Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 5 |
| All-time Steam reviews | 88% | 82 | 154 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Spy Chameleon's focus on challenges is obviously aimed at completionists, who will certainly get the most out of the game. Those who prefer to reach a level's exit and move on to the next one may end up feeling a little short-changed, as the challenges make up the bulk of the title's duration. However, the current asking price is extremely reasonable, especially when you consider the amount of replayability and achievements on offer. Spy Chameleon is a lot of fun and, despite some minor technical flaws, would make a great addition to any puzzle fan's eShop collection.”
read full review ↗ - 85
“All said I’m a big fan of Spy Chameleon and its fresh take on stealth action puzzling. Never settling in for too long each mission feels just about the right length before the game throws some new things at you to get the hang of. Later in the game the puzzle element really begins to kick in as you’ll need to work carefully and methodically to avoid detection in a variety of ways. If you love creative action Spy Chameleon could just sneak its way into your list of favorites.”
read full review ↗ - 70
“Despite Spy Chameleon being developer Unfinished Pixel's first game, the Barcelona-based studio has done a great job at simplifying a genre that can be daunting to newcomers. While some may be worried that this simplicity comes at a cost, the game also offers up a healthy challenge to experienced players. It may never reach the high points of a Metal Gear Solid or Thief game, but it does provide a constant helping of highly polished fun.”
read full review ↗ - 70
“Spy Chameleon is simple and easy to recommend to players. What it does, it does well, and the price point is spot on. There isn't much to the game, but there is plenty to keep me coming back. Earning better times is fun, and competing with friends is a blast. This is the perfect solution to one of those "I have no idea what to play tonight" moods. Snag it for $5 and thank me later.”
read full review ↗ - 80
“Its unassuming look might make you skim over it in the eShop, but it's hard not to recommend you give Spy Chameleon a chance. This is a game greater than the sum of its parts, and the fun to be had here is absolutely worth the price of admission and overlooking its small blemishes.”
read full review ↗ - 80
“Spy Chameleon is a fun and engaging puzzler, with a likeable aesthetic that will keep you amused throughout its seventy-five increasingly challenging levels. It's a relatively short experience, but the extra challenges and online leaderboards add length to an enjoyable indie package.”
read full review ↗ - 70
“Spy Chameleon is an accessible puzzle game that departs from an attractive premise. While it does not stand out clearly above everything else on the market, it does have a wide array of levels and welcomes players of any level of experience.”
read full review ↗ - 70
“Unfinished Pixel has simplified stealth into its core essence and have created a very satisfying experience. It's sadly over before it really hits its stride, but there is plenty of incentive to replay levels. The short levels are also a perfect fit for handheld gaming.”
read full review ↗ - 80
“Fun & cheap, but shallow proposal. It's not an spectacular or long game, but everything this chameleon tries is well executed. One of the best ways to invest 5€ on a downloadable game. ”
read full review ↗ - 80
“Spy Chameleon isn't the best indie game on the market, but it's definitely up there and sets it's place in a rather empty niche. It's not completely original, but it reminded me that shouldn't always be the case for a game to be fun. In other words, it's not completely perfect, but nowhere near cold blooded. (Oh the irony)”
read full review ↗ - 80
“The game's levels expertly utilise Spy Chameleon's core mechanic to create challenging and diverse puzzles that require the player's full concentration”
read full review ↗ - 80
“Contrary to popular belief, chameleons actually change colors based on emotions. Like those lizards, my time with Spy Chameleon was colored by feelings, too: of satisfaction when I'd finally overcome a persistent problem, which is the driving force behind any good puzzle game, of frustration from out of place level spikes, and of disappointment with an anticlimactic final few levels. At its best, the game is a worthy challenge for anyone who appreciates a video game just being a video game. With its classic arcade gameplay, cheap pricetag, almost no loading screens whatsoever, and its one-more-try mentality, Spy Chameleon would feel right at home on mobile and tablets if it weren't so reliant on pinpoint controls that touchscreens just can't provide. Fortunately the analog sticks and color-coded face buttons on the Xbox One controller fit the game like the titular hero's mask and the end result is a sneakily good puzzler.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- Easy mode and language update!Nov 13, 2014significant · resets scoring window
- Easy mode and language update!Nov 13, 2014
