Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 389 sampled Steam reviews (347 positive / 42 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing39% mention it
- Visuals & art13% mention it
- Combat10% mention it
- World & exploration7% mention it
- Music & audio5% mention it
What negative reviews complain about
- Story & writing50% mention it
- Visuals & art14% mention it
- World & exploration12% mention it
- Combat10% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
75%
24 reviews
5-15h
96%
46 reviews
15-40h
88%
230 reviews
40-100h
92%
72 reviews
100h+
94%
17 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 90 | 36 |
| Creator reviews (1 tracked) | – | 60 | 2 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | 79 | 681 |
| Post-patch Steam reviews (trust-weighted) | 90% | 85 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 22, 2025) · 300 reviews sampled · 17072 total reviews in window · weighted 210.6 up / 24 down · computed 2h ago · full methodology →
Press & Creators reviews (84)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“The “remastering” is of highly questionable value and the extra content is weak. No Return is a cheaply recycled and tawdry take on roguelite gameplay, while the Lost Levels were lost for a reason. Worse, such additions hammer a final nail into the coffin of this game’s creative ambition, definitively invalidating an already flimsy story with the kind of combat-focused experiences that communicate only one thing to the player - violent videogames are cool.”
read full review ↗ - 40
“The Last of Us Part II Remastered is not a remaster at all. At best it has some new features that should have been free. No Return roguelike game mode is lackluster and there is no point in playing it. TLOU combat was complementing the story, and it did so very well, unlike No Return which is basically hide and seek with extra steps. For a layman, the graphic improvements are unnoticeable, especially if you haven’t played it in a while, and there are a bunch of new bugs that were previously absent (falling through the ground, missing limbs on character models, etc). The lost chapters are neat to get some dev insight, but are almost unplayable, as they are mostly alpha. This should have been a free DLC for the fans and not a quick money grab. Naughty Dog, take a note from Santa Monica Studios.”
read full review ↗ - 90
“Looking upon the whole package, The Last of Us Part 2 Remastered is an excellent upgrade. In many ways it's a sublime treat for fans of the series, with behind-the-scenes content that we lapped up, a survival mode worth the purchase price on its own, and small, albeit present visual and performative upgrades to one of the best games to come out of the PS4 generation. But more importantly, it's the perfect package for those looking to experience Ellie's tale for the first time; this divisive sequel still packs the same visceral punch that it did in 2020. Now partnered up with the Part 1 remake, The Last of Us Part 2 Remastered is the best way to experience this Naughty Dog masterpiece.”
read full review ↗ - 75
“The Last of Us: Part II Remastered is a re-release that delivers the best and most complete version of this game. While the graphical changes do little to impress, the extra content is valuable for those hungry for more of Naughty Dog's grim universe. That said, it feels solely like it exists purely for commercial continuity, to capitalize on the hype of the HBO series and give another sales boost to Naughty Dog's video game.”
read full review ↗ - 75
“Last of Us II Remastered could have been a cash grab with the success of the TV show, but instead feels like a solid upgrade with a reasonable path for owners of the original. The added content is more than worth the asking price, and the game remains one of the most impressive technical feats of all time.”
read full review ↗ - 100
“The Last of Us Part II Remastered is an excellent update of a recent classic that adds fresh features for new and returning fans.”
read full review ↗ - 100
“The Last of Us Part II Remastered does far more than simply justify its existence on the PS5. The new visuals and animations are absolutely stunning, and the added content is significant. With the new game modes and behind the scenes content, there’s plenty here for returning players to enjoy and newcomers to savor. Regardless of your past experience with The Last of Us Part II, this remaster deserves your time.”
read full review ↗ - 80
“No, we were not waiting for a remaster of ‘The Last of Us Part II’, now less than four years old. But this new version adds so much to the original that it is by far the best possible way to experience this epic game.”
read full review ↗ - 80
“The Last of Us: Part II - Remastered is a fine but pointless upgrade. In a vacuum, it's a straight boost to the PS4 version in every way, and the $10 upgrade cost is probably worth it if just for No Return. For all of its glories and failures, Part II is still the same game, even more so than The Last of Us: Part I. It's the best version of the game but probably not something that players need to rush out to get.”
read full review ↗ - 95
“The Last of Us Part II Remastered brings not just extra content but extra heart to an already much-loved game. This is one for the fans, with a plethora of additional features that highlight the best aspects of the game’s design whilst giving further context and glimpses into its development. Bursting at the seams with things to do, see, and unlock, The Last of Us Part II Remastered is a celebration of one of gaming’s greats.”
read full review ↗ - 100
“The Last of Us Part II Remastered is simply the most polished and richest version of one of the best and most influential video games ever. Despite the title, improvements in graphics are rather subtle and it's the gameplay that got a great bonus package. No Return is engaging, Lost Levels are a great gift for fans of the series, and unlocked frames offer more fluid action. It was already a "ten out of ten" game, now only more so.”
read full review ↗ - 90
“While remastering a game 3.5 years after its release is hard to justify, The Last of Us Part II Remastered still offers one of the best videogame experiences that now comes with the perks that PlayStation 5 has to offer. Even though most of the changes are cosmetic and graphics-wise barely make a difference, the roguelike No Return Mode brings a new challenge that may be worth the price, especially as an upgrade for players who own the original game.”
read full review ↗
…and 72 more tracked reviews.
Patch history
- The Last of Us Part II Remastered PC – Patch 1.6 Release NotesJul 22, 2025significant · resets scoring window
- Introducing The Last of Us Part II Remastered Chronological ExperienceJul 8, 2025significant · resets scoring window
- The Last of Us Part II Remastered PC - Patch 1.4 Release NotesMay 19, 2025significant · resets scoring window
