Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 17 |
| Creator reviews (1 tracked) | – | 50 | 1 |
| All-time Steam reviews | 91% | 85 | 61 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 0.8 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (16)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Breakers Collection feels like a passion project. It delivers a game that still feels incredibly modern and visceral to a new era of players. When mining its combos and developing its dizzyingly broad array of tactical options, new players will no doubt be surprised by the high bar of Visco's work. While its menu presentation is somewhat less explosive than the game itself, the level of thought that's gone into its modernisation through crucial up-to-date features can't be spoken of highly enough. This kind of treatment should be standard when revisiting bygone classics, yet so often it isn't. Breakers Collection, to that end, gets it very right.”
read full review ↗ - 50
“A basic but fun and accessible retro fighting game. The netcode is both under populated and is probably lacking in quality over larger distances, so it's not great to play online, but the foundation is there to make this a solid 2D fighting game that's good enough on its own merits. This audience for this has to be very niche, but this isn't a bad game to buy under specific circumstances.”
read full review ↗ - 70
“Nevertheless, we like this little collection. As a game, Breakers and its refreshed Breakers Revenge re-release does little to set itself apart from its peers of the era, but its simplistic gameplay and vibrant aesthetic still manages to ensure it’s an entertaining time.”
read full review ↗ - 80
“The Breakers Collection is a lesson in how to bring back games and do it right. The addition of online cross play and a bevy of special features really round out this package. The fact that these games are also of incredible quality doesn’t hurt either. If Street Fighter had not been the juggernaut it was, I feel like this series might still be going. They are really fun to play even with the steep difficulty and anyone who enjoys fighting games owes it to themselves to snag this collection. It is available everywhere and cross play just sweetens the pot.”
read full review ↗ - 80
“The Breakers Collection is a pair of highly entertaining fighters with a roster of varied characters with wild, funny, and impressive moves.”
read full review ↗ - 80
“Breakers Collection is a colourful pixelated 2D fighter that has only four attack buttons to use so it's good for players looking for a brawler that is more simple than other fighting games out there. The second game offers online crossplay for people looking to take on other players around the world, though sometimes it's hard to find matches to play in.”
read full review ↗ - 70
“Still, there are a few quirks in Breakers Collection that need ironing out, and at the end of the day these are two pretty tough Neo Geo fighting games that can be outright hair-pulling in single player, and while the training mode is immensely helpful, I still advise newcomers to approach with some level of caution, and to be wary of how these games will break you until you learn the crazy combo system.”
read full review ↗ - 70
“A faithful adaptation that respects the original while incorporating modern conveniences. With rollback netcode-based online battles and a training mode, accessibility has been significantly improved. The Breakers series, which gained a cult following in South America, is now receiving renewed attention, and it's meaningful that the developers are finally getting their due. While there are no flashy additions, this collection offers the most authentic way to experience the original games. It’s a perfect choice for those who have enjoyed the Breakers series before or have an interest in retro fighting games.”
read full review ↗ - 60
“Let me remind you once more that calling Breakers Collection a collection is an exaggeration. It’s one Neo Geo fighter and an updated version of it, with barely any changes whatsoever. The game itself isn’t bad at all, just pretty generic not only for today’s standards, but even the standards of the Neo Geo system as a whole. There’s little in here that would make Breakers stand out even from the B-tier fighting franchises of the time, like World Heroes or Waku Waku 7.”
read full review ↗ - 70
“Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.”
read full review ↗ - 50
“Breakers Collection is bare bones because there’s not a lot to the Breakers games. They’re mostly fine-fighting games with some balance issues, which stood out on the Neo Geo in the 90s but struggle to do so in 2023 on modern platforms. The new content helps but isn’t enough to make a collection which is barely a collection appealing. I’m glad to see them get a home release because I’m for keeping all games accessible, but they’re not titles I expect to return to regularly, and I expect most fighting game fans will feel the same.”
read full review ↗ - 75
“Breakers Collection is a good collection of two relatively unknown fighting games, including extra content like online and gallery modes. The games themselves, Breakers and Breakers Revenge, are good, with simple and enjoyable gameplay.”
read full review ↗
…and 4 more tracked reviews.
Patch history
- Breakers Collection - Second UpdateFeb 24, 2023significant · resets scoring window
- Breakers Collection first patch and in-game event!Jan 23, 2023significant · resets scoring window
- Breakers Collection first patch and in-game event!Jan 23, 2023significant · resets scoring window
