Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 80 | 6 |
| All-time Steam reviews | 87% | 81 | 1000 |
| Metacritic user ratings | – | 85 | 8 |
| Post-patch Steam reviews (trust-weighted) | 76% | 71 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 5 reviews sampled · 5 total reviews in window · weighted 3.1 up / 1 down · computed 3h ago · full methodology →
Press & Creators reviews (22)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“A brave attempt at pushing the series forward. Unfortunately some minor issues take away the feeling of playing a really excellent game. On the other hand Wargame is being updated almost daily, and the results are impressive - I have no doubt that Eugen's new baby is a must have for all lovers of military and the Cold War. But remember - this is a mostly multiplayer game.”
read full review ↗ - 85
“It’s a shame that Focus haven’t done more to ease people wanting to jump in to AirLand Battle who’ve bought the original game, but in all honesty this is worth the money, even if Focus don’t follow the same DLC plan they did before.”
read full review ↗ - 80
“We can say that, despite some hiccups, the masterminds behind Wargame: Airland Battle have done a good job in improving an already solid game.”
read full review ↗ - 80
“Smart and rewarding, Wargame: ALB is one of those rare strategy games that give more back to you the more you put into playing them.”
read full review ↗ - 90
“The new campaign provides the perfect training ground for newcomers, who can then look forward to an incredible multiplayer mode. [July 2013, p.88]”
- 87
“Wargame AirLand Battle is European Escalation escalated: more Cold War kit, more tactical tension and more replayability.”
read full review ↗ - 40
“If there is whatever reason you've been enjoying European Escalation, you are going to be satisfied with this. In my case, the review is handed over, so the game is finally out of my hard drive. [Issue#231]”
- 100
“Only the great RTSs do it with this much flavor. And none do it with modern warfare, give or take thirty years, as well as AirLand Battle.”
read full review ↗ - 84
“It successfully borrows from table-top gaming and history itself to create a simulation that, more than most strategy titles, feels like war.”
read full review ↗ - 80
“Even if the the family look is there, Wargame: AirLand Battle isn't just Wargame: European Escalation with planes. The games are easier to handle (which is a good thing) and the campaign changes its format (which was almost a good thing). All this without damaging the strategic content that made the studio's lust. The wannabe soldier will be happy to find hundreds of available units, and it will be time consuming before you can master everything during online games. The players really fond of change might regret the seriousness of the graphics and interface.”
read full review ↗ - 81
- 80
“A sequel to the solid strategy game that is scoring with its addition of planes, its tuned up and extended original game system, and mainly with its perfect balance of the game units.”
read full review ↗
…and 10 more tracked reviews.
Patch history
- New version (v1621)Jul 1, 2014
- New version (v1621)Jul 1, 2014
- New version (v1616)Feb 20, 2014
- New version (v1616)Feb 20, 2014
- New version (v1613)Feb 14, 2014
- New version (v1613)Feb 14, 2014
- New version (v1600)Jan 21, 2014
- New version (v1600)Jan 21, 2014
- New version (v1579)Dec 13, 2013
- New version (v1579)Dec 13, 2013
- New patch (v1576)Dec 10, 2013
- New patch (v1576)Dec 10, 2013
- New patch (v1574)Dec 4, 2013
- New patch (v1574)Dec 4, 2013
- New version (v1570) replays / saved games fixNov 29, 2013significant · resets scoring window
- New version (v1570) replays / saved games fixNov 29, 2013significant · resets scoring window
- New version (v1553) aka "Mother of all patch"Nov 26, 2013
- New version (v1553) aka "Mother of all patch"Nov 26, 2013
- Patch v1544 : fix cross platform desyncNov 15, 2013
- Patch v1544 : fix cross platform desyncNov 15, 2013
- Patch log (v1528)Oct 21, 2013
- Patch log (v1528)Oct 21, 2013
- Patch 1515Oct 3, 2013
- Patch 1515Oct 3, 2013
- Patch (v1505) replays fixSep 25, 2013
- Patch (v1505) replays fixSep 25, 2013
- Patch (v1504) Global announcements in the chatSep 24, 2013
- Patch (v1504) Global announcements in the chatSep 24, 2013
- Patch (v1495) replays fixSep 19, 2013
- Patch (v1495) replays fixSep 19, 2013
- Patch (v1491) Linux executable fixSep 16, 2013
- Patch (v1491) Linux executable fixSep 16, 2013
- Patch v1487 (Pre-tournament balancing)Sep 12, 2013
- Patch v1487 (Pre-tournament balancing)Sep 12, 2013
- Patch (v1467) 10v10 official Conquest serversAug 29, 2013
- Patch (v1467) 10v10 official Conquest serversAug 29, 2013
…and 2 earlier patch announcements.
