Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 99% | 96 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 99% | 95 | 1306 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 94.7, but scores above 88 must be earned in front of a mass audience; this verdict rests on 4,605 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: since the last significant patch (Jan 21, 2026) · 300 reviews sampled · 1306 total reviews in window · weighted 109.9 up / 2.9 down · computed 2h ago · full methodology →
Press & Creators reviews (12)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Kabuto Park’s runtime is less than a day (that oft-misquoted lifespan of a fly), but for a low price, it’s worth it.”
read full review ↗ - 80
“For an RPG under two hours long, Kabuto Park offers an excellent balance of bug collecting and battling, keeping everything in its tight package simple. It’s one of those rare games that I restarted simply because I found myself wanting to go through all over again. Doot Tiny Games has offered RPGamers a cozy RPG that will take players back to simpler times when exploring the world around them was the way of life. Any RPGamer who loves a creature collector RPG or wishes to indulge in a short and sweet experience should absolutely spend five dollars to check out this gem of an indie game.”
read full review ↗ - 66
“This family-friendly mix of bug collecting and battling is pretty nice and cozy, but also decidedly shallow in the end”
read full review ↗ - 80
“At first, the game was slow and rather boring. But after I got past the first three days and got a real grasp on what I was doing, I started having lots of fun. Kabuto Park is a very chill and relaxing title that many players will enjoy.”
read full review ↗ - 70
“Kabuto Park feels like the type of game you play for about 15-20 minutes every day for a week when you need to take a minute to relax. It’s never taxing. The challenge is minimal. The bugs are cute. I doubt anyone will spend longer than a few hours 100%-ing it, but it’s enjoyable in moderation.”
read full review ↗ - 80
“Kabuto Park is a delightful bug-collecting and push battle game. There is a good balance between bug collecting and battling in order to progress through the game and become Beetle Battles Champion.”
read full review ↗ - 80
“Seriously, what a joy! This game reminds me of some of the earliest phone games that hit the sweet spot between being very simple and very addicting, and I mean that in the best possible way. Kabuto Park isn’t the type of game you really sink your teeth into, and it never tries to be, but sometimes rather than a full meal, all you need is a snack to go along with your summer vacation. If you are looking for a short and sweet game that runs on good vibes and repetition, definitely pick this up.”
read full review ↗ - 76
“Honestly, although I very much enjoyed it, I think it was let down by the lack of range. It released in the same month as Bugtopia, and whilst the former has over 300 different bug types, Kabuto Park has only 40. Despite its small size and short gameplay, it could’ve easily been rated a little higher if there was only more variety. However, having said that, I still think it’s a steal for the price; it’s such a peaceful, beautiful, and enjoyable experience.”
read full review ↗ - 80
“Cozy game in which you'll have to catch bugs, train them, and aim to win the Summer Beetle Battles Championship”
read full review ↗ - 70
“Kabuto Park captivates with its charm, welcoming atmosphere, and the way it transforms the simple activity of catching insects into an adventure full of personality. The beautiful illustrations, charismatic creatures, and nostalgic setting help make the experience memorable, even with fairly simple mechanics. Its short duration and lack of additional content prevent it from going beyond a more modest offering, but this doesn't diminish its merits. In the end, it's an unpretentious, enjoyable adventure, perfect for those who want to relax for a few hours.”
read full review ↗ - 85
“I can’t get over how sweet Kabuto Park is, and it proves that simplicity can really be the best policy. However, it falters sometimes due to its small scope and simple premise. It allows for a lot of repetition in its gameplay, alleviated by a short runtime but present nonetheless. But don’t let this stop you from trying out such a relaxing and heartfelt indie title. For such a small price, why wouldn’t you at least give it a go?”
read full review ↗ - 60
“Although it's super-adorable and sure to make you smile, Kabuto Park rapidly becomes a tedious game with its super-repetitive gameplay. 🐛”
read full review ↗
Patch history
- 9 new languages + full gamepad support ✨ 1.2 out now 🌻Jan 21, 2026significant · resets scoring window
- Localization + gamepad betaJan 9, 2026
- 1.1.1p Unity vulnerability fixOct 8, 2025
- Community items are now available 🏅🪲Jul 23, 2025
- 🪲✨ Kabuto Park 1.1.1 hot fix update 🧑🔧Jun 11, 2025
- 🪲🌻🐝 Kabuto Park 1.1.0 "Thank you" update 🎁Jun 11, 2025
- 🪲🌻🐝 Kabuto Park 1.0.4 update 🧑🔧Jun 2, 2025significant · resets scoring window
- 🪲🌻🐝 Kabuto Park 1.0.3 update 🧑🔧May 29, 2025significant · resets scoring window
- Build 1.0 is ready 🥳May 27, 2025
- Kabuto Park Demo 1.2.0 update 🧑🔧🪲✨Feb 27, 2025significant · resets scoring window
- Kabuto Park Demo 1.1.1 Tiny bug fix 🧑🔧Feb 22, 2025
- Kabuto Park Demo 1.1.0 update 🧑🔧✨Feb 20, 2025significant · resets scoring window
- Kabuto Park Demo 1.0.1 bug fix update 🧑🔧Feb 17, 2025
