Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 79 | 16 |
| All-time Steam reviews | 99% | 95 | 1000 |
| Metacritic user ratings | – | 82 | 20 |
| Post-patch Steam reviews (trust-weighted) | 99% | 96 | 119 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 93.9, but scores above 88 must be earned in front of a mass audience; this verdict rests on 12,153 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 339 total reviews in window · weighted 188.2 up / 1.1 down · computed 1h ago · full methodology →
Press & Creators reviews (22)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Like a great album you put on at the end of the day to wind down, Toem is an incredibly relaxing experience that you'll wish you could experience all over again once it's finished. It almost makes us want to start capturing photographs of the world around us, but sadly, we don’t have a duck dressed as a lighthouse keeper to show them to. If only.”
read full review ↗ - 80
“End of game issues aside TOEM is a delightful, relaxed, monochrome game on Nintendo Switch. The music is peaceful, and favourite tracks can be listened to at any point, making it an ideal break from a busy life. The interesting characters provide a lot of laughs with their bizarre requests, cataloguing all the creatures brings its own amusement like watching a snail win a race against itself, and there is so much humour that the absence of colour is not noticed or missed.”
read full review ↗ - 70
“Don't get me wrong, my time with TOEM while playing was a lot of fun. The little contradictions I came across during my time with the game didn't really sink in until after I finished the game. I did put in the time and collected as many stamps as possible. But even so, you should expect to stick too long to TOEM. Once you've seen everything, there really isn't that much to return to. Still, in some cases I'd argue that the journey is the destination. When it comes to TOEM the journey can be a little tedious and sometimes even a bit repetitive. But if you're looking for a slow paced game to relax over a weekend there's still a lot of charm and enjoyment to be found here.”
read full review ↗ - 80
“Toem is an utterly delightful Switch photography game that is filled with personality and doesn’t wear out its welcome. It rewards you for taking your time and paying attention. Which doesn’t mean you can’t rush through and finish it in a single weekend if you’d like. But it is the sort of adventure that goes out of its way to make someone feel comfortable. And with all of its little details, I imagine a player might be able to return a few times to check out little extras they might have missed.”
read full review ↗ - 70
“TOEM perfectly represents the beauty of the journey rather than reaching the destination. A relaxing and enjoyable experience armed with a camera.”
read full review ↗ - 70
“When you reach Toem, the event itself, it really does feel spectacular in the context of the game. More important, though, is what it represents. Toem is a simple, cute fable about growing up and engaging with the world. And like the phenomenon, it's really best if you see it for yourself.”
read full review ↗ - 90
“TOEM is a short, densely packed, and extremely satisfying little adventure that smartly fills every corner of its world with something beautiful to see or another cute animal to discover.”
read full review ↗ - 80
“Toem might be short, but with the number of challenges, and you can finish it an afternoon if you’re looking for something fun and relaxing to throw yourself at, or dip in and out to complete every little side mission. With the winter evenings drawing in, Toem is the kind of game I can see myself coming back to with a hot chocolate and a blanket, as I settle in to bring a little joy to the denizens of the world of Toem. ”
read full review ↗ - 80
“TOEM is one of the many wholesome games available on Switch, but it is one that stands out thanks to its unique hand-drawn art style and enjoyable perspective mechanics. A short but sweet, frame-by-frame adventure.”
read full review ↗ - 80
“TOEM is a short but satisfying little photography adventure packed with witty writing and picturesque moments to capture.”
read full review ↗ - 90
“Overall, TOEM is a remarkable take on the photography game genre, if it is a genre at all. You take pictures both to progress in the game and for your own pleasure, with each shot further strengthening your link to the in-game world and its delightful characters. While it's predominantly a happy-go-lucky experience, there are some poignant moments, and it's a game that could stay in your heart long after you beat it. ”
read full review ↗ - 72
“TOEM is a calm expedition where photography will be an ally in discovery, not the main point. The way in which the art was used both for exploration and for photography is surprising, however the game lacks repetition in certain moments.”
read full review ↗
…and 10 more tracked reviews.
Patch history
- Unity Security UpdateOct 7, 2025
- 3.0.10Jul 7, 2023
- 3.0.8 fixes + Linux 64bit SupportApr 28, 2023
- 3.0.7 fixesFeb 22, 2023
- Jump straight to Basto!Oct 27, 2022significant · resets scoring window
- 3.0.3 fixOct 3, 2022
- 3.0.2 hotfixSep 28, 2022
- 3.0.1 Compendium Achievement FixSep 22, 2022
- Super small fix for 3.0.0Sep 20, 2022
- 🏝️ Free "Basto" region update!! 🏝️Sep 12, 2022significant · resets scoring window
- 2.0.5 PatchJul 11, 2022significant · resets scoring window
- 2.0.4 PatchJun 1, 2022significant · resets scoring window
- 2.0.3 PatchApr 18, 2022
- 2.0.2 Minor PatchApr 15, 2022
- 2.0.1 HotfixApr 13, 2022
- Quality Of Life ReleaseApr 11, 2022significant · resets scoring window
- TOEM's big update part 1/2 beta test!Mar 8, 2022significant · resets scoring window
- Big Update Announcement - Part 1/2Jan 19, 2022significant · resets scoring window
- 1.11 hotfix (HAPPY HOLIDAYS!)Dec 10, 2021
- v1.10 hotfixDec 6, 2021
- Bugfixes 1.10Dec 2, 2021
- Patch 1.0.9Nov 2, 2021significant · resets scoring window
- Patch 1.08 hotfixOct 1, 2021
- TOEM - PC Patch 1.08Sep 29, 2021
- "Help! I can't move!" hotfix!Sep 18, 2021
