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Life is Strange - Episode 1

Life is Strange - Episode 1

DONTNOD Entertainment, Feral Interactive (Mac), Feral Interactive (Linux) · released Jan 28, 2015

ActionAdventurePCPlayStation 4, PlayStation 3Xbox One, Xbox 360iOS (iPhone/iPad)

Episode 1 now FREE! Life is Strange is an award-winning and critically acclaimed episodic adventure game that allows the player to rewind time and affect the past, present and future.

91
VGC Score
Stablehigh confidence
93%
At launch
96%
Steam all-time
75%
Press
86%
Player sentiment
99%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 331 sampled Steam reviews (322 positive / 9 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Story & writing32% mention it
  • Music & audio9% mention it
  • Visuals & art7% mention it
  • World & exploration6% mention it

What negative reviews complain about

  • Story & writing56% mention it
  • Music & audio44% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

100%

67 reviews

5-15h

97%

105 reviews

15-40h

96%

149 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)756
Creator reviews (1 tracked)650
All-time Steam reviews96%911245
Metacritic user ratings8624
Post-patch Steam reviews (trust-weighted)99%95305
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 872 total reviews in window · weighted 269.1 up / 3 down · computed 1h ago · full methodology →

Press & Creators reviews (43)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 65
    trust 72CreatorJan 29, 2015

    Quite a strange little item. Its dialog makes me wince, but I will confess to being more amused by the awfulness than upset by it, at least half the time. It’s embarrassing and hella lame for totes, but there’s something almost charming about it. Still, I don’t quite think that’s what Dontnod had intended.

    read full review ↗
  • 60
    trust 65Feb 1, 2015

    There's enough ground work laid here to pave the way for future instalments, but a lot of the good is undone by lip sync issues and some of the most mind-bogglingly bad dialogue that we've heard in recent memory.

    read full review ↗
  • 70
    trust 63Feb 3, 2015

    Quotation forthcoming.

    read full review ↗
  • 70
    trust 63Jan 29, 2015

    Inconsistencies of time reversal aside, Life is Strange is an involving slice of life that works because its situations eloquently capture a peculiar early-college state of mind.

    read full review ↗
  • 79
    trust 62Jan 30, 2015

    Life is Strange’s first episode has great characters and atmosphere but the story isn't very gripping yet. It has definitely made us curious for the next couple of episodes though.

    read full review ↗
  • 80
    trust 62Jan 29, 2015

    A wonderfully assured first episode, in what has the potential to outdo both Telltale Games and Quantic Dream in terms of successful video game storytelling.

    read full review ↗
  • 70
    trust 61Feb 27, 2015

    Someone once told me to not buy things for what you want them to be, but buy them for what they currently are. Based on that sound reasoning, I would recommend holding off on Life is Strange for a while, but keep an eye on how well future episodes are received.

    read full review ↗
  • 75
    trust 61Feb 2, 2015

    The first episode of Life is Strange works well, presenting the characters and mechanics of a game that has great potential. The time manipulation system can become a turning point in its identity as game, but there is still much work to do in the subsequent chapters.

    read full review ↗
  • 75
    trust 61Feb 6, 2015

    The colors are vivid and bright, yet nothing appears to be that crisp or sharp, especially the foliage, which honestly, makes the game even more beautiful and stand out.

    read full review ↗
  • 65
    trust 61Feb 2, 2015

    Life is Strange suffers from awful voice acting and writing that doesn’t do its characters and world justice.

    read full review ↗
  • 65
    trust 60Feb 5, 2015

    With this first try, we can see that Dontnod tries to reach the quality of Quantic Dream and Telltale's work. But they're not there yet. You're not really free to do what you want and the game suffers from a certain number of clichés; the fact that we cannot really find any use for the rewind system is just the icing on the cake.

    read full review ↗
  • 70
    trust 60Feb 9, 2015

    Life is Strange oozes potential. The female portraits are unexpectedly fresh, the basic concept originally formulated by Telltale still excites and the rewind mechanic is interesting. At the same time, it is also the game's biggest weakness, because it diminishes the impact of the choices made. Nevertheless it will still be exciting to follow the rest of the season.

    read full review ↗

…and 31 more tracked reviews.

Patch history