Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 20 |
| All-time Steam reviews | 97% | 92 | 170 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 97% | 92 | 165 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.7, but scores above 88 must be earned in front of a mass audience; this verdict rests on 340 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Jan 28, 2025) · 165 reviews sampled · 147 total reviews in window · weighted 123.3 up / 4.2 down · computed 3h ago · full methodology →
Press & Creators reviews (12)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Last Time I Saw You is a very warm, beautifully drawn adventure that can be compared to Studio Ghibli's best work.”
read full review ↗ - 83
“Last Time I Saw You offers a rich, unique story that is told through scripted dialogue, sought-out interactions, and some side reading. I appreciate that combat is minimal, but enough that it kept me aware when I entered a new area just in case something came from the dark. Despite some self-discovery of mechanics, progressing through the game is very fluid. I found myself wanting to learn more about each character’s story as I spoke with each of them, and it gave me a small-town feel with an ancestral history that only added to the plot! I highly recommend giving this hand-drawn game a play-through!”
read full review ↗ - 80
“A mix of a gorgeous art style, teenage angst and love, and Japanese folklore”
read full review ↗ - 94
“Fans of narrative-driven games will certainly find Last Time I Saw You to be a visually minimalist and narratively quite moving experience.”
read full review ↗ - 80
“The game's greatest strengths lie in its storytelling and character development. From its compelling protagonist Ayumi to its refreshingly positive portrayal of family relationships, the writing demonstrates a rare maturity in handling complex themes while remaining accessible. The integration of Japanese folklore and cultural elements feels natural and purposeful, adding depth to an already rich narrative tapestry.”
read full review ↗ - 60
“Last Time I Saw You has a great dramatic narrative that is bogged down by trying to do too much at once.”
read full review ↗ - 80
“Last Time I Saw You is an adventure, exploration, and puzzle game set in 1980s Japan, blending the real and supernatural as you uncover the curse haunting a small town. While it can feel repetitive with its back-and-forth locations, its compelling story and characters make it highly recommendable.”
read full review ↗ - 60
“Last Time I Saw You is a nice bet due to its melancholic ambiance and an appealing artistic design, although both its turning points and plot could have been further developed.”
read full review ↗ - 81
“Last Time I Saw You is a concise, compact experience, and quite short in length. But in that sense it is also perfect: its story and its development are not missing or extra. The entire time we are playing is time of enjoyment, and even the least exciting errand mission is pleasant, as it consists, at the very least, of a walk through an environment cared for down to the smallest detail, in which you can almost smell the wood of the trees and feel the autumn breeze caressing your hair. This is a calm, intimate, precious, and very, very tender game that makes us reconnect with that inner child that, oh my poor thing, we do not pay the attention to as we should in order to be happier, both him and us. So the occasion is unbeatable to sit next to him, cuddle up together, and accompany Ayumi on her adventure to save the world... and overcome the end of her childhood.”
read full review ↗ - 80
“Last Time I Saw You turned out to be an enjoyable narrative adventure. I love the attention to detail, not just in its artwork but the stories of its cast members. A perfect little play for everyone. ∎”
read full review ↗ - 81
“Last Time I Saw You does not dwell on elements that distract from the narrative. It aims to tell a specific story, and additional gameplay elements would only prolong the experience without adding the necessary depth, thereby diluting the message. In this sense, the gameplay is adequate, although it could be a bit more challenging.”
read full review ↗ - 70
“Last Time I Saw You is a worthy $16 experience if you’re looking for a palette cleansing game to play between big games or if you just need a beautiful cozy game to play that has nothing to do with farming. Last Time I Saw You is a game that checked a lot of those boxes for me, and I think a lot of people will find something to enjoy with this title.”
read full review ↗
Patch history
- Patch Notes v1.1.0 🛠️Jan 28, 2025significant · resets scoring window
- Development Update: Milestone Report Autumn 2023Oct 20, 2023
