brings players to a strange land. It isn't long but its length is enough. The visuals and atmosphere are first-rate, as are the combat and level design. All of that makes it an easy game to recommend.”
read full review ↗ - 70
“Visually, Olija might not look like much, but you'd be surprised how atmospheric it is. A handful of bugs aside, this is an intriguing adventure worth taking.”
read full review ↗ - 75
“Expect fluid combat and a captivating atmosphere, with an art style that might not be everyone's cup of tea.”
read full review ↗ - 70
“Olija has a wonderful story to tell that takes influence from some of your favorite seafaring adventures. While the technical hiccups can be disappointing and the major portion of the gameplay can feel unexciting, the boss fights and story sections bring to life a drab and dreary world that I would thoroughly enjoy seeing more of after the patches roll out.”
read full review ↗
…and 61 more tracked reviews.
Patch history
- Minor Fix (Resolution Settings bug)Nov 7, 2022
- OLIJA 1.1Jul 7, 2021significant · resets scoring window
